* add support for custom fabled (closes#110)
* 2.13.0
* show custom fabled first
* add recordVoteHistory & clearVoteHistory to session menu
* Update CHANGELOG.md
* socket part of toggle recordVoteHistory
analogous to isNight
* remove accidental
* Add files via upload
* add custom fabled
* Add option to reduce night animations to save power.
* add fallback icon for fabled
* changelog
* disable all animations now
* linter
* add 'on the block' indicator
- after vote, ST chooses to put onto block / empty block / no change to block
- player menu has add / remove from block
- players are automatically removed from the block when (i) they die (ii) another player is put onto block
- fixed crash on add/remove/etc player mid vote
* hide rounded corners on maximized modals
(barely visible anyway)
* ST always sees vote history
i.e. toggle affects only players
* empty block at night
* avoid clashing with seat icon
* nlc: toggle within session.js
* lint
* minor
* Use proper "Exile" terminology for exile
* Add info about "Banishment"->"Exile" to CHANGELOG
* requested changes
* remove direct ST control of block
* player menu order
* move block/night logic from socket to menu
* minor fix to previous
* on block -> marked
* requested changes
* requested change
Co-authored-by: Steffen <steffen@baumgart.biz>
* fix players being moved or removed during a nomination (closes#164)
add vue linter
* let's try adding a lint error
* linter adjusted
* it's working!
* requested change
record marked player id in session
* feedback implemented
npm audit
* prepare develop branch
* adjust linter config
* revert version bump
* fixes & visuals
* Update CHANGELOG.md
* restore old lint command (fixes#170)
* minor fix default
* show jinxed interactions on character reference modal
* 2.13.0
* changelog
Co-authored-by: nicfreeman1209 <nicfreeman1209@gmail.com>
Co-authored-by: nicfreeman1209 <14160941+nicfreeman1209@users.noreply.github.com>
Co-authored-by: Adrian Irving-Beer <wisq@wisq.net>
Co-authored-by: Andrew Conant <emptierset@gmail.com>
- after vote, ST chooses to put onto block / empty block / no change to block
- player menu has add / remove from block
- players are automatically removed from the block when (i) they die (ii) another player is put onto block
- fixed crash on add/remove/etc player mid vote