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Updating night order for Village Idiot (en)
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e81cad9202
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1 changed files with 18 additions and 18 deletions
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@ -178,7 +178,7 @@
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"team": "outsider",
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"firstNight": 41,
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"firstNightReminder": "The Butler points to a player. Mark that player as 'Master'.",
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"otherNight": 72,
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"otherNight": 73,
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"otherNightReminder": "The Butler points to a player. Mark that player as 'Master'.",
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"reminders": ["Master"],
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"setup": false,
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@ -242,9 +242,9 @@
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"name": "Spy",
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"edition": "tb",
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"team": "minion",
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"firstNight": 54,
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"firstNight": 55,
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"firstNightReminder": "Show the Grimoire to the Spy for as long as they need.",
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"otherNight": 73,
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"otherNight": 74,
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"otherNightReminder": "Show the Grimoire to the Spy for as long as they need.",
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"reminders": [],
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"setup": false,
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@ -385,9 +385,9 @@
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"name": "Chambermaid",
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"edition": "bmr",
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"team": "townsfolk",
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"firstNight": 57,
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"firstNight": 58,
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"firstNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.",
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"otherNight": 76,
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"otherNight": 77,
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"otherNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.",
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"reminders": [],
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"setup": false,
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@ -801,9 +801,9 @@
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"name": "Mathematician",
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"edition": "snv",
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"team": "townsfolk",
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"firstNight": 58,
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"firstNight": 59,
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"firstNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.",
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"otherNight": 77,
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"otherNight": 78,
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"otherNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.",
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"reminders": ["Abnormal"],
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"setup": false,
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@ -1176,9 +1176,9 @@
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"name": "Bounty Hunter",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 51,
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"firstNight": 52,
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"firstNightReminder": "Point to 1 evil player. Wake the townsfolk who is evil and show them the 'You are' card and the thumbs down evil sign.",
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"otherNight": 69,
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"otherNight": 70,
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"otherNightReminder": "If the known evil player has died, point to another evil player. ",
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"reminders": ["Known"],
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"setup": true,
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@ -1203,9 +1203,9 @@
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"name": "General",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 56,
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"firstNight": 57,
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"firstNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.",
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"otherNight": 75,
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"otherNight": 76,
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"otherNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.",
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"reminders": [],
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"setup": false,
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@ -1231,7 +1231,7 @@
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"team": "townsfolk",
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"firstNight": 11,
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"firstNightReminder": "Wake the Demon, show them the 'This character selected you' card, show the King token and point to the King player.",
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"otherNight": 68,
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"otherNight": 69,
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"otherNightReminder": "If there are more dead than living, show the King a character token of a living player.",
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"reminders": [],
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"setup": false,
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@ -1258,9 +1258,9 @@
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"name": "Cult Leader",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 53,
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"firstNight": 54,
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"firstNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.",
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"otherNight": 71,
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"otherNight": 72,
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"otherNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.",
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"reminders": [],
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"setup": false,
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@ -1297,9 +1297,9 @@
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"name": "Nightwatchman",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 52,
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"firstNight": 53,
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"firstNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.",
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"otherNight": 70,
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"otherNight": 71,
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"otherNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.",
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"reminders": ["No ability"],
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"setup": false,
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@ -1714,9 +1714,9 @@
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"name": "Leviathan",
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"edition": "",
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"team": "demon",
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"firstNight": 60,
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"firstNight": 61,
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"firstNightReminder": "Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'",
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"otherNight": 79,
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"otherNight": 80,
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"otherNightReminder": "Change the Leviathan Day reminder for the next day.",
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"reminders": ["Good player executed"],
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"remindersGlobal": ["Day 1",
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