diff --git a/src/store/locale/en/roles.json b/src/store/locale/en/roles.json index d0b1731..550309d 100644 --- a/src/store/locale/en/roles.json +++ b/src/store/locale/en/roles.json @@ -178,7 +178,7 @@ "team": "outsider", "firstNight": 41, "firstNightReminder": "The Butler points to a player. Mark that player as 'Master'.", - "otherNight": 72, + "otherNight": 73, "otherNightReminder": "The Butler points to a player. Mark that player as 'Master'.", "reminders": ["Master"], "setup": false, @@ -242,9 +242,9 @@ "name": "Spy", "edition": "tb", "team": "minion", - "firstNight": 54, + "firstNight": 55, "firstNightReminder": "Show the Grimoire to the Spy for as long as they need.", - "otherNight": 73, + "otherNight": 74, "otherNightReminder": "Show the Grimoire to the Spy for as long as they need.", "reminders": [], "setup": false, @@ -385,9 +385,9 @@ "name": "Chambermaid", "edition": "bmr", "team": "townsfolk", - "firstNight": 57, + "firstNight": 58, "firstNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.", - "otherNight": 76, + "otherNight": 77, "otherNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.", "reminders": [], "setup": false, @@ -801,9 +801,9 @@ "name": "Mathematician", "edition": "snv", "team": "townsfolk", - "firstNight": 58, + "firstNight": 59, "firstNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.", - "otherNight": 77, + "otherNight": 78, "otherNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.", "reminders": ["Abnormal"], "setup": false, @@ -1176,9 +1176,9 @@ "name": "Bounty Hunter", "edition": "", "team": "townsfolk", - "firstNight": 51, + "firstNight": 52, "firstNightReminder": "Point to 1 evil player. Wake the townsfolk who is evil and show them the 'You are' card and the thumbs down evil sign.", - "otherNight": 69, + "otherNight": 70, "otherNightReminder": "If the known evil player has died, point to another evil player. ", "reminders": ["Known"], "setup": true, @@ -1203,9 +1203,9 @@ "name": "General", "edition": "", "team": "townsfolk", - "firstNight": 56, + "firstNight": 57, "firstNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.", - "otherNight": 75, + "otherNight": 76, "otherNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.", "reminders": [], "setup": false, @@ -1231,7 +1231,7 @@ "team": "townsfolk", "firstNight": 11, "firstNightReminder": "Wake the Demon, show them the 'This character selected you' card, show the King token and point to the King player.", - "otherNight": 68, + "otherNight": 69, "otherNightReminder": "If there are more dead than living, show the King a character token of a living player.", "reminders": [], "setup": false, @@ -1258,9 +1258,9 @@ "name": "Cult Leader", "edition": "", "team": "townsfolk", - "firstNight": 53, + "firstNight": 54, "firstNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.", - "otherNight": 71, + "otherNight": 72, "otherNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.", "reminders": [], "setup": false, @@ -1297,9 +1297,9 @@ "name": "Nightwatchman", "edition": "", "team": "townsfolk", - "firstNight": 52, + "firstNight": 53, "firstNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.", - "otherNight": 70, + "otherNight": 71, "otherNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.", "reminders": ["No ability"], "setup": false, @@ -1714,9 +1714,9 @@ "name": "Leviathan", "edition": "", "team": "demon", - "firstNight": 60, + "firstNight": 61, "firstNightReminder": "Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'", - "otherNight": 79, + "otherNight": 80, "otherNightReminder": "Change the Leviathan Day reminder for the next day.", "reminders": ["Good player executed"], "remindersGlobal": ["Day 1",