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[
{
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"id" : "washerwoman" ,
"name" : "Washerwoman" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 15 ,
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"firstNightReminder" : ":eye: Show the character token of a Townsfolk in play. Point to two players, one of which is that character. :eye-slash:" ,
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"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [
"Townsfolk" ,
"Decoy"
] ,
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"setup" : false ,
"ability" : "You start knowing 1 of 2 players is a particular Townsfolk."
} ,
{
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"id" : "librarian" ,
"name" : "Librarian" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 16 ,
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"firstNightReminder" : ":eye: Show the character token of a Outsider in play. Point to two players, one of which is that character. :eye-slash:" ,
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"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [
"Outsider" ,
"Decoy"
] ,
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"setup" : false ,
"ability" : "You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play)"
} ,
{
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"id" : "investigator" ,
"name" : "Investigator" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 17 ,
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"firstNightReminder" : ":eye: Show the character token of a Minion in play. Point to two players, one of which is that character. :eye-slash:" ,
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"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [
"Minion" ,
"Decoy"
] ,
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"setup" : false ,
"ability" : "You start knowing 1 of 2 players is a particular Minion."
} ,
{
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"id" : "chef" ,
"name" : "Chef" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 18 ,
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"firstNightReminder" : ":eye: Show the finger signal (0, 1, 2, …) for the number of pairs of neighbouring evil players. :eye-slash:" ,
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"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [ ] ,
"setup" : false ,
"ability" : "You start knowing how many pairs of evil players there are."
} ,
{
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"id" : "empath" ,
"name" : "Empath" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 19 ,
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"firstNightReminder" : ":eye: Show the finger signal (0, 1, 2) for the number of evil alive neighbours of the Empath. :eye-slash:" ,
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"otherNight" : 37 ,
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"otherNightReminder" : ":eye: Show the finger signal (0, 1, 2) for the number of evil neighbours. :eye-slash:" ,
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"reminders" : [ ] ,
"setup" : false ,
"ability" : "Each night, you learn how many of your 2 alive neighbours are evil."
} ,
{
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"id" : "fortuneteller" ,
"name" : "Fortune Teller" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 20 ,
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"firstNightReminder" : ":eye: The Fortune Teller points to two players. Give the head signal (nod yes, shake no) for whether one of those players is the Demon. :eye-slash:" ,
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"otherNight" : 38 ,
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"otherNightReminder" : ":eye: The Fortune Teller points to two players. Show the head signal (nod “yes”, shake “no”) for whether one of those players is the Demon. :eye-slash:" ,
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"reminders" : [
"Decoy"
] ,
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"setup" : false ,
"ability" : "Each night, choose 2 players: you learn if either is a Demon. There is 1 good player that registers falsely to you."
} ,
{
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"id" : "undertaker" ,
"name" : "Undertaker" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 40 ,
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"otherNightReminder" : ":question-circle: If a player was executed today: :eye: Show that player’ s character token. :eye-slash:" ,
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"reminders" : [
"Executed"
] ,
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"setup" : false ,
"ability" : "Each night*, you learn which character died by execution today."
} ,
{
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"id" : "monk" ,
"name" : "Monk" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 8 ,
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"otherNightReminder" : "The previously protected player is no longer protected. :plus-circle: :eye: The Monk points to a player not themself. :eye-slash: Mark that player “Protected”. :plus-circle:" ,
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"reminders" : [
"Protected"
] ,
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"setup" : false ,
"ability" : "Each night*, choose a player (not yourself): they are safe from the Demon tonight."
} ,
{
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"id" : "ravenkeeper" ,
"name" : "Ravenkeeper" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 35 ,
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"otherNightReminder" : ":question-circle: If the Ravenkeeper died tonight: :eye: The Ravenkeeper points to a player. Show that player’ s character token. :eye-slash:" ,
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"reminders" : [ ] ,
"setup" : false ,
"ability" : "If you die at night, you are woken to choose a player: you learn their character."
} ,
{
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"id" : "mayor" ,
"name" : "Mayor" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [ ] ,
"setup" : false ,
"ability" : "If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead."
} ,
{
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"id" : "slayer" ,
"name" : "Slayer" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [
"Used"
] ,
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"setup" : false ,
"ability" : "Once per game, during the day, publicly choose a player: if they are the Demon, they die."
} ,
{
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"id" : "soldier" ,
"name" : "Soldier" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [ ] ,
"setup" : false ,
"ability" : "You are safe from the Demon."
} ,
{
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"id" : "virgin" ,
"name" : "Virgin" ,
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"edition" : "tb" ,
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"team" : "townsfolk" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [
"Used"
] ,
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"setup" : false ,
"ability" : "The first time you are nominated, if the nominator is a Townsfolk, they are executed immediately."
} ,
{
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"id" : "butler" ,
"name" : "Butler" ,
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"edition" : "tb" ,
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"team" : "outsider" ,
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"firstNight" : 21 ,
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"firstNightReminder" : ":eye: The Butler points to a player. :eye-slash: Mark that player as “Master”. :plus-circle:" ,
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"otherNight" : 39 ,
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"otherNightReminder" : ":eye: The Butler points to a player. :eye-slash: Mark that player as “Master”. :plus-circle:" ,
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"reminders" : [
"Master"
] ,
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"setup" : false ,
"ability" : "Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."
} ,
{
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"id" : "drunk" ,
"name" : "Drunk" ,
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"edition" : "tb" ,
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"team" : "outsider" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [
"Drunk"
] ,
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"setup" : true ,
"ability" : "You do not know you are the Drunk. You think you are a Townsfolk, but your ability malfunctions."
} ,
{
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"id" : "recluse" ,
"name" : "Recluse" ,
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"edition" : "tb" ,
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"team" : "outsider" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [ ] ,
"setup" : false ,
"ability" : "You might register as evil and as a Minion or Demon, even if dead."
} ,
{
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"id" : "saint" ,
"name" : "Saint" ,
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"edition" : "tb" ,
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"team" : "outsider" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [ ] ,
"setup" : false ,
"ability" : "If you die by execution, your team loses."
} ,
{
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"id" : "baron" ,
"name" : "Baron" ,
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"edition" : "tb" ,
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"team" : "minion" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
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"reminders" : [ ] ,
"setup" : true ,
"ability" : "There are extra Outsiders in play. [+2 Outsiders]"
} ,
{
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"id" : "poisoner" ,
"name" : "Poisoner" ,
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"edition" : "tb" ,
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"team" : "minion" ,
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"firstNight" : 4 ,
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"firstNightReminder" : ":eye: The Poisoner points to a player. :eye-slash: That player is poisoned. :plus-circle:" ,
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"otherNight" : 3 ,
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"otherNightReminder" : "The previously poisoned player is no longer poisoned. :plus-circle: :eye: The Poisoner points to a player. :eye-slash: That player is poisoned. :plus-circle:" ,
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"reminders" : [
"Poisoned"
] ,
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"setup" : false ,
"ability" : "Each night, choose a player: their ability malfunctions tonight and tomorrow day."
} ,
{
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"id" : "spy" ,
"name" : "Spy" ,
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"edition" : "tb" ,
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"team" : "minion" ,
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"firstNight" : 26 ,
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"firstNightReminder" : ":eye: Show the Grimoire to the Spy for as long as they need. :eye-slash:" ,
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"otherNight" : 47 ,
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"otherNightReminder" : ":eye: Show the Grimoire to the Spy for as long as they need. :eye-slash:" ,
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"reminders" : [ ] ,
"setup" : false ,
"ability" : "Each night, you see the Grimoire. You might register as good and as a Townsfolk or Outsider, even if dead."
} ,
{
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"id" : "scarletwoman" ,
"name" : "Scarlet Woman" ,
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"edition" : "tb" ,
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"team" : "minion" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 13 ,
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"otherNightReminder" : ":question-circle: If the Scarlet Woman became the Demon today: :eye: Show the “You are” card, then the demon token. :eye-slash:" ,
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"reminders" : [
"Demon"
] ,
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"setup" : false ,
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"ability" : "If there are 5 or more players alive (Travelers don't count) and the Demon dies, you become the Demon."
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} ,
{
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"id" : "imp" ,
"name" : "Imp" ,
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"edition" : "tb" ,
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"team" : "demon" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 18 ,
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"otherNightReminder" : ":eye: The Imp points to a player. :eye-slash: That player dies. :plus-circle: If the Imp chose themself: • Replace the character of 1 alive minion with a spare Imp token. :plus-circle: • :eye: Wake the new Imp. Show the “You are” card, then the Imp token. :eye-slash:" ,
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"reminders" : [
"Die"
] ,
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"setup" : false ,
"ability" : "Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp."
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} ,
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{
"id" : "grandmother" ,
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"edition" : "bmr" ,
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"firstNight" : 22 ,
"firstNightReminder" : "" ,
"otherNight" : 31 ,
"otherNightReminder" : "" ,
"reminders" : [
"Grandchild"
] ,
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"setup" : false ,
"name" : "Grandmother" ,
"team" : "townsfolk" ,
"ability" : "You start knowing a good player & character. If the Demon kills them, you die too."
} ,
{
"id" : "sailor" ,
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"edition" : "bmr" ,
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"firstNight" : 3 ,
"firstNightReminder" : "" ,
"otherNight" : 2 ,
"otherNightReminder" : "" ,
"reminders" : [
"Drunk"
] ,
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"setup" : false ,
"name" : "Sailor" ,
"team" : "townsfolk" ,
"ability" : "Each night, choose a player: either you or they are drunk until dusk. You can not die."
} ,
{
"id" : "chambermaid" ,
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"edition" : "bmr" ,
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"firstNight" : 28 ,
"firstNightReminder" : "" ,
"otherNight" : 49 ,
"otherNightReminder" : "" ,
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"reminders" : [ ] ,
"setup" : false ,
"name" : "Chambermaid" ,
"team" : "townsfolk" ,
"ability" : "Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability."
} ,
{
"id" : "exorcist" ,
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"edition" : "bmr" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 16 ,
"otherNightReminder" : "" ,
"reminders" : [
"Chosen"
] ,
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"setup" : false ,
"name" : "Exorcist" ,
"team" : "townsfolk" ,
"ability" : "Each night*, choose a player (not the same as last night): the Demon, if chosen, learns who you are & does not act tonight."
} ,
{
"id" : "innkeeper" ,
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"edition" : "bmr" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 5 ,
"otherNightReminder" : "" ,
"reminders" : [
"Protected" ,
"Drunk"
] ,
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"setup" : false ,
"name" : "Innkeeper" ,
"team" : "townsfolk" ,
"ability" : "Each night*, choose 2 players: they cannot die tonight, but 1 is drunk until dusk."
} ,
{
"id" : "gambler" ,
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"edition" : "bmr" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 14 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die"
] ,
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"setup" : false ,
"name" : "Gambler" ,
"team" : "townsfolk" ,
"ability" : "Each night*, choose a player & guess their character: if you guess wrong, you die."
} ,
{
"id" : "gossip" ,
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"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 28 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die"
] ,
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"setup" : false ,
"name" : "Gossip" ,
"team" : "townsfolk" ,
"ability" : "Each day, you may make a public statement. Tonight, if it was true, a player dies."
} ,
{
"id" : "courtier" ,
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"edition" : "bmr" ,
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"firstNight" : 7 ,
"firstNightReminder" : "" ,
"otherNight" : 6 ,
"otherNightReminder" : "" ,
"reminders" : [
"Drunk 1" ,
"Drunk 2" ,
"Drunk 3" ,
"Used"
] ,
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"setup" : false ,
"name" : "Courtier" ,
"team" : "townsfolk" ,
"ability" : "Once per game, at night, choose a character: they are drunk for 3 nights & 3 days."
} ,
{
"id" : "professor" ,
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"edition" : "bmr" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 34 ,
"otherNightReminder" : "" ,
"reminders" : [
"Alive" ,
"Used"
] ,
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"setup" : false ,
"name" : "Professor" ,
"team" : "townsfolk" ,
"ability" : "Once per game, at night*, choose a dead player. If they are a Townsfolk, they are resurrected."
} ,
{
"id" : "minstrel" ,
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"edition" : "bmr" ,
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"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 1 ,
"otherNightReminder" : "" ,
"reminders" : [
"Everyone drunk"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Minstrel" ,
"team" : "townsfolk" ,
"ability" : "If a Minion died today, all other players (except Travelers) are drunk all night, until dusk."
} ,
{
"id" : "tealady" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Protected"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Tea Lady" ,
"team" : "townsfolk" ,
"ability" : "If both your alive neighbors are good, they can not die."
} ,
{
"id" : "pacifist" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Pacifist" ,
"team" : "townsfolk" ,
"ability" : "Executed good players might not die."
} ,
{
"id" : "fool" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Used"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Fool" ,
"team" : "townsfolk" ,
"ability" : "The first time you die, you don't."
} ,
{
"id" : "tinker" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 29 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Tinker" ,
"team" : "outsider" ,
"ability" : "You might die at any time."
} ,
{
"id" : "moonchild" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 30 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Moonchild" ,
"team" : "outsider" ,
"ability" : "When you learn that you died, choose 1 alive player: if good, they die tonight."
} ,
{
"id" : "goon" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 29 ,
"firstNightReminder" : "" ,
"otherNight" : 50 ,
"otherNightReminder" : "" ,
"reminders" : [
"Drunk"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Goon" ,
"team" : "outsider" ,
"ability" : "Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment."
} ,
{
"id" : "lunatic" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 1 ,
"firstNightReminder" : "" ,
"otherNight" : 15 ,
"otherNightReminder" : "" ,
"reminders" : [
"Attack 1" ,
"Attack 2" ,
"Attack 3" ,
"Decoy"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Lunatic" ,
"team" : "outsider" ,
"ability" : "You think you are a Demon, but your abilities malfunction. The Demon knows who you are & who you attack."
} ,
{
"id" : "godfather" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 9 ,
"firstNightReminder" : "" ,
"otherNight" : 32 ,
"otherNightReminder" : "" ,
"reminders" : [
"Died today" ,
"Die"
] ,
2020-04-08 20:42:51 +00:00
"setup" : true ,
"name" : "Godfather" ,
"team" : "minion" ,
"ability" : "You start knowing which Outsiders are in-play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"
} ,
{
"id" : "devilsadvocate" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 10 ,
"firstNightReminder" : "" ,
"otherNight" : 9 ,
"otherNightReminder" : "" ,
"reminders" : [
"Survives execution"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
2020-04-22 21:07:25 +00:00
"name" : "Devil's Advocate" ,
2020-04-08 20:42:51 +00:00
"team" : "minion" ,
"ability" : "Each night, choose a living player (not the same as last night): if executed tomorrow, they do not die."
} ,
{
"id" : "assassin" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 26 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die" ,
"Used"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Assassin" ,
"team" : "minion" ,
"ability" : "Once per game, at night*, choose a player: they die, even if for some reason they could not."
} ,
{
"id" : "mastermind" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Mastermind" ,
"team" : "minion" ,
"ability" : "If the Demon dies by execution, play for 1 more day. If a player is then executed, their team loses."
} ,
{
"id" : "po" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 21 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die 1" ,
"Die 2" ,
"Die 3" ,
"Attack x3"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Po" ,
"team" : "demon" ,
"ability" : "Each night*, you may choose a player: they die. If you chose no-one last night, choose 3 players tonight."
} ,
{
"id" : "zombuul" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 19 ,
"otherNightReminder" : "" ,
"reminders" : [
"No death today" ,
"Die"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Zombuul" ,
"team" : "demon" ,
"ability" : "Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead."
} ,
{
"id" : "pukka" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 14 ,
"firstNightReminder" : "" ,
"otherNight" : 17 ,
"otherNightReminder" : "" ,
"reminders" : [
"Poisoned" ,
"Die"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Pukka" ,
"team" : "demon" ,
"ability" : "Each night, choose a player: they are poisoned until tomorrow night, then die. You act on the 1st night."
} ,
{
"id" : "shabaloth" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 20 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die 1" ,
"Die 2" ,
"Alive"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Shabaloth" ,
"team" : "demon" ,
"ability" : "Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated."
} ,
{
"id" : "clockmaker" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 23 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Clockmaker" ,
"team" : "townsfolk" ,
"ability" : "You start knowing how many steps from the Demon to its nearest Minion."
} ,
{
"id" : "dreamer" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 24 ,
"firstNightReminder" : "" ,
"otherNight" : 41 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Dreamer" ,
"team" : "townsfolk" ,
"ability" : "Each night, choose a player (not yourself): you learn 1 good & 1 evil character, 1 of which is correct."
} ,
{
"id" : "snakecharmer" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 8 ,
"firstNightReminder" : "" ,
"otherNight" : 7 ,
"otherNightReminder" : "" ,
"reminders" : [
"Poisoned"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Snake Charmer" ,
"team" : "townsfolk" ,
"ability" : "Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned."
} ,
{
"id" : "mathematician" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 27 ,
"firstNightReminder" : "" ,
"otherNight" : 48 ,
"otherNightReminder" : "" ,
"reminders" : [
"Abnormal effect"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Mathematician" ,
"team" : "townsfolk" ,
"ability" : "Each night, you learn how many players' abilities worked abnormally (since dawn) due to another character's ability."
} ,
{
"id" : "flowergirl" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 43 ,
"otherNightReminder" : "" ,
"reminders" : [
"Demon did vote" ,
"Demon did not vote"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Flowergirl" ,
"team" : "townsfolk" ,
"ability" : "Each night*, you learn if the Demon voted today."
} ,
{
"id" : "towncrier" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 44 ,
"otherNightReminder" : "" ,
"reminders" : [
"No Minion nominated" ,
"Minion nominated"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Town Crier" ,
"team" : "townsfolk" ,
"ability" : "Each night*, you learn if a Minion nominated today."
} ,
{
"id" : "oracle" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 45 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Oracle" ,
"team" : "townsfolk" ,
"ability" : "Each night*, you learn how many dead players are evil."
} ,
{
"id" : "savant" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Savant" ,
"team" : "townsfolk" ,
"ability" : "Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false."
} ,
{
"id" : "seamstress" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 25 ,
"firstNightReminder" : "" ,
"otherNight" : 42 ,
"otherNightReminder" : "" ,
"reminders" : [
"Used"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Seamstress" ,
"team" : "townsfolk" ,
"ability" : "Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment."
} ,
{
"id" : "philosopher" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 2 ,
"firstNightReminder" : "" ,
"otherNight" : 1.5 ,
"otherNightReminder" : "" ,
"reminders" : [
"Used" ,
"Drunk"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Philosopher" ,
"team" : "townsfolk" ,
"ability" : "Once per game, at night, choose a good character: become them. If you duplicate an in-play character, they are drunk."
} ,
{
"id" : "artist" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Used"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Artist" ,
"team" : "townsfolk" ,
"ability" : "Once per game, during the day, privately ask the Storyteller any yes/no question."
} ,
{
"id" : "juggler" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 46 ,
"otherNightReminder" : "" ,
"reminders" : [
"Correct"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Juggler" ,
"team" : "townsfolk" ,
"ability" : "On your 1st day, publicly guess up to 5 player's characters. That night, you learn how many you got correct."
} ,
{
"id" : "sage" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 36 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Sage" ,
"team" : "townsfolk" ,
"ability" : "If the Demon kills you, you learn that it is 1 of 2 players."
} ,
{
"id" : "mutant" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Mutant" ,
"team" : "outsider" ,
"ability" : "If you are \"mad\" about being an Outsider, you might be executed."
} ,
{
"id" : "sweetheart" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 33 ,
"otherNightReminder" : "" ,
"reminders" : [
"Drunk"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Sweetheart" ,
"team" : "outsider" ,
"ability" : "If you die, 1 player is drunk from now on."
} ,
{
"id" : "barber" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 27 ,
"otherNightReminder" : "" ,
"reminders" : [
"Swap"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Barber" ,
"team" : "outsider" ,
"ability" : "If you die, tonight the Demon may choose 2 players to swap characters."
} ,
{
"id" : "klutz" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Klutz" ,
"team" : "outsider" ,
"ability" : "When you learn that you died, publicly choose 1 alive good player: if they are evil, your team loses."
} ,
{
"id" : "eviltwin" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 11 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Twin"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Evil Twin" ,
"team" : "minion" ,
"ability" : "You & an opposing player know each other. If the good player is executed, evil wins. Good can't win if you both live."
} ,
{
"id" : "witch" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 12 ,
"firstNightReminder" : "" ,
"otherNight" : 10 ,
"otherNightReminder" : "" ,
"reminders" : [
"Cursed"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Witch" ,
"team" : "minion" ,
"ability" : "Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability."
} ,
{
"id" : "cerenovus" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 13 ,
"firstNightReminder" : "" ,
"otherNight" : 11 ,
"otherNightReminder" : "" ,
"reminders" : [
"Mad"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Cerenovus" ,
"team" : "minion" ,
"ability" : "Each night, choose a player & a good character: they are \"mad\" they are this character tomorrow, or might be executed."
} ,
{
"id" : "pithag" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 12 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Pit Hag" ,
"team" : "minion" ,
"ability" : "Each night*, choose a player & a character they become (if not-in-play). If a Demon is made, deaths tonight are arbitrary."
} ,
{
"id" : "fanggu" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 22 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die"
] ,
2020-04-08 20:42:51 +00:00
"setup" : true ,
"name" : "Fang Gu" ,
"team" : "demon" ,
"ability" : "Each night*, choose a player: they die. The 1st Outsider chosen becomes an evil Fang Gu & you die instead. [+1 Outsider]"
} ,
{
"id" : "vigormortis" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 25 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die" ,
"Poisoned" ,
"Ability active"
] ,
2020-04-08 20:42:51 +00:00
"setup" : true ,
"name" : "Vigormortis" ,
"team" : "demon" ,
"ability" : "Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]."
} ,
{
"id" : "nodashii" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 23 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die" ,
"Poisoned"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "No Dashii" ,
"team" : "demon" ,
"ability" : "Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned."
} ,
{
"id" : "vortox" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 24 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Vortox" ,
"team" : "demon" ,
"ability" : "Each night*, choose a player: they die. Good abilities yield false information. Each day, if no-one was executed, evil wins."
} ,
{
"id" : "scapegoat" ,
2020-04-10 15:48:20 +00:00
"edition" : "tb" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Scapegoat" ,
"team" : "traveler" ,
"ability" : "If a player of your alignment is executed, you might be executed instead."
} ,
{
"id" : "gunslinger" ,
2020-04-10 15:48:20 +00:00
"edition" : "tb" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Gunslinger" ,
"team" : "traveler" ,
"ability" : "Each day, after the 1st vote has been tallied, you may choose a player that voted: they die."
} ,
{
"id" : "beggar" ,
2020-04-10 15:48:20 +00:00
"edition" : "tb" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Beggar" ,
"team" : "traveler" ,
"ability" : "You must use a vote token to vote. Dead players may choose to give you theirs. If so, you learn their alignment."
} ,
{
"id" : "bureaucrat" ,
2020-04-10 15:48:20 +00:00
"edition" : "tb" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 1 ,
"firstNightReminder" : "" ,
"otherNight" : 1 ,
"otherNightReminder" : "" ,
"reminders" : [
"Vote x3"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Bureaucrat" ,
"team" : "traveler" ,
"ability" : "Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow."
} ,
{
"id" : "thief" ,
2020-04-10 15:48:20 +00:00
"edition" : "tb" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 1 ,
"firstNightReminder" : "" ,
"otherNight" : 1 ,
"otherNightReminder" : "" ,
"reminders" : [
"Negative vote"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Thief" ,
"team" : "traveler" ,
"ability" : "Each night, choose a player (not yourself): their vote counts negatively tomorrow."
} ,
{
"id" : "apprentice" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 1 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Apprentice ability"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Apprentice" ,
"team" : "traveler" ,
"ability" : "On your 1st night, you gain a Townsfolk ability (if good), or a Minion ability (if evil)."
} ,
{
"id" : "matron" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Matron" ,
"team" : "traveler" ,
"ability" : "Each day, you may choose up to 3 pairs of players to swap seats. Players may not leave their seats to talk in private."
} ,
{
"id" : "voudon" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Voudon" ,
"team" : "traveler" ,
"ability" : "Only you & the dead can vote. They don't need a vote token to do so. A 50% majority is not required."
} ,
{
"id" : "judge" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Used"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Judge" ,
"team" : "traveler" ,
"ability" : "Once per game, if another player nominated, you may choose to force the current execution to pass or fail."
} ,
{
"id" : "bishop" ,
2020-04-10 15:48:20 +00:00
"edition" : "bmr" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Nominate Good" ,
"Nominate Evil"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Bishop" ,
"team" : "traveler" ,
"ability" : "Only the Storyteller can nominate. At least 1 opposite player must be nominated each day."
} ,
{
"id" : "butcher" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Butcher" ,
"team" : "traveler" ,
"ability" : "Each day, after the 1st execution, you nominate again."
} ,
{
"id" : "bonecollector" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 1 ,
"otherNightReminder" : "" ,
"reminders" : [
"Used" ,
"Ability active"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Bone Collector" ,
"team" : "traveler" ,
"ability" : "Once per game, at night, choose a dead player: they regain their ability until dusk."
} ,
2020-04-05 19:50:06 +00:00
{
"id" : "harlot" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 1 ,
"otherNightReminder" : "" ,
"reminders" : [
"Die"
] ,
2020-04-05 19:50:06 +00:00
"setup" : false ,
2020-04-08 20:42:51 +00:00
"name" : "Harlot" ,
"team" : "traveler" ,
2020-04-05 19:50:06 +00:00
"ability" : "Each night*, choose a living player: if they agree, you learn their character, but you both might die."
2020-04-08 20:42:51 +00:00
} ,
{
"id" : "barista" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 1 ,
"firstNightReminder" : "" ,
"otherNight" : 1 ,
"otherNightReminder" : "" ,
"reminders" : [
"Ability x2" ,
"Healthy & Sober"
] ,
2020-04-08 20:42:51 +00:00
"setup" : false ,
"name" : "Barista" ,
"team" : "traveler" ,
"ability" : "Each night, until dusk, 1) a player becomes sober, healthy & gets true info, or 2) their ability works twice. They learn which."
} ,
{
"id" : "deviant" ,
2020-04-10 15:48:20 +00:00
"edition" : "snv" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-08 20:42:51 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Deviant" ,
"team" : "traveler" ,
"ability" : "If you were funny today, you can not be exiled."
2020-04-10 15:48:20 +00:00
} ,
{
"id" : "balloonist" ,
"edition" : "" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 24 ,
"firstNightReminder" : "" ,
"otherNight" : 44 ,
"otherNightReminder" : "" ,
"reminders" : [
"Seen"
] ,
2020-04-10 15:48:20 +00:00
"setup" : true ,
"name" : "Balloonist" ,
"team" : "townsfolk" ,
"ability" : "Each night, you learn 1 player of each character type, until there are no more types to learn. [+1 Outsider]"
} ,
{
"id" : "amnesiac" ,
"edition" : "" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
2020-04-10 15:48:20 +00:00
"reminders" : [ ] ,
"setup" : false ,
"name" : "Amnesiac" ,
"team" : "townsfolk" ,
"ability" : "You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are."
} ,
{
"id" : "cannibal" ,
"edition" : "" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 43 ,
"otherNightReminder" : "" ,
"reminders" : [
"Ability gained" ,
"Poisoned"
] ,
2020-04-10 15:48:20 +00:00
"setup" : false ,
"name" : "Cannibal" ,
"team" : "townsfolk" ,
"ability" : "You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies this way."
} ,
{
"id" : "fisherman" ,
"edition" : "" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Used"
] ,
2020-04-10 15:48:20 +00:00
"setup" : false ,
"name" : "Fisherman" ,
"team" : "townsfolk" ,
"ability" : "Once per game, during the day, visit the Storyteller for some advice to help you win."
} ,
{
"id" : "goblin" ,
"edition" : "" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Claimed today"
] ,
2020-04-10 15:48:20 +00:00
"setup" : false ,
"name" : "Goblin" ,
"team" : "minion" ,
"ability" : "When nominated, you may publicly claim to be the Goblin: if you are executed that day, your team wins."
} ,
{
"id" : "widow" ,
"edition" : "" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 26 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Poisoned" ,
"Knowing"
] ,
2020-04-10 15:48:20 +00:00
"setup" : false ,
"name" : "Widow" ,
"team" : "minion" ,
"ability" : "On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play."
} ,
{
"id" : "leviathan" ,
"edition" : "" ,
2020-04-22 21:07:25 +00:00
"firstNight" : 0 ,
"firstNightReminder" : "" ,
"otherNight" : 0 ,
"otherNightReminder" : "" ,
"reminders" : [
"Good executed" ,
"Day 1" ,
"Day 2" ,
"Day 3" ,
"Day 4" ,
"Day 5"
] ,
2020-04-10 15:48:20 +00:00
"setup" : false ,
"name" : "Leviathan" ,
"team" : "demon" ,
"ability" : "All players know you are in play. After 5 days, evil wins. If more than 1 good player is executed, evil wins."
2020-04-01 19:17:40 +00:00
}
]