Creates a window to choose the type of special vote
- Adding the argument "playerForSpecialVote"
- Updating the history to take account of the special votes
- Allowing all players to vote during special vote
- Adding an option "Special vote" in players' menu
NB: This skull will not be visible while the vote is still open. You need to close the vote first.
If the vote is detected as special, the majority isn't printed
This change affects the Story Teller's mark (for the case of an Atheist-script, where the Story Teller is marked as being on the block).
This mark is now hidden for players if the option "Organ Grinder Vote" is turned on.
* Update CHANGELOG.md
* French word for Minion (ui)
* French word for Minions
* French word for "Minion" (+Clockmaker+Imp+Preacher)
* Adding "encore en vie"
My bad. Even if the original description doesn't say it, the almanac is clear.
* Cancelling two changes
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Co-authored-by: Pingumask <68610022+Pingumask@users.noreply.github.com>
* Adding Organ Grinder's icon
* Adding Organ Grinder's English description
* Adding Organ Grinder's French Description
* Adding Organ Grinder's English Jinxes
* Adding Organ Grinder's French Jinxes
* Correcting a typo
* Correcting a typo
* Adding a new icon
* Temporary change to test presence of new icon
* Adding some texts
They will be useful later
* Adding some texts, useful later
* Adding print in History for hidden vote
* Correcting history's print
* Adding new token for Organ Grinder
* New token for Organ Grinder
* Adding new (boolean) parameter for hidden vote
* Adding a new option in the menue
Without effect for now
* Cancelling previous update
* Adding new option in the menue
For now, without the bad effect
* Test: is the variable "isOrganGrinder" detected?
* The option in the menue can now change a variable
* Updating the saving of vote history
Taking account the possibility of Organ Grinder
* Correcting the previous commit
Deleting an unexpected "locale"
* Testing new way
Because of its folder, this file doesn't have access to the grimoire. I test now to give the boolean "organVote" as a parameter.
* Testing giving "organGrinder" as a parameter
* Testing to find the "grimoire" variable
* Adding a print for debbug
* Deleting the console.log, but adding a new test
* Test to know if the bool variable is seen
* End of test, get back to the normal type
* Test
* Cancelling all changes in Vote.vue
* Trying to access to the grimoire with an import
* Testing again to import grimoire
* Testing to print organGrinder
* Gone back to the first changes
Now, we just have to know where is the grimoire, for the import
* Test for access to the grimoire
* New test to find the grimoire
* Trying to import 'state' instead of 'grimoire'
* maybe the import is useless
* Trying what happens if organGrinder=true
* Trying access to index.js/state without conflict
* Update session.js
* Update session.js
* Update session.js
* Correcting typo
* Update session.js
* Update session.js
* Update session.js
* Update session.js
* Update session.js
* Update session.js
* Update session.js
* Update session.js
* Update session.js
* Update session.js
* Final version of this file
* Updating a sentence in singular
* Correcting Organ Grinder's ability
The Organ Grinder's ability is not active for exiles.
* Hiding the number of votes if Organ Grinder
* Trying new bool, maybe better that "isStoryTeller"
* Update Vote.vue
* Update Vote.vue
* Just for a test
* Update Vote.vue
* It's just for a test
* Cancelling all changes, I'll see it later
* Updating to take account isOrganGrinderVoteMode
* Allowing Story Teller to see history
(even if there is an Organ Grinder)
* Correcting ?:
An "else" condition is necessary.
* Trying to correct the error with new parenthesis
* Hidding the number of hands up during vote
Only for players, and only if there is an Organ Grinder
* Test for hide vote
* Update Player.vue
* Cancelling changes
* Test for icons
* New test to confirm the "v-if" is detected
* New test
* Trying to add the "?"
* Testing adding some new elements to print the "?"
* Finishing the print of "?"
The print wasn't printed for other players before the vote lock.
* Corecting a careless mistake
* Finalising the hidden votes
- Correcting the conditions (the previous ones was for tests
- Changing the colour of "?"
* Adding a new colour
* Removing the previous (and without effect) change
* Adding a new colour