Merge remote-tracking branch 'MRegnard/idiot' into develop

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Pingumask 2024-04-19 22:43:47 +00:00
commit a3562c039a
5 changed files with 34 additions and 0 deletions

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@ -40,6 +40,10 @@
{
"id": "Politician",
"reason": "A Pit-hag cannot create an evil Politician."
},
{
"id": "Village Idiot",
"reason": "If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change."
}
]
},

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@ -1587,6 +1587,19 @@
"setup": false,
"ability": "You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution."
},
{
"id": "villageidiot",
"name": "Village Idiot",
"edition": "",
"team": "townsfolk",
"firstNight": 51,
"firstNightReminder": "The Village Idiot points to a player; give a thumbs up if that player is good or a thumbs down if that player is evil.",
"otherNight": 68,
"otherNightReminder": "The Village Idiot points to a player; give a thumbs up if that player is good or a thumbs down if that player is evil.",
"reminders": ["Drunk"],
"setup": true,
"ability": "Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]"
},
{
"id": "snitch",
"name": "Snitch",

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@ -40,6 +40,10 @@
{
"id": "Politician",
"reason": "Un Chaudronnier ne peut pas créer un Politicien mauvais. "
},
{
"id": "Village Idiot",
"reason": "S'il y a moins de trois Idiots du Village, le Chaudronnier a le droit d'en créer un nouveau. L'Idiot du Village ivre peut alors changer."
}
]
},

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@ -1591,6 +1591,19 @@
"setup": false,
"ability": "Vous avez la capacité du dernier joueur mort par exécution. S'il était Mauvais, vous êtes empoisonné jusqu'à ce qu'un joueur Bon meure par exécution."
},
{
"id": "villageidiot",
"name": "Idiot du Village",
"edition": "",
"team": "townsfolk",
"firstNight": 51,
"firstNightReminder": "Réveillez l'Idiot du Village. Celui-ci désigne un joueur : indiquez-lui l'alignement de ce joueur.",
"otherNight": 68,
"otherNightReminder": "Réveillez l'Idiot du Village. Celui-ci désigne un joueur : indiquez-lui l'alignement de ce joueur.",
"reminders": ["Ivre"],
"setup": true,
"ability": "Chaque nuit, désignez un joueur : vous apprenez son alignement. [+0 à +2 Idiots du village, lun deux étant ivre]"
},
{
"id": "snitch",
"name": "Cafteur",