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Merge remote-tracking branch 'MRegnard/idiot' into develop
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a3562c039a
5 changed files with 34 additions and 0 deletions
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@ -40,6 +40,10 @@
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{
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"id": "Politician",
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"reason": "A Pit-hag cannot create an evil Politician."
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},
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{
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"id": "Village Idiot",
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"reason": "If there is a spare token, the Pit-Hag can create an extra Village Idiot. If so, the drunk Village Idiot might change."
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}
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]
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},
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@ -1587,6 +1587,19 @@
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"setup": false,
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"ability": "You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution."
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},
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{
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"id": "villageidiot",
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"name": "Village Idiot",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 51,
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"firstNightReminder": "The Village Idiot points to a player; give a thumbs up if that player is good or a thumbs down if that player is evil.",
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"otherNight": 68,
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"otherNightReminder": "The Village Idiot points to a player; give a thumbs up if that player is good or a thumbs down if that player is evil.",
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"reminders": ["Drunk"],
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"setup": true,
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"ability": "Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]"
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},
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{
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"id": "snitch",
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"name": "Snitch",
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@ -40,6 +40,10 @@
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{
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"id": "Politician",
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"reason": "Un Chaudronnier ne peut pas créer un Politicien mauvais. "
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},
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{
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"id": "Village Idiot",
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"reason": "S'il y a moins de trois Idiots du Village, le Chaudronnier a le droit d'en créer un nouveau. L'Idiot du Village ivre peut alors changer."
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}
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]
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},
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@ -1591,6 +1591,19 @@
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"setup": false,
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"ability": "Vous avez la capacité du dernier joueur mort par exécution. S'il était Mauvais, vous êtes empoisonné jusqu'à ce qu'un joueur Bon meure par exécution."
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},
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{
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"id": "villageidiot",
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"name": "Idiot du Village",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 51,
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"firstNightReminder": "Réveillez l'Idiot du Village. Celui-ci désigne un joueur : indiquez-lui l'alignement de ce joueur.",
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"otherNight": 68,
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"otherNightReminder": "Réveillez l'Idiot du Village. Celui-ci désigne un joueur : indiquez-lui l'alignement de ce joueur.",
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"reminders": ["Ivre"],
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"setup": true,
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"ability": "Chaque nuit, désignez un joueur : vous apprenez son alignement. [+0 à +2 Idiots du village, l’un d’eux étant ivre]"
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},
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{
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"id": "snitch",
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"name": "Cafteur",
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