Merge remote-tracking branch 'MRegnard/ojo' into develop

This commit is contained in:
Pingumask 2024-04-19 22:46:13 +00:00
commit 98f2d50c79
3 changed files with 30 additions and 0 deletions

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@ -2034,6 +2034,21 @@
"setup": true,
"ability": "Each night*, choose a player: they die. [You choose which players are Minions. -? to +? Outsiders]"
},
{
"id": "ojo",
"name": "Ojo",
"edition": "",
"team": "demon",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 35,
"otherNightReminder": "The Ojo points to a character on the sheet; if in play, that player dies. If it is not in play, the Storyteller chooses who dies instead.",
"reminders": [
"Dead"
],
"setup": false,
"ability": "Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies."
},
{
"id": "gangster",
"name": "Gangster",

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@ -2043,6 +2043,21 @@
"setup": true,
"ability": "Chaque nuit*, désignez un joueur : il meurt. [Vous choisissez quels joueurs sont quels Serviteurs. -? à +? Étrangers]"
},
{
"id": "ojo",
"name": "Ojo",
"edition": "",
"team": "demon",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 35,
"otherNightReminder": "L'Ojo désigne un rôle. S'il est en jeu, un joueur avec ce rôle meurt. Si le rôle choisi n'est pas en jeu, tuez le(s) joueur(s) que vous voulez.",
"reminders": [
"Mort"
],
"setup": false,
"ability": "Chaque nuit*, désignez un rôle : il meurt. Si ce rôle n'est pas en jeu, le Narrateur choisit qui meurt."
},
{
"id": "gangster",
"name": "Gangster",