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Merge remote-tracking branch 'MRegnard/ojo' into develop
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commit
98f2d50c79
3 changed files with 30 additions and 0 deletions
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@ -2034,6 +2034,21 @@
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"setup": true,
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"ability": "Each night*, choose a player: they die. [You choose which players are Minions. -? to +? Outsiders]"
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},
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{
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"id": "ojo",
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"name": "Ojo",
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"edition": "",
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"team": "demon",
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"firstNight": 0,
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"firstNightReminder": "",
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"otherNight": 35,
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"otherNightReminder": "The Ojo points to a character on the sheet; if in play, that player dies. If it is not in play, the Storyteller chooses who dies instead.",
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"reminders": [
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"Dead"
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],
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"setup": false,
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"ability": "Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies."
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},
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{
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"id": "gangster",
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"name": "Gangster",
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@ -2043,6 +2043,21 @@
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"setup": true,
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"ability": "Chaque nuit*, désignez un joueur : il meurt. [Vous choisissez quels joueurs sont quels Serviteurs. -? à +? Étrangers]"
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},
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{
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"id": "ojo",
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"name": "Ojo",
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"edition": "",
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"team": "demon",
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"firstNight": 0,
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"firstNightReminder": "",
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"otherNight": 35,
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"otherNightReminder": "L'Ojo désigne un rôle. S'il est en jeu, un joueur avec ce rôle meurt. Si le rôle choisi n'est pas en jeu, tuez le(s) joueur(s) que vous voulez.",
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"reminders": [
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"Mort"
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],
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"setup": false,
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"ability": "Chaque nuit*, désignez un rôle : il meurt. Si ce rôle n'est pas en jeu, le Narrateur choisit qui meurt."
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},
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{
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"id": "gangster",
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"name": "Gangster",
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