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Merge remote-tracking branch 'MRegnard/knight' into develop
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commit
837c6ec404
3 changed files with 49 additions and 7 deletions
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@ -1596,10 +1596,27 @@
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"firstNightReminder": "The Village Idiot points to a player; give a thumbs up if that player is good or a thumbs down if that player is evil.",
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"otherNight": 68,
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"otherNightReminder": "The Village Idiot points to a player; give a thumbs up if that player is good or a thumbs down if that player is evil.",
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"reminders": ["Drunk"],
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"reminders": [
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"Drunk"
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],
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"setup": true,
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"ability": "Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]"
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},
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{
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"id": "knight",
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"name": "Knight",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 47,
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"firstNightReminder": "Point to two players who are not the Demon.",
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"otherNight": 0,
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"otherNightReminder": "",
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"reminders": [
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"Knows"
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],
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"setup": false,
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"ability": "You start knowing 2 players that are not the Demon."
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},
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{
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"id": "snitch",
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"name": "Snitch",
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@ -1709,7 +1726,9 @@
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"firstNightReminder": "",
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"otherNight": 44,
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"otherNightReminder": "If the Hatter died today: Wake the Minions and Demon. Show them the 'This Character Selected You' info token, then the Hatter token. Each player either shakes their head no or points to another character of the same type as their current character. If a second player would end up with the same character as another player, shake your head no and gesture for them to choose again. Put them to sleep. Change each player to the character they chose.",
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"reminders": ["Tea Party Tonight"],
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"reminders": [
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"Tea Party Tonight"
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],
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"setup": false,
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"ability": "If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be."
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},
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@ -2009,7 +2028,9 @@
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"firstNightReminder": "The Kazali points to a player and a Minion on the character sheet. They do this for as many Minions as should be in play. Change those players' tokens to the chosen Minion tokens in the Grim. Wake those players, show them the 'You Are' card, the Minions they have become, and a thumbs down.",
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"otherNight": 39,
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"otherNightReminder": "The Kazali points to a player. That player dies",
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"reminders": ["Dead"],
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"reminders": [
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"Dead"
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],
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"setup": true,
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"ability": "Each night*, choose a player: they die. [You choose which players are Minions. -? to +? Outsiders]"
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},
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@ -1600,10 +1600,27 @@
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"firstNightReminder": "Réveillez l'Idiot du Village. Celui-ci désigne un joueur : indiquez-lui l'alignement de ce joueur.",
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"otherNight": 68,
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"otherNightReminder": "Réveillez l'Idiot du Village. Celui-ci désigne un joueur : indiquez-lui l'alignement de ce joueur.",
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"reminders": ["Ivre"],
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"reminders": [
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"Ivre"
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],
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"setup": true,
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"ability": "Chaque nuit, désignez un joueur : vous apprenez son alignement. [+0 à +2 Idiots du village, l’un d’eux étant ivre]"
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},
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{
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"id": "knight",
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"name": "Chevalier",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 47,
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"firstNightReminder": "Désignez au Chevalier deux joueurs qui ne sont pas Démon",
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"otherNight": 0,
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"otherNightReminder": "",
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"reminders": [
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"Connu"
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],
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"setup": false,
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"ability": "Vous commencez la partie en connaissant deux joueurs qui ne sont pas Démon."
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},
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{
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"id": "snitch",
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"name": "Cafteur",
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@ -1713,7 +1730,9 @@
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"firstNightReminder": "",
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"otherNight": 44,
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"otherNightReminder": "À la mort du Chapelier, effacez les rôles des Serviteurs et des Démons. Réveillez-les l'un après l'autre, en leur demandant à chacun le rôle qu'il souhaite devenir. Si l'un d'eux demande le même rôle qu'un joueur qui a déjà choisi, demandez-lui de choisir un autre rôle. Modifier les rôles de ces joueurs en conséquence.",
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"reminders": ["Heure du Thé"],
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"reminders": [
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"Heure du Thé"
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],
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"setup": false,
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"ability": "Si vous êtes mort aujourd'hui (de jour comme de nuit), les Serviteurs et Démons peuvent choisir de devenir d'autres Serviteurs et Démons."
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},
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@ -1854,7 +1873,7 @@
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],
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"setup": false,
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"ability": "Les votes ont lieu à bulletin secret. Vous ne pouvez être exécuté que si vous levez la main."
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},
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},
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{
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"id": "harpy",
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"name": "Harpie",
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@ -2018,7 +2037,9 @@
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"firstNightReminder": "Réveillez le Kazali. Celui-ci choisit un joueur et un rôle de Serviteur : changez le rôle de ce joueur. Répétez autant de fois qu'il faut de Serviteurs. Réveillez les joueurs désignés pour les informer de leurs nouveaux rôles.",
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"otherNight": 39,
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"otherNightReminder": "Le Kazali désigne un joueur : ce joueur meurt.",
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"reminders": ["Mort"],
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"reminders": [
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"Mort"
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],
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"setup": true,
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"ability": "Chaque nuit*, désignez un joueur : il meurt. [Vous choisissez quels joueurs sont quels Serviteurs. -? à +? Étrangers]"
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},
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