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Merge remote-tracking branch 'MRegnard/shugenja' into develop
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3 changed files with 26 additions and 0 deletions
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@ -1587,6 +1587,19 @@
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"setup": false,
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"ability": "You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution."
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},
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{
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"id": "shugenja",
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"name": "Shugenja",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 50,
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"firstNightReminder": "Wake the Shugenja; point horizontally in the direction of the closest evil player. If the two closest evil players are equidistant, point your finger horizontally in either direction.",
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"otherNight": 0,
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"otherNightReminder": "",
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"reminders": [],
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"setup": false,
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"ability": "You start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary."
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},
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{
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"id": "highpriestess",
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"name": "High Priestess",
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@ -1591,6 +1591,19 @@
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"setup": false,
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"ability": "Vous avez la capacité du dernier joueur mort par exécution. S'il était Mauvais, vous êtes empoisonné jusqu'à ce qu'un joueur Bon meure par exécution."
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},
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{
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"id": "shugenja",
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"name": "Shugenja",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 50,
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"firstNightReminder": "Réveillez le Shugenja. Indiquez-lui dans quelle direction se trouve le mauvais le plus proche. En cas d'égalité, lui indiquer n'importe laquelle des deux directions.",
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"otherNight": 0,
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"otherNightReminder": "",
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"reminders": [],
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"setup": false,
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"ability": "Vous commencez la partie en sachant si le mauvais le plus proche est dans le sens horaire ou anti-horaire. Si équidistants, l'info est arbitraire."
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},
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{
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"id": "highpriestess",
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"name": "Grande Prêtresse",
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