mirror of https://github.com/bra1n/townsquare.git
commit
5d364de0a3
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@ -883,9 +883,9 @@
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"edition": "snv",
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"edition": "snv",
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"team": "townsfolk",
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"team": "townsfolk",
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"firstNight": 2,
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"firstNight": 2,
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"firstNightReminder": "The Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token. Or, if the character is in play, place the drunk marker by that player and the Not the Philosopher token by the Philosopher.",
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"firstNightReminder": "The Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token and add the 'Is the Philosopher' reminder. If the character is in play, place the drunk marker by that player.",
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"otherNight": 2,
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"otherNight": 2,
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"otherNightReminder": "If the Philosopher has not used their ability: the Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token. Or, if the character is in play, place the drunk marker by that player and the Not the Philosopher token by the Philosopher.",
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"otherNightReminder": "If the Philosopher has not used their ability: the Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token and add the 'Is the Philosopher' reminder. If the character is in play, place the drunk marker by that player.",
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"reminders": ["Drunk",
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"reminders": ["Drunk",
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"Is the Philosopher"],
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"Is the Philosopher"],
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"setup": false,
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"setup": false,
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