From ea5b3c523fde4a3ae05927b8e779a99779bd3d94 Mon Sep 17 00:00:00 2001 From: Steffen Date: Wed, 14 Sep 2022 15:43:22 +0200 Subject: [PATCH] philosopher updated --- src/roles.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/roles.json b/src/roles.json index 480e1e0..936d70f 100644 --- a/src/roles.json +++ b/src/roles.json @@ -883,9 +883,9 @@ "edition": "snv", "team": "townsfolk", "firstNight": 2, - "firstNightReminder": "The Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token. Or, if the character is in play, place the drunk marker by that player and the Not the Philosopher token by the Philosopher.", + "firstNightReminder": "The Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token and add the 'Is the Philosopher' reminder. If the character is in play, place the drunk marker by that player.", "otherNight": 2, - "otherNightReminder": "If the Philosopher has not used their ability: the Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token. Or, if the character is in play, place the drunk marker by that player and the Not the Philosopher token by the Philosopher.", + "otherNightReminder": "If the Philosopher has not used their ability: the Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token and add the 'Is the Philosopher' reminder. If the character is in play, place the drunk marker by that player.", "reminders": ["Drunk", "Is the Philosopher"], "setup": false,