Merge pull request #242 from eddgabriel/develop

Nightwatchman
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Steffen 2022-02-05 23:07:21 +01:00 committed by GitHub
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3 changed files with 26 additions and 13 deletions

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# Release Notes # Release Notes
### Version 2.15.3 ### Version 2.15.3
- add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster, Alchemist, Engineer, Riot, Psychopath, Atheist to list of available characters - add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster, Alchemist, Engineer, Riot, Psychopath, Atheist, Nightwatchman to list of available characters
### Version 2.15.2 ### Version 2.15.2
- added mobile web application support - added mobile web application support

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"name": "Spy", "name": "Spy",
"edition": "tb", "edition": "tb",
"team": "minion", "team": "minion",
"firstNight": 47, "firstNight": 48,
"firstNightReminder": "Show the Grimoire to the Spy for as long as they need.", "firstNightReminder": "Show the Grimoire to the Spy for as long as they need.",
"otherNight": 67, "otherNight": 68,
"otherNightReminder": "Show the Grimoire to the Spy for as long as they need.", "otherNightReminder": "Show the Grimoire to the Spy for as long as they need.",
"reminders": [], "reminders": [],
"setup": false, "setup": false,
@ -385,9 +385,9 @@
"name": "Chambermaid", "name": "Chambermaid",
"edition": "bmr", "edition": "bmr",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 49, "firstNight": 50,
"firstNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.", "firstNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.",
"otherNight": 69, "otherNight": 70,
"otherNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.", "otherNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.",
"reminders": [], "reminders": [],
"setup": false, "setup": false,
@ -802,9 +802,9 @@
"name": "Mathematician", "name": "Mathematician",
"edition": "snv", "edition": "snv",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 50, "firstNight": 51,
"firstNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.", "firstNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.",
"otherNight": 70, "otherNight": 71,
"otherNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.", "otherNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.",
"reminders": ["Abnormal"], "reminders": ["Abnormal"],
"setup": false, "setup": false,
@ -1202,9 +1202,9 @@
"name": "General", "name": "General",
"edition": "", "edition": "",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 48, "firstNight": 49,
"firstNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.", "firstNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.",
"otherNight": 68, "otherNight": 69,
"otherNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.", "otherNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.",
"reminders": [], "reminders": [],
"setup": false, "setup": false,
@ -1258,9 +1258,9 @@
"name": "Cult Leader", "name": "Cult Leader",
"edition": "", "edition": "",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 46, "firstNight": 47,
"firstNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.", "firstNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.",
"otherNight": 66, "otherNight": 67,
"otherNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.", "otherNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.",
"reminders": [], "reminders": [],
"setup": false, "setup": false,
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"setup": false, "setup": false,
"ability": "You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are." "ability": "You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are."
}, },
{
"id": "nightwatchman",
"name": "Nightwatchman",
"edition": "",
"team": "townsfolk",
"firstNight": 46,
"firstNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.",
"otherNight": 66,
"otherNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.",
"reminders": ["No ability"],
"setup": false,
"ability": "Once per game, at night, choose a player: they learn who you are."
},
{ {
"id": "engineer", "id": "engineer",
"name": "Engineer", "name": "Engineer",
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"name": "Leviathan", "name": "Leviathan",
"edition": "", "edition": "",
"team": "demon", "team": "demon",
"firstNight": 52, "firstNight": 53,
"firstNightReminder": "Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'", "firstNightReminder": "Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'",
"otherNight": 72, "otherNight": 73,
"otherNightReminder": "Change the Leviathan Day reminder for the next day.", "otherNightReminder": "Change the Leviathan Day reminder for the next day.",
"reminders": ["Day 1", "reminders": ["Day 1",
"Day 2", "Day 2",