diff --git a/CHANGELOG.md b/CHANGELOG.md index c38e6a7..716992a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,7 +1,7 @@ # Release Notes ### Version 2.15.3 -- add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster, Alchemist, Engineer, Riot, Psychopath, Atheist to list of available characters +- add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster, Alchemist, Engineer, Riot, Psychopath, Atheist, Nightwatchman to list of available characters ### Version 2.15.2 - added mobile web application support diff --git a/src/assets/icons/nightwatchman.png b/src/assets/icons/nightwatchman.png new file mode 100644 index 0000000..7099d42 Binary files /dev/null and b/src/assets/icons/nightwatchman.png differ diff --git a/src/roles.json b/src/roles.json index 3901318..2ebea61 100644 --- a/src/roles.json +++ b/src/roles.json @@ -242,9 +242,9 @@ "name": "Spy", "edition": "tb", "team": "minion", - "firstNight": 47, + "firstNight": 48, "firstNightReminder": "Show the Grimoire to the Spy for as long as they need.", - "otherNight": 67, + "otherNight": 68, "otherNightReminder": "Show the Grimoire to the Spy for as long as they need.", "reminders": [], "setup": false, @@ -385,9 +385,9 @@ "name": "Chambermaid", "edition": "bmr", "team": "townsfolk", - "firstNight": 49, + "firstNight": 50, "firstNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.", - "otherNight": 69, + "otherNight": 70, "otherNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.", "reminders": [], "setup": false, @@ -802,9 +802,9 @@ "name": "Mathematician", "edition": "snv", "team": "townsfolk", - "firstNight": 50, + "firstNight": 51, "firstNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.", - "otherNight": 70, + "otherNight": 71, "otherNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.", "reminders": ["Abnormal"], "setup": false, @@ -1202,9 +1202,9 @@ "name": "General", "edition": "", "team": "townsfolk", - "firstNight": 48, + "firstNight": 49, "firstNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.", - "otherNight": 68, + "otherNight": 69, "otherNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.", "reminders": [], "setup": false, @@ -1258,9 +1258,9 @@ "name": "Cult Leader", "edition": "", "team": "townsfolk", - "firstNight": 46, + "firstNight": 47, "firstNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.", - "otherNight": 66, + "otherNight": 67, "otherNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.", "reminders": [], "setup": false, @@ -1292,6 +1292,19 @@ "setup": false, "ability": "You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are." }, + { + "id": "nightwatchman", + "name": "Nightwatchman", + "edition": "", + "team": "townsfolk", + "firstNight": 46, + "firstNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.", + "otherNight": 66, + "otherNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.", + "reminders": ["No ability"], + "setup": false, + "ability": "Once per game, at night, choose a player: they learn who you are." + }, { "id": "engineer", "name": "Engineer", @@ -1687,9 +1700,9 @@ "name": "Leviathan", "edition": "", "team": "demon", - "firstNight": 52, + "firstNight": 53, "firstNightReminder": "Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'", - "otherNight": 72, + "otherNight": 73, "otherNightReminder": "Change the Leviathan Day reminder for the next day.", "reminders": ["Day 1", "Day 2",