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Adding the Xaan (#213)
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@ -2012,6 +2012,25 @@
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"setup": false,
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"ability": "Each night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or both might die."
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},
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{
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"id": "xaan",
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"name": "Xaan",
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"edition": "",
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"team": "minion",
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"firstNight": 25.5,
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"firstNightReminder": "Place the Xaan 'Night 1' marker. If the game started with 1 Outsider, place the 'X' marker on all Townsfolks: they are poisoned.",
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"otherNight": 8.5,
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"otherNightReminder": "If the Townsfolk were poisoned, remove the 'X' marker. Else, edit the Xaan's marker; then, if the night matches with the starting number of Outsiders, place the 'X' marker on all Townsfolks: they are poisoned.",
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"reminders": [
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"Night 1",
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"Night 2",
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"Night 3",
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"Night 4",
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"X"
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],
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"setup": true,
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"ability": "On night X, all Townsfolk are poisoned until dusk. [X Outsiders]"
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},
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{
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"id": "boffin",
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"name": "Boffin",
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@ -2016,6 +2016,25 @@
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"setup": false,
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"ability": "Tous les joueurs savent qui vous êtes. Vous ne pouvez pas mourir de jour. Si un bon a voté, vous pouvez choisir d'exécuter immédiatement."
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},
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{
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"id": "xaan",
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"name": "Xaan",
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"edition": "",
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"team": "minion",
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"firstNight": 25.5,
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"firstNightReminder": "Marquez le Xaan 'Nuit 1'. Si la partie a commencé avec 1 Étranger, marquez tous les Villageois 'X' : ils sont empoisonnés.",
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"otherNight": 8.5,
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"otherNightReminder": "Si les Villageois étaient empoisonnés, retirez les marqueurs 'X'. Sinon, modifiez le marqueur devant le Xaan ; puis, si la nuit correspond au nombre d'Étrangers en début de partie, marquez tous les Villageois 'X' : ils sont empoisonnés.",
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"reminders": [
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"Nuit 1",
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"Nuit 2",
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"Nuit 3",
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"Nuit 4",
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"X"
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],
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"setup": true,
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"ability": "La nuit X, tous les Villageois sont empoisonnés jusqu'à la tombée de la nuit. [X Étrangers]"
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},
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{
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"id": "boffin",
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"name": "Spécialiste",
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