townsquare/src/components/Player.vue

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<template>
<li>
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<div
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ref="player"
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class="player"
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:class="{
dead: player.isDead,
'no-vote': player.isVoteless,
traveler: player.role && player.role.team === 'traveler'
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}"
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>
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<div class="shroud" @click="toggleStatus()"></div>
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<div class="life" @click="toggleStatus()"></div>
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<div
class="night first"
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v-if="nightOrder.get(player).first && grimoire.isNightOrder"
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>
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<em>{{ nightOrder.get(player).first }}.</em>
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<span v-if="player.role.firstNightReminder">{{
player.role.firstNightReminder | handleEmojis
}}</span>
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</div>
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<div
class="night other"
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v-if="nightOrder.get(player).other && grimoire.isNightOrder"
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>
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<em>{{ nightOrder.get(player).other }}.</em>
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<span v-if="player.role.otherNightReminder">{{
player.role.otherNightReminder | handleEmojis
}}</span>
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</div>
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<Token :role="player.role" @set-role="$emit('set-role')" />
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<font-awesome-icon
icon="times-circle"
class="cancel"
title="Cancel"
@click="doSwap(true)"
/>
<font-awesome-icon
icon="exchange-alt"
class="swap"
@click="doSwap()"
title="Swap seats with this player"
/>
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<font-awesome-icon
icon="vote-yea"
class="vote"
v-if="player.isDead && !player.isVoteless"
@click="updatePlayer('isVoteless', true)"
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title="Ghost vote"
/>
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<div
class="name"
@click="isMenuOpen = !isMenuOpen"
v-bind:class="{ active: isMenuOpen }"
>
{{ player.name }}
</div>
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<transition name="fold">
<ul class="menu" v-if="isMenuOpen && !session.isSpectator">
<li @click="changeName">
<font-awesome-icon icon="user-edit" />
Rename
</li>
<!--<li @click="nomination">
<font-awesome-icon icon="hand-point-right" />
Nomination
</li>-->
<li @click="initSwap">
<font-awesome-icon icon="exchange-alt" />
Swap seats
</li>
<li @click="takeScreenshot">
<font-awesome-icon icon="camera" />
Screenshot
</li>
<li @click="$emit('remove-player')">
<font-awesome-icon icon="times-circle" />
Remove
</li>
</ul>
</transition>
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</div>
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<template v-if="player.reminders">
<div
class="reminder"
v-bind:key="reminder.role + ' ' + reminder.name"
v-for="reminder in player.reminders"
v-bind:class="[reminder.role]"
@click="removeReminder(reminder)"
>
<span
class="icon"
v-bind:style="{
backgroundImage: `url(${require('../assets/icons/' +
reminder.role +
'.png')})`
}"
></span>
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{{ reminder.name }}
</div>
</template>
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<div class="reminder add" @click="$emit('add-reminder')">
<span class="icon"></span>
</div>
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</li>
</template>
<script>
import Token from "./Token";
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import { mapGetters, mapState } from "vuex";
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export default {
components: {
Token
},
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props: {
player: {
type: Object,
required: true
}
},
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computed: {
...mapState(["grimoire", "session"]),
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...mapGetters({ nightOrder: "players/nightOrder" })
},
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data() {
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return {
isMenuOpen: false,
isSwap: false
};
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},
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filters: {
handleEmojis: text => text.replace(/:([^: ]+?):/g, "").replace(/ •/g, "\n•")
},
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methods: {
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takeScreenshot() {
const { width, height, x, y } = this.$refs.player.getBoundingClientRect();
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this.$emit("screenshot", { width, height, x, y });
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this.isMenuOpen = false;
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},
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toggleStatus() {
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if (this.grimoire.isPublic) {
if (!this.player.isDead) {
this.updatePlayer("isDead", true);
} else if (this.player.isVoteless) {
this.updatePlayer("isVoteless", false);
this.updatePlayer("isDead", false);
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} else {
this.updatePlayer("isVoteless", true);
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}
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} else {
this.updatePlayer("isDead", !this.player.isDead);
if (this.player.isVoteless) {
this.updatePlayer("isVoteless", false);
}
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}
},
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changeName() {
if (this.session.isSpectator) return;
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const name = prompt("Player name", this.player.name) || this.player.name;
this.updatePlayer("name", name);
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this.isMenuOpen = false;
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},
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removeReminder(reminder) {
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const reminders = [...this.player.reminders];
reminders.splice(this.player.reminders.indexOf(reminder), 1);
this.updatePlayer("reminders", reminders);
},
updatePlayer(property, value) {
if (this.session.isSpectator && property !== "reminders") return;
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this.$store.commit("players/update", {
player: this.player,
property,
value
});
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},
initSwap() {
this.isMenuOpen = false;
this.$emit("swap-seats");
},
doSwap(cancel) {
this.$emit("swap-seats", cancel ? false : this.player);
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}
}
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};
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</script>
<style lang="scss">
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@import "../vars.scss";
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.fold-enter-active,
.fold-leave-active {
transition: transform 250ms ease-in-out;
transform-origin: left center;
transform: perspective(200px);
}
.fold-enter,
.fold-leave-to {
transform: perspective(200px) rotateY(90deg);
}
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/***** Player token *****/
.circle .player {
margin-bottom: 10px;
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padding-top: $token + 6px;
padding-bottom: 5px;
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.shroud {
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top: 0;
left: 0;
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position: absolute;
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width: 100%;
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height: 2/3 * $token;
cursor: pointer;
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transform: rotateX(0deg);
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transform-origin: top center;
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transition: transform 200ms ease-in-out;
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z-index: 2;
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filter: drop-shadow(0 0 5px rgba(0, 0, 0, 0.8));
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&:before {
content: " ";
background: url("../assets/shroud.png") center -10px no-repeat;
background-size: auto 100%;
position: absolute;
margin-left: -2/6 * $token;
width: 2/3 * $token;
height: 2/3 * $token;
left: 50%;
top: -30px;
opacity: 0;
transform: perspective(400px) scale(1.5);
transform-origin: top center;
transition: all 200ms ease-in-out;
pointer-events: none;
}
#townsquare:not(.spectator) &:hover:before {
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opacity: 0.5;
top: -10px;
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transform: scale(1);
}
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}
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&.dead .shroud:before {
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opacity: 1;
top: 0;
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transform: perspective(400px) scale(1);
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}
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}
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/****** Life token *******/
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.player {
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z-index: 2;
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.life {
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border-radius: 50%;
height: $token + 6px;
width: $token + 6px;
background: url("../assets/life.png") center center;
background-size: 100%;
border: 3px solid black;
box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
cursor: pointer;
transition: transform 200ms ease-in-out;
transform: perspective(400px) rotateY(180deg);
backface-visibility: hidden;
position: absolute;
left: 50%;
top: 0;
margin-left: ($token + 6) / -2;
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}
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&.dead {
&.no-vote .life:after {
display: none;
}
.life {
background-image: url("../assets/death.png");
&:after {
content: " ";
position: absolute;
left: 0;
top: 0;
width: 100%;
background: url("../assets/vote.png") center center no-repeat;
background-size: 50%;
height: $token + 3px;
pointer-events: none;
}
}
}
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&.traveler .life {
filter: grayscale(100%);
}
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}
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#townsquare.public .player {
.shroud {
transform: perspective(400px) rotateX(90deg);
pointer-events: none;
}
.life {
transform: perspective(400px) rotateY(0deg);
}
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&.traveler:not(.dead) .token {
transform: perspective(400px) scale(0.8);
pointer-events: none;
transition-delay: 0s;
}
&.traveler.dead .token {
transition-delay: 0s;
}
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}
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/***** Role token ******/
.player .token {
position: absolute;
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left: 0;
top: 0;
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height: $token + 6px;
width: $token + 6px;
transition: transform 200ms ease-in-out;
transform: perspective(400px) rotateY(0deg);
backface-visibility: hidden;
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}
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#townsquare.public .circle .token {
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transform: perspective(400px) rotateY(-180deg);
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}
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/****** Player choice icons *******/
.player > svg {
position: absolute;
filter: drop-shadow(0 0 3px black);
z-index: 2;
cursor: pointer;
&.swap,
&.cancel {
top: 9%;
left: 20%;
width: 60%;
height: 60%;
opacity: 0;
pointer-events: none;
transition: all 250ms;
transform: scale(0.2);
&:hover {
color: red;
}
}
}
li.swap-from .player > svg.cancel {
opacity: 1;
transform: scale(1);
pointer-events: all;
}
li.swap:not(.swap-from) .player > svg.swap {
opacity: 1;
transform: scale(1);
pointer-events: all;
}
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/****** Vote icon ********/
.player .vote {
position: absolute;
right: 2px;
bottom: 45px;
color: #fff;
filter: drop-shadow(0 0 3px black);
cursor: pointer;
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transition: opacity 250ms;
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#townsquare.public & {
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opacity: 0;
pointer-events: none;
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}
}
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/***** Player name *****/
.player > .name {
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font-size: 120%;
line-height: 120%;
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cursor: pointer;
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white-space: nowrap;
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width: 100%;
display: flex;
justify-content: center;
background: rgba(0, 0, 0, 0.5);
border: 3px solid black;
border-radius: 10px;
top: 5px;
box-shadow: 0 0 5px black;
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text-overflow: ellipsis;
overflow: hidden;
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#townsquare:not(.spectator) &:hover,
&.active {
color: red;
}
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}
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.player.dead > .name {
opacity: 0.5;
}
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/***** Player menu *****/
.player > .menu {
position: absolute;
left: 100%;
bottom: 0;
text-align: left;
white-space: nowrap;
background: rgba(0, 0, 0, 0.5);
padding: 0 5px;
border-radius: 5px;
border: 3px solid black;
margin-left: 15px;
cursor: pointer;
box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
&:before {
content: " ";
width: 0;
height: 0;
position: absolute;
border: 10px solid transparent;
border-right-color: black;
right: 100%;
bottom: 7px;
margin-right: 2px;
}
li:hover {
color: red;
}
svg {
margin-right: 2px;
}
}
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/***** Ability text *****/
#townsquare.public .ability {
display: none;
}
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.circle .player .shroud:hover ~ .token .ability,
.circle .player .token:hover .ability {
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opacity: 1;
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}
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/**** Night reminders ****/
.player .night {
position: absolute;
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height: 100%;
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width: 100%;
z-index: 2;
cursor: pointer;
opacity: 1;
transition: opacity 200ms;
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display: flex;
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top: -20px;
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align-items: center;
pointer-events: none;
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#townsquare.public & {
opacity: 0;
pointer-events: none;
}
&:hover ~ .token .ability {
opacity: 0;
}
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span {
display: flex;
position: absolute;
padding: 5px 10px 5px 30px;
width: 350px;
z-index: 25;
font-size: 70%;
background: rgba(0, 0, 0, 0.5);
border-radius: 10px;
border: 3px solid black;
filter: drop-shadow(0 4px 6px rgba(0, 0, 0, 0.5));
text-align: left;
align-items: center;
opacity: 0;
transition: opacity 200ms ease-in-out;
&:before {
transform: rotate(-90deg);
transform-origin: center top;
left: -98px;
top: 50%;
font-size: 100%;
position: absolute;
font-weight: bold;
text-align: center;
width: 200px;
}
&:after {
content: " ";
border: 10px solid transparent;
width: 0;
height: 0;
position: absolute;
}
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}
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&.first span {
right: 120%;
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background: linear-gradient(
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to right,
$townsfolk 0%,
rgba(0, 0, 0, 0.5) 20%
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);
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&:before {
content: "First Night";
}
&:after {
border-left-color: $townsfolk;
margin-left: 3px;
left: 100%;
}
}
&.other span {
left: 120%;
background: linear-gradient(to right, $demon 0%, rgba(0, 0, 0, 0.5) 20%);
&:before {
content: "Other Nights";
}
&:after {
right: 100%;
margin-right: 3px;
border-right-color: $demon;
}
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}
em {
font-style: normal;
position: absolute;
width: 40px;
height: 40px;
text-align: center;
line-height: 37px;
border-radius: 50%;
border: 3px solid black;
filter: drop-shadow(0 0 6px rgba(0, 0, 0, 0.5));
font-weight: bold;
opacity: 1;
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pointer-events: all;
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transition: opacity 200ms;
}
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&.first em {
left: -15px;
background: linear-gradient(180deg, rgba(0, 0, 0, 1) 0%, $townsfolk 100%);
}
&.other em {
right: -15px;
background: linear-gradient(180deg, rgba(0, 0, 0, 1) 0%, $demon 100%);
}
em:hover + span {
opacity: 1;
}
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#app.screenshot & {
display: none;
}
}
.player.dead .night em {
opacity: 0;
}
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/***** Reminder token *****/
.circle .reminder {
background: url("../assets/reminder.png") center center;
background-size: 100%;
width: $token / 2;
height: $token / 2;
color: black;
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font-size: 45%;
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font-weight: bold;
display: block;
margin: 5px ($token / -4) 0;
text-align: center;
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padding: ($token * 0.3 + 2px) 5px 0;
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border-radius: 50%;
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line-height: 90%;
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border: 3px solid black;
box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
transition: all 200ms;
cursor: pointer;
.icon,
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&:after {
content: " ";
position: absolute;
left: 0;
top: 0;
width: 100%;
height: 100%;
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background-size: 100%;
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background-position: center 0;
background-repeat: no-repeat;
background-image: url("../assets/icons/plus.png");
transition: opacity 200ms;
}
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&:after {
background-image: url("../assets/icons/x.png");
opacity: 0;
}
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&.add {
opacity: 0;
top: 30px;
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&:after {
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display: none;
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}
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}
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&:hover:before {
opacity: 0;
}
&:hover:after {
opacity: 1;
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}
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}
.circle li:hover .reminder.add {
opacity: 1;
top: 0;
}
.circle li:hover .reminder.add:before {
opacity: 1;
}
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#townsquare.public .reminder {
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opacity: 0;
pointer-events: none;
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}
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</style>