asingcrow/godot/Components/SongList.gd

32 lines
997 B
GDScript3

extends Control
const SongElement = preload("res://Components/SongListItem.tscn")
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var songlist = "https://pastebin.pl/view/raw/40dfc4fc"
# Called when the node enters the scene tree for the first time.
func _ready():
$HTTPRequest.request(songlist)
print(songlist)
# var ItemListContent = ["We shall go this way","We shall go that way","which way shall we go?","I think we're lost"]
# for ItemID in range(4):
# $ItemList.add_item(ItemListContent[ItemID],null,true)
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_HTTPRequest_request_completed(result, response_code, headers, body):
var json = JSON.parse(body.get_string_from_utf8())
if json.result != null:
#print(json.result)
for song in json.result:
var thesongelement = SongElement.instance()
thesongelement.setObject(song)
$ScrollContainer/GridContainer.add_child(thesongelement)