32 lines
997 B
GDScript3
32 lines
997 B
GDScript3
extends Control
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const SongElement = preload("res://Components/SongListItem.tscn")
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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var songlist = "https://pastebin.pl/view/raw/40dfc4fc"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$HTTPRequest.request(songlist)
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print(songlist)
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# var ItemListContent = ["We shall go this way","We shall go that way","which way shall we go?","I think we're lost"]
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# for ItemID in range(4):
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# $ItemList.add_item(ItemListContent[ItemID],null,true)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_HTTPRequest_request_completed(result, response_code, headers, body):
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var json = JSON.parse(body.get_string_from_utf8())
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if json.result != null:
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#print(json.result)
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for song in json.result:
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var thesongelement = SongElement.instance()
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thesongelement.setObject(song)
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$ScrollContainer/GridContainer.add_child(thesongelement)
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