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Built in CI Pre-Release
released this
2020-11-01 16:32:36 +00:00 | 0 commits to main since this releaseNew feature:
- Song list
Note: both youtube-dl and the dl-server that is part of asingcrow had to be updated for this release, so you'll need to clean up your userdata directory, which is
%appdata%\Godot\app_userdata\ASingCrow
On my machine that maps to
C:\Users\Martyn\AppData\Roaming\Godot\app_userdata\ASingCrow
Just empty the folder, or delete specifically
dlserver.exe
andyoutube-dl.exe
Downloads
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Built in CI Pre-Release
released this
2020-09-27 21:11:30 +00:00 | 7 commits to main since this releaseDownloads
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Built in CI Pre-Release
released this
2020-09-25 22:38:08 +00:00 | 15 commits to main since this releaseNew stuff :
- Settings page that works and saves audio devices
- Multi-layer recording and playback (local async duets!)
- Some refactoring and componentization
Downloads
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Built in CI Pre-Release
released this
2020-09-24 21:00:40 +00:00 | 19 commits to main since this releaseDownloads
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Built in CI Pre-Release
released this
2020-09-23 21:09:49 +00:00 | 20 commits to main since this releaseTech demo no 1.
✔️ Play a video downloaded from Youtube
✔️ Record audio, Play back audio
✔️ Record audio whilst Video playing, play both together
✔️ Display a meter for input✖️ The native format of the youtube video is not supported by the video decoder of the game engine so takes a long time to convert.
✖️ You have to close the app between test scenario 1 and 2 because the player has no controls. You don't have to wait for the video to finish though :-)
✖️ The audio is not synced with the video yet, unsurprisingly
✖️ No "settings" page so only records from default and plays back to default devicesDownloads
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Built in CI Pre-Release
released this
2020-09-20 13:04:52 +00:00 | 22 commits to main since this releaseDownloads