asingcrow/godot/Globals.gd

23 lines
533 B
GDScript3

extends Node2D
var pid_of_dlserver = 0
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _notification(what):
if what == MainLoop.NOTIFICATION_WM_QUIT_REQUEST:
print("Killing dl-server, pid ",pid_of_dlserver)
OS.kill(pid_of_dlserver)
get_tree().quit() # default behavior