46 lines
1.3 KiB
GDScript3
46 lines
1.3 KiB
GDScript3
extends Control
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Timer_timeout():
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get_tree().change_scene("res://main_menu.tscn")
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func _on_Timer2_timeout():
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var output = []
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var o = File.new()
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var dir = Directory.new()
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if !o.file_exists('user://youtube-dl.exe'):
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print("Need youtube-dl")
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dir.copy("res://youtube-dl.exe", "user://youtube-dl.exe")
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if !o.file_exists('user://ffmpeg.exe'):
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print("Need ffmpeg")
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dir.copy("res://ffmpeg.exe", "user://ffmpeg.exe")
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if !o.file_exists('user://dlserver.exe'):
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print("Need dlserver")
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dir.copy("res://dlserver.exe", "user://dlserver.exe")
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Globals.pid_of_dlserver = OS.execute(OS.get_user_data_dir()+"/dlserver.exe", [OS.get_user_data_dir()], false)
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print("Started dl-server, pid ", Globals.pid_of_dlserver)
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$ValidateServerRunningTimer.start()
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func _on_ValidateServerRunningTimer_timeout():
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$HTTPRequest.request("http://127.0.0.1:10435/")
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func _on_HTTPRequest_request_completed(result, response_code, headers, body):
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print("Received ",response_code," response from server, good enough!")
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$SceneChangeTimer.start()
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