mirror of
https://github.com/bra1n/townsquare.git
synced 2025-03-13 05:24:36 +00:00
363 lines
7.8 KiB
Vue
363 lines
7.8 KiB
Vue
<template>
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<div
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id="townsquare"
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class="square"
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v-bind:class="{
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public: grimoire.isPublic,
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spectator: session.isSpectator,
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vote: session.nomination
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}"
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>
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<ul class="circle" v-bind:class="['size-' + players.length]">
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<Player
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v-for="(player, index) in players"
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:key="index"
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:player="player"
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@screenshot="$emit('screenshot', $event)"
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@trigger="handleTrigger(index, $event)"
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v-bind:class="{
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from: Math.max(swap, move, nominate) === index,
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swap: swap > -1,
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move: move > -1,
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nominate: nominate > -1
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}"
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></Player>
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</ul>
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<div
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class="bluffs"
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v-if="players.length > 6"
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ref="bluffs"
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:class="{ closed: !isBluffsOpen }"
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>
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<h3>
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<font-awesome-icon icon="camera" @click.stop="takeScreenshot" />
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<span v-if="session.isSpectator">Other characters</span>
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<span v-else>Demon bluffs</span>
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<font-awesome-icon icon="times-circle" @click.stop="toggleBluffs" />
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<font-awesome-icon icon="plus-circle" @click.stop="toggleBluffs" />
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</h3>
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<ul>
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<li
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v-for="index in bluffs"
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:key="index"
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@click="openRoleModal(index * -1)"
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>
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<Token :role="grimoire.bluffs[index - 1]"></Token>
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</li>
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</ul>
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</div>
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<ReminderModal :player-index="selectedPlayer"></ReminderModal>
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<RoleModal :player-index="selectedPlayer"></RoleModal>
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</div>
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</template>
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<script>
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import { mapState } from "vuex";
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import Player from "./Player";
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import Token from "./Token";
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import ReminderModal from "./modals/ReminderModal";
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import RoleModal from "./modals/RoleModal";
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export default {
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components: {
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Player,
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Token,
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RoleModal,
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ReminderModal
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},
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computed: {
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...mapState(["grimoire", "roles", "session"]),
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...mapState("players", ["players"])
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},
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data() {
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return {
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selectedPlayer: 0,
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bluffs: 3,
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swap: -1,
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move: -1,
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nominate: -1,
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isBluffsOpen: true
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};
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},
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methods: {
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takeScreenshot() {
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const { width, height, x, y } = this.$refs.bluffs.getBoundingClientRect();
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this.$emit("screenshot", { width, height, x, y });
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},
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toggleBluffs() {
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this.isBluffsOpen = !this.isBluffsOpen;
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},
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handleTrigger(playerIndex, [method, params]) {
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if (typeof this[method] === "function") {
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this[method](playerIndex, params);
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}
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},
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claimSeat(playerIndex) {
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if (!this.session.isSpectator) return;
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if (this.session.playerId === this.players[playerIndex].id) {
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this.$store.commit("session/claimSeat", -1);
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} else {
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this.$store.commit("session/claimSeat", playerIndex);
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}
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},
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openReminderModal(playerIndex) {
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this.selectedPlayer = playerIndex;
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this.$store.commit("toggleModal", "reminder");
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},
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openRoleModal(playerIndex) {
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const player = this.players[playerIndex];
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if (this.session.isSpectator && player && player.role.team === "traveler")
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return;
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this.selectedPlayer = playerIndex;
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this.$store.commit("toggleModal", "role");
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},
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removePlayer(playerIndex) {
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if (this.session.isSpectator) return;
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if (
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confirm(
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`Do you really want to remove ${this.players[playerIndex].name}?`
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)
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) {
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this.$store.commit("players/remove", playerIndex);
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}
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},
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swapPlayer(from, to) {
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if (to === undefined) {
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this.cancel();
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this.swap = from;
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} else {
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this.$store.commit("players/swap", [
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this.swap,
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this.players.indexOf(to)
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]);
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this.cancel();
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}
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},
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movePlayer(from, to) {
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if (to === undefined) {
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this.cancel();
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this.move = from;
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} else {
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this.$store.commit("players/move", [
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this.move,
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this.players.indexOf(to)
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]);
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this.cancel();
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}
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},
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nominatePlayer(from, to) {
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if (to === undefined) {
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this.cancel();
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if (from !== this.nominate) {
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this.nominate = from;
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}
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} else {
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this.$store.commit("session/nomination", [
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this.nominate,
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this.players.indexOf(to)
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]);
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this.cancel();
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}
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},
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cancel() {
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this.move = -1;
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this.swap = -1;
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this.nominate = -1;
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}
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}
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};
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</script>
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<style lang="scss">
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#townsquare {
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width: 100%;
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height: 100%;
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padding: 20px;
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display: flex;
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align-items: center;
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align-content: center;
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justify-content: center;
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}
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.circle {
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padding: 0;
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width: 100%;
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height: 100%;
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list-style: none;
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margin: 0;
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> li {
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position: absolute;
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left: 50%;
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height: 50%;
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transform-origin: 0 100%;
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pointer-events: none;
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&:hover {
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z-index: 25 !important;
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}
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> .player {
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margin-left: -50%;
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width: 100%;
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pointer-events: all;
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}
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> .reminder {
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margin-left: -25%;
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width: 50%;
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pointer-events: all;
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}
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}
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}
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@mixin on-circle($item-count) {
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$angle: (360 / $item-count);
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$rot: 0;
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// rotation and tooltip placement
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@for $i from 1 through $item-count {
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&:nth-child(#{$i}) {
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transform: rotate($rot * 1deg);
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@if $i - 1 <= $item-count / 2 {
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z-index: $item-count - $i + 1;
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} @else {
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z-index: $i - 1;
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.ability {
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right: 120%;
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left: auto;
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&:before {
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border-right-color: transparent;
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border-left-color: black;
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right: auto;
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left: 100%;
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}
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}
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}
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> * {
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transform: rotate($rot * -1deg);
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}
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// animation cascade
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.life,
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.token,
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.shroud,
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.night {
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transition-delay: ($i - 1) * 50ms;
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}
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// move reminders closer to the sides of the circle
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$q: $item-count / 4;
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$x: $i - 1;
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@if $x < $q or ($x >= $item-count / 2 and $x < $q * 3) {
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.player {
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margin-bottom: -10% + 20% * (1 - ($x % $q / $q));
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}
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} @else {
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.player {
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margin-bottom: -10% + 20% * ($x % $q / $q);
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}
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}
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}
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$rot: $rot + $angle;
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}
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}
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@for $i from 1 through 20 {
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.circle.size-#{$i} > li {
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@include on-circle($item-count: $i);
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}
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}
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/***** Demon bluffs *******/
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.bluffs {
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position: absolute;
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bottom: 10px;
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left: 10px;
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background: rgba(0, 0, 0, 0.5);
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border-radius: 10px;
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border: 3px solid black;
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filter: drop-shadow(0 4px 6px rgba(0, 0, 0, 0.5));
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transform-origin: bottom left;
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transform: scale(1);
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opacity: 1;
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transition: all 200ms ease-in-out;
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#townsquare.public & {
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opacity: 0;
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transform: scale(0.1);
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}
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> svg {
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position: absolute;
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top: 10px;
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right: 10px;
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cursor: pointer;
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&:hover {
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color: red;
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}
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#app.screenshot & {
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display: none;
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}
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}
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h3 {
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margin: 5px 1vh 0;
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display: flex;
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align-items: center;
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align-content: center;
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justify-content: center;
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span {
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flex-grow: 1;
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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}
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svg {
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cursor: pointer;
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flex-grow: 0;
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&.fa-camera {
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margin-right: 1vh;
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}
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&.fa-times-circle {
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margin-left: 1vh;
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}
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&.fa-plus-circle {
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margin-left: 1vh;
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display: none;
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}
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&:hover path {
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fill: url(#demon);
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stroke-width: 30px;
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stroke: white;
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}
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}
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}
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ul {
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display: flex;
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align-items: center;
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justify-content: center;
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li {
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width: 14vh;
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height: 14vh;
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margin: 0 0.5%;
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display: inline-block;
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transition: all 250ms;
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}
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}
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&.closed {
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svg.fa-camera {
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display: none;
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}
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svg.fa-times-circle {
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display: none;
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}
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svg.fa-plus-circle {
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display: block;
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}
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ul li {
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width: 0;
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height: 0;
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}
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}
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}
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</style>
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