mirror of https://github.com/bra1n/townsquare.git
245 lines
6.2 KiB
JSON
245 lines
6.2 KiB
JSON
[
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{
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"id": "washerwoman",
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"name": "Washerwoman",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": true,
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"otherNight": false,
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"reminders": ["Townsfolk", "Decoy"],
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"setup": false,
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"ability": "You start knowing 1 of 2 players is a particular Townsfolk."
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},
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{
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"id": "librarian",
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"name": "Librarian",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": true,
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"otherNight": false,
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"reminders": ["Outsider", "Decoy"],
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"setup": false,
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"ability": "You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play)"
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},
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{
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"id": "investigator",
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"name": "Investigator",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": true,
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"otherNight": false,
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"reminders": ["Minion", "Decoy"],
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"setup": false,
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"ability": "You start knowing 1 of 2 players is a particular Minion."
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},
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{
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"id": "chef",
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"name": "Chef",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": true,
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"otherNight": false,
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"reminders": [],
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"setup": false,
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"ability": "You start knowing how many pairs of evil players there are."
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},
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{
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"id": "empath",
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"name": "Empath",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": true,
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"otherNight": true,
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"reminders": [],
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"setup": false,
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"ability": "Each night, you learn how many of your 2 alive neighbours are evil."
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},
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{
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"id": "fortuneteller",
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"name": "Fortune Teller",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": true,
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"otherNight": true,
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"reminders": ["Decoy"],
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"setup": false,
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"ability": "Each night, choose 2 players: you learn if either is a Demon. There is 1 good player that registers falsely to you."
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},
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{
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"id": "undertaker",
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"name": "Undertaker",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": false,
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"otherNight": true,
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"reminders": ["Executed"],
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"setup": false,
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"ability": "Each night*, you learn which character died by execution today."
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},
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{
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"id": "monk",
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"name": "Monk",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": false,
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"otherNight": true,
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"reminders": ["Protected"],
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"setup": false,
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"ability": "Each night*, choose a player (not yourself): they are safe from the Demon tonight."
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},
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{
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"id": "ravenkeeper",
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"name": "Ravenkeeper",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": false,
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"otherNight": true,
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"reminders": [],
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"setup": false,
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"ability": "If you die at night, you are woken to choose a player: you learn their character."
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},
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{
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"id": "mayor",
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"name": "Mayor",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": false,
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"otherNight": false,
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"reminders": [],
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"setup": false,
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"ability": "If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead."
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},
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{
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"id": "slayer",
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"name": "Slayer",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": false,
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"otherNight": false,
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"reminders": ["Used"],
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"setup": false,
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"ability": "Once per game, during the day, publicly choose a player: if they are the Demon, they die."
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},
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{
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"id": "soldier",
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"name": "Soldier",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": false,
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"otherNight": false,
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"reminders": [],
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"setup": false,
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"ability": "You are safe from the Demon."
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},
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{
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"id": "virgin",
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"name": "Virgin",
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"set": "TB",
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"team": "townsfolk",
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"firstNight": false,
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"otherNight": false,
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"reminders": ["Used"],
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"setup": false,
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"ability": "The first time you are nominated, if the nominator is a Townsfolk, they are executed immediately."
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},
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{
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"id": "butler",
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"name": "Butler",
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"set": "TB",
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"team": "outsider",
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"firstNight": true,
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"otherNight": true,
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"reminders": ["Master"],
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"setup": false,
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"ability": "Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."
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},
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{
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"id": "drunk",
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"name": "Drunk",
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"set": "TB",
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"team": "outsider",
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"firstNight": false,
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"otherNight": false,
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"reminders": ["Drunk"],
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"setup": true,
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"ability": "You do not know you are the Drunk. You think you are a Townsfolk, but your ability malfunctions."
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},
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{
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"id": "recluse",
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"name": "Recluse",
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"set": "TB",
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"team": "outsider",
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"firstNight": false,
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"otherNight": false,
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"reminders": [],
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"setup": false,
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"ability": "You might register as evil and as a Minion or Demon, even if dead."
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},
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{
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"id": "saint",
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"name": "Saint",
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"set": "TB",
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"team": "outsider",
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"firstNight": false,
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"otherNight": false,
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"reminders": [],
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"setup": false,
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"ability": "If you die by execution, your team loses."
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},
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{
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"id": "baron",
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"name": "Baron",
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"set": "TB",
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"team": "minion",
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"firstNight": false,
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"otherNight": false,
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"reminders": [],
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"setup": true,
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"ability": "There are extra Outsiders in play. [+2 Outsiders]"
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},
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{
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"id": "poisoner",
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"name": "Poisoner",
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"set": "TB",
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"team": "minion",
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"firstNight": true,
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"otherNight": true,
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"reminders": ["Poisoned"],
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"setup": false,
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"ability": "Each night, choose a player: their ability malfunctions tonight and tomorrow day."
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},
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{
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"id": "spy",
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"name": "Spy",
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"set": "TB",
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"team": "minion",
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"firstNight": true,
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"otherNight": true,
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"reminders": [],
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"setup": false,
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"ability": "Each night, you see the Grimoire. You might register as good and as a Townsfolk or Outsider, even if dead."
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},
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{
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"id": "scarletwoman",
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"name": "Scarlet Woman",
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"set": "TB",
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"team": "minion",
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"firstNight": false,
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"otherNight": true,
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"reminders": ["Demon"],
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"setup": false,
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"ability": "If there are 5 or more players alive (Travellers don't count) and the Demon dies, you become the Demon."
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},
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{
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"id": "imp",
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"name": "Imp",
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"set": "TB",
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"team": "demon",
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"firstNight": false,
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"otherNight": true,
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"reminders": ["Die"],
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"setup": false,
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"ability": "Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp."
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}
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]
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