mirror of
https://github.com/bra1n/townsquare.git
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125 lines
3.1 KiB
Vue
125 lines
3.1 KiB
Vue
<template>
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<Modal
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class="game-state"
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v-if="modals.gameState"
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@close="toggleModal('gameState')"
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>
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<h3>{{ $t("Current Game State") }}</h3>
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<textarea
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:value="gamestate"
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@input.stop="input = $event.target.value"
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@click="$event.target.select()"
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@keyup.stop=""
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></textarea>
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<div class="button-group">
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<div class="button townsfolk" @click="copy">
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<font-awesome-icon icon="copy" /> {{ $t("Copy JSON") }}
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</div>
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<div class="button demon" @click="load" v-if="!session.isSpectator">
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<font-awesome-icon icon="cog" /> {{ $t("Load State") }}
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</div>
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</div>
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</Modal>
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</template>
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<script>
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import Modal from "./Modal";
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import { mapMutations, mapState } from "vuex";
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export default {
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components: {
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Modal
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},
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computed: {
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gamestate: function() {
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return JSON.stringify({
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bluffs: this.players.bluffs.map(({ id }) => id),
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edition: this.edition.isOfficial
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? { id: this.edition.id }
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: this.edition,
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roles: this.edition.isOfficial
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? ""
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: this.$store.getters.customRolesStripped,
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fabled: this.players.fabled.map(({ id }) => id),
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players: this.players.players.map(player => ({
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...player,
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role: player.role.id || {}
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}))
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});
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},
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...mapState(["modals", "players", "edition", "roles", "session"])
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},
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data() {
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return {
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input: ""
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};
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},
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methods: {
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copy: function() {
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navigator.clipboard.writeText(this.input || this.gamestate);
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},
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load: function() {
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if (this.session.isSpectator) return;
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try {
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const data = JSON.parse(this.input || this.gamestate);
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const { bluffs, edition, roles, fabled, players } = data;
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if (roles) {
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this.$store.commit("setCustomRoles", roles);
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}
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if (edition) {
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this.$store.commit("setEdition", edition);
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}
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if (bluffs.length) {
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bluffs.forEach((role, index) => {
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this.$store.commit("players/setBluff", {
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index,
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role: this.$store.state.roles.get(role) || {}
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});
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});
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}
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if (fabled) {
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this.$store.commit("players/setFabled", {
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fabled: fabled.map(id => this.$store.state.fabled.get(id))
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});
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}
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if (players) {
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this.$store.commit(
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"players/set",
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players.map(player => ({
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...player,
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role:
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this.$store.state.roles.get(player.role) ||
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this.$store.getters.rolesJSONbyId.get(player.role) ||
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{}
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}))
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);
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}
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this.toggleModal("gameState");
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} catch (e) {
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alert("Unable to parse JSON: " + e);
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}
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},
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...mapMutations(["toggleModal"])
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}
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};
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</script>
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<style lang="scss" scoped>
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@import "../../vars.scss";
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h3 {
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margin: 0 40px;
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}
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textarea {
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background: transparent;
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color: white;
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white-space: pre-wrap;
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word-break: break-all;
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border: 1px solid rgba(255, 255, 255, 0.5);
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width: 60vw;
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height: 30vh;
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max-width: 100%;
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margin: 5px 0;
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}
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</style>
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