townsquare/src/store/persistence.js
Steffen 300395de08
v2.13.0 (#168)
* add support for custom fabled (closes #110)

* 2.13.0

* show custom fabled first

* add recordVoteHistory & clearVoteHistory to session menu

* Update CHANGELOG.md

* socket part of toggle recordVoteHistory

analogous to isNight

* remove accidental

* Add files via upload

* add custom fabled

* Add option to reduce night animations to save power.

* add fallback icon for fabled

* changelog

* disable all animations now

* linter

* add 'on the block' indicator

- after vote, ST chooses to put onto block / empty block / no change to block
- player menu has add / remove from block
- players are automatically removed from the block when (i) they die (ii) another player is put onto block
- fixed crash on add/remove/etc player mid vote

* hide rounded corners on maximized modals

(barely visible anyway)

* ST always sees vote history

i.e. toggle affects only players

* empty block at night

* avoid clashing with seat icon

* nlc: toggle within session.js

* lint

* minor

* Use proper "Exile" terminology for exile

* Add info about "Banishment"->"Exile" to CHANGELOG

* requested changes

* remove direct ST control of block

* player menu order

* move block/night logic from socket to menu

* minor fix to previous

* on block -> marked

* requested changes

* requested change

Co-authored-by: Steffen <steffen@baumgart.biz>

* fix players being moved or removed during a nomination (closes #164)
add vue linter

* let's try adding a lint error

* linter adjusted

* it's working!

* requested change

record marked player id in session

* feedback implemented
npm audit

* prepare develop branch

* adjust linter config

* revert version bump

* fixes & visuals

* Update CHANGELOG.md

* restore old lint command (fixes #170)

* minor fix default

* show jinxed interactions on character reference modal

* 2.13.0

* changelog

Co-authored-by: nicfreeman1209 <nicfreeman1209@gmail.com>
Co-authored-by: nicfreeman1209 <14160941+nicfreeman1209@users.noreply.github.com>
Co-authored-by: Adrian Irving-Beer <wisq@wisq.net>
Co-authored-by: Andrew Conant <emptierset@gmail.com>
2021-05-15 20:07:54 +02:00

188 lines
5.5 KiB
JavaScript

module.exports = store => {
const updatePagetitle = isPublic =>
(document.title = `Blood on the Clocktower ${
isPublic ? "Town Square" : "Grimoire"
}`);
// initialize data
if (localStorage.getItem("background")) {
store.commit("setBackground", localStorage.background);
}
if (localStorage.getItem("muted")) {
store.commit("toggleMuted", true);
}
if (localStorage.getItem("static")) {
store.commit("toggleStatic", true);
}
if (localStorage.getItem("imageOptIn")) {
store.commit("toggleImageOptIn", true);
}
if (localStorage.getItem("zoom")) {
store.commit("setZoom", parseFloat(localStorage.getItem("zoom")));
}
if (localStorage.getItem("isGrimoire")) {
store.commit("toggleGrimoire", false);
updatePagetitle(false);
}
if (localStorage.roles !== undefined) {
store.commit("setCustomRoles", JSON.parse(localStorage.roles));
store.commit("setEdition", { id: "custom" });
}
if (localStorage.edition !== undefined) {
// this will initialize state.roles for official editions
store.commit("setEdition", JSON.parse(localStorage.edition));
}
if (localStorage.bluffs !== undefined) {
JSON.parse(localStorage.bluffs).forEach((role, index) => {
store.commit("players/setBluff", {
index,
role: store.state.roles.get(role) || {}
});
});
}
if (localStorage.fabled !== undefined) {
store.commit("players/setFabled", {
fabled: JSON.parse(localStorage.fabled).map(
fabled => store.state.fabled.get(fabled.id) || fabled
)
});
}
if (localStorage.players) {
store.commit(
"players/set",
JSON.parse(localStorage.players).map(player => ({
...player,
role:
store.state.roles.get(player.role) ||
store.getters.rolesJSONbyId.get(player.role) ||
{}
}))
);
}
/**** Session related data *****/
if (localStorage.getItem("playerId")) {
store.commit("session/setPlayerId", localStorage.getItem("playerId"));
}
if (localStorage.getItem("session") && !window.location.hash.substr(1)) {
const [spectator, sessionId] = JSON.parse(localStorage.getItem("session"));
store.commit("session/setSpectator", spectator);
store.commit("session/setSessionId", sessionId);
}
// listen to mutations
store.subscribe(({ type, payload }, state) => {
switch (type) {
case "toggleGrimoire":
if (!state.grimoire.isPublic) {
localStorage.setItem("isGrimoire", 1);
} else {
localStorage.removeItem("isGrimoire");
}
updatePagetitle(state.grimoire.isPublic);
break;
case "setBackground":
if (payload) {
localStorage.setItem("background", payload);
} else {
localStorage.removeItem("background");
}
break;
case "toggleMuted":
if (state.grimoire.isMuted) {
localStorage.setItem("muted", 1);
} else {
localStorage.removeItem("muted");
}
break;
case "toggleStatic":
if (state.grimoire.isStatic) {
localStorage.setItem("static", 1);
} else {
localStorage.removeItem("static");
}
break;
case "toggleImageOptIn":
if (state.grimoire.isImageOptIn) {
localStorage.setItem("imageOptIn", 1);
} else {
localStorage.removeItem("imageOptIn");
}
break;
case "setZoom":
if (payload !== 0) {
localStorage.setItem("zoom", payload);
} else {
localStorage.removeItem("zoom");
}
break;
case "setEdition":
localStorage.setItem("edition", JSON.stringify(payload));
if (state.edition.isOfficial) {
localStorage.removeItem("roles");
}
break;
case "setCustomRoles":
if (!payload.length) {
localStorage.removeItem("roles");
} else {
localStorage.setItem("roles", JSON.stringify(payload));
}
break;
case "players/setBluff":
localStorage.setItem(
"bluffs",
JSON.stringify(state.players.bluffs.map(({ id }) => id))
);
break;
case "players/setFabled":
localStorage.setItem(
"fabled",
JSON.stringify(
state.players.fabled.map(fabled =>
fabled.isCustom ? fabled : { id: fabled.id }
)
)
);
break;
case "players/add":
case "players/update":
case "players/remove":
case "players/clear":
case "players/set":
case "players/swap":
case "players/move":
if (state.players.players.length) {
localStorage.setItem(
"players",
JSON.stringify(
state.players.players.map(player => ({
...player,
// simplify the stored data
role: player.role.id || {}
}))
)
);
} else {
localStorage.removeItem("players");
}
break;
case "session/setSessionId":
if (payload) {
localStorage.setItem(
"session",
JSON.stringify([state.session.isSpectator, payload])
);
} else {
localStorage.removeItem("session");
}
break;
case "session/setPlayerId":
if (payload) {
localStorage.setItem("playerId", payload);
} else {
localStorage.removeItem("playerId");
}
break;
}
});
};