mirror of https://github.com/bra1n/townsquare.git
233 lines
6.4 KiB
JavaScript
233 lines
6.4 KiB
JavaScript
import Vue from "vue";
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import Vuex from "vuex";
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import persistence from "./persistence";
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import socket from "./socket";
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import players from "./modules/players";
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import session from "./modules/session";
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import editionJSON from "../editions.json";
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import rolesJSON from "../roles.json";
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import fabledJSON from "../fabled.json";
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Vue.use(Vuex);
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// global data maps
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const editionJSONbyId = new Map(
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editionJSON.map(edition => [edition.id, edition])
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);
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const rolesJSONbyId = new Map(rolesJSON.map(role => [role.id, role]));
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const fabled = new Map(fabledJSON.map(role => [role.id, role]));
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// helper functions
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const getRolesByEdition = (edition = editionJSON[0]) => {
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return new Map(
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rolesJSON
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.filter(r => r.edition === edition.id || edition.roles.includes(r.id))
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.sort((a, b) => b.team.localeCompare(a.team))
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.map(role => [role.id, role])
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);
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};
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const getTravelersNotInEdition = (edition = editionJSON[0]) => {
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return new Map(
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rolesJSON
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.filter(
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r =>
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r.team === "traveler" &&
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r.edition !== edition.id &&
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!edition.roles.includes(r.id)
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)
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.map(role => [role.id, role])
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);
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};
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const set = key => ({ grimoire }, val) => {
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grimoire[key] = val;
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};
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const toggle = key => ({ grimoire }, val) => {
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if (val === true || val === false) {
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grimoire[key] = val;
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} else {
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grimoire[key] = !grimoire[key];
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}
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};
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// base definition for custom roles
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const customRole = {
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id: "",
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name: "",
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image: "",
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ability: "",
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edition: "custom",
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firstNight: 0,
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firstNightReminder: "",
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otherNight: 0,
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otherNightReminder: "",
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reminders: [],
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remindersGlobal: [],
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setup: false,
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team: "townsfolk",
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isCustom: true
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};
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export default new Vuex.Store({
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modules: {
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players,
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session
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},
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state: {
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grimoire: {
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isNight: false,
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isNightOrder: true,
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isPublic: true,
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isMenuOpen: false,
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isMuted: false,
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isImageOptIn: false,
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zoom: 0,
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background: ""
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},
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modals: {
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edition: false,
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fabled: false,
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gameState: false,
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nightOrder: false,
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reference: false,
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reminder: false,
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role: false,
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roles: false,
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voteHistory: false
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},
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edition: editionJSONbyId.get("tb"),
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roles: getRolesByEdition(),
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otherTravelers: getTravelersNotInEdition(),
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fabled
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},
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getters: {
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/**
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* Return all custom roles, with default values and non-essential data stripped.
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* Role object keys will be replaced with a numerical index to conserve bandwidth.
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* @param roles
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* @returns {[]}
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*/
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customRolesStripped: ({ roles }) => {
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const customRoles = [];
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const customKeys = Object.keys(customRole);
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const strippedProps = [
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"firstNightReminder",
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"otherNightReminder",
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"isCustom"
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];
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roles.forEach(role => {
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if (!role.isCustom) {
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customRoles.push({ id: role.id });
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} else {
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const strippedRole = {};
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for (let prop in role) {
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if (strippedProps.includes(prop)) {
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continue;
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}
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const value = role[prop];
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if (customKeys.includes(prop) && value !== customRole[prop]) {
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strippedRole[customKeys.indexOf(prop)] = value;
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}
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}
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customRoles.push(strippedRole);
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}
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});
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return customRoles;
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},
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rolesJSONbyId: () => rolesJSONbyId
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},
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mutations: {
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setZoom: set("zoom"),
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setBackground: set("background"),
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toggleMuted: toggle("isMuted"),
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toggleMenu: toggle("isMenuOpen"),
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toggleNightOrder: toggle("isNightOrder"),
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toggleNight: toggle("isNight"),
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toggleGrimoire: toggle("isPublic"),
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toggleImageOptIn: toggle("isImageOptIn"),
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toggleModal({ modals }, name) {
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if (name) {
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modals[name] = !modals[name];
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}
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for (let modal in modals) {
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if (modal === name) continue;
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modals[modal] = false;
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}
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},
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/**
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* Store custom roles
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* @param state
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* @param roles Array of role IDs or full role definitions
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*/
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setCustomRoles(state, roles) {
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state.roles = new Map(
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roles
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// replace numerical role object keys with matching key names
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.map(role => {
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if (role[0]) {
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const customKeys = Object.keys(customRole);
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const mappedRole = {};
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for (let prop in role) {
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if (customKeys[prop]) {
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mappedRole[customKeys[prop]] = role[prop];
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}
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}
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return mappedRole;
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} else {
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return role;
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}
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})
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// clean up role.id
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.map(role => {
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role.id = role.id.toLocaleLowerCase().replace(/[^a-z0-9]/g, "");
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return role;
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})
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// map existing roles to base definition or pre-populate custom roles to ensure all properties
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.map(
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role =>
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rolesJSONbyId.get(role.id) ||
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state.roles.get(role.id) ||
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Object.assign({}, customRole, role)
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)
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// default empty icons and placeholders
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.map(role => {
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if (rolesJSONbyId.get(role.id)) return role;
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role.imageAlt = // map team to generic icon
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{
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townsfolk: "good",
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outsider: "outsider",
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minion: "minion",
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demon: "evil"
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}[role.team] || "custom";
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return role;
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})
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// filter out roles that don't match an existing role and also don't have name/ability/team
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.filter(role => role.name && role.ability && role.team)
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// sort by team
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.sort((a, b) => b.team.localeCompare(a.team))
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// convert to Map
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.map(role => [role.id, role])
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);
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// update extraTravelers map to only show travelers not in this script
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state.otherTravelers = new Map(
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rolesJSON
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.filter(r => r.team === "traveler" && !roles.some(i => i.id === r.id))
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.map(role => [role.id, role])
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);
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},
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setEdition(state, edition) {
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if (editionJSONbyId.has(edition.id)) {
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state.edition = editionJSONbyId.get(edition.id);
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state.roles = getRolesByEdition(state.edition);
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state.otherTravelers = getTravelersNotInEdition(state.edition);
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} else {
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state.edition = edition;
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}
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state.modals.edition = false;
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}
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},
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plugins: [persistence, socket]
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});
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