townsquare/src/store/index.js

233 lines
6.4 KiB
JavaScript

import Vue from "vue";
import Vuex from "vuex";
import persistence from "./persistence";
import socket from "./socket";
import players from "./modules/players";
import session from "./modules/session";
import editionJSON from "../editions.json";
import rolesJSON from "../roles.json";
import fabledJSON from "../fabled.json";
Vue.use(Vuex);
// global data maps
const editionJSONbyId = new Map(
editionJSON.map(edition => [edition.id, edition])
);
const rolesJSONbyId = new Map(rolesJSON.map(role => [role.id, role]));
const fabled = new Map(fabledJSON.map(role => [role.id, role]));
// helper functions
const getRolesByEdition = (edition = editionJSON[0]) => {
return new Map(
rolesJSON
.filter(r => r.edition === edition.id || edition.roles.includes(r.id))
.sort((a, b) => b.team.localeCompare(a.team))
.map(role => [role.id, role])
);
};
const getTravelersNotInEdition = (edition = editionJSON[0]) => {
return new Map(
rolesJSON
.filter(
r =>
r.team === "traveler" &&
r.edition !== edition.id &&
!edition.roles.includes(r.id)
)
.map(role => [role.id, role])
);
};
const set = key => ({ grimoire }, val) => {
grimoire[key] = val;
};
const toggle = key => ({ grimoire }, val) => {
if (val === true || val === false) {
grimoire[key] = val;
} else {
grimoire[key] = !grimoire[key];
}
};
// base definition for custom roles
const customRole = {
id: "",
name: "",
image: "",
ability: "",
edition: "custom",
firstNight: 0,
firstNightReminder: "",
otherNight: 0,
otherNightReminder: "",
reminders: [],
remindersGlobal: [],
setup: false,
team: "townsfolk",
isCustom: true
};
export default new Vuex.Store({
modules: {
players,
session
},
state: {
grimoire: {
isNight: false,
isNightOrder: true,
isPublic: true,
isMenuOpen: false,
isMuted: false,
isImageOptIn: false,
zoom: 0,
background: ""
},
modals: {
edition: false,
fabled: false,
gameState: false,
nightOrder: false,
reference: false,
reminder: false,
role: false,
roles: false,
voteHistory: false
},
edition: editionJSONbyId.get("tb"),
roles: getRolesByEdition(),
otherTravelers: getTravelersNotInEdition(),
fabled
},
getters: {
/**
* Return all custom roles, with default values and non-essential data stripped.
* Role object keys will be replaced with a numerical index to conserve bandwidth.
* @param roles
* @returns {[]}
*/
customRolesStripped: ({ roles }) => {
const customRoles = [];
const customKeys = Object.keys(customRole);
const strippedProps = [
"firstNightReminder",
"otherNightReminder",
"isCustom"
];
roles.forEach(role => {
if (!role.isCustom) {
customRoles.push({ id: role.id });
} else {
const strippedRole = {};
for (let prop in role) {
if (strippedProps.includes(prop)) {
continue;
}
const value = role[prop];
if (customKeys.includes(prop) && value !== customRole[prop]) {
strippedRole[customKeys.indexOf(prop)] = value;
}
}
customRoles.push(strippedRole);
}
});
return customRoles;
},
rolesJSONbyId: () => rolesJSONbyId
},
mutations: {
setZoom: set("zoom"),
setBackground: set("background"),
toggleMuted: toggle("isMuted"),
toggleMenu: toggle("isMenuOpen"),
toggleNightOrder: toggle("isNightOrder"),
toggleNight: toggle("isNight"),
toggleGrimoire: toggle("isPublic"),
toggleImageOptIn: toggle("isImageOptIn"),
toggleModal({ modals }, name) {
if (name) {
modals[name] = !modals[name];
}
for (let modal in modals) {
if (modal === name) continue;
modals[modal] = false;
}
},
/**
* Store custom roles
* @param state
* @param roles Array of role IDs or full role definitions
*/
setCustomRoles(state, roles) {
state.roles = new Map(
roles
// replace numerical role object keys with matching key names
.map(role => {
if (role[0]) {
const customKeys = Object.keys(customRole);
const mappedRole = {};
for (let prop in role) {
if (customKeys[prop]) {
mappedRole[customKeys[prop]] = role[prop];
}
}
return mappedRole;
} else {
return role;
}
})
// clean up role.id
.map(role => {
role.id = role.id.toLocaleLowerCase().replace(/[^a-z0-9]/g, "");
return role;
})
// map existing roles to base definition or pre-populate custom roles to ensure all properties
.map(
role =>
rolesJSONbyId.get(role.id) ||
state.roles.get(role.id) ||
Object.assign({}, customRole, role)
)
// default empty icons and placeholders
.map(role => {
if (rolesJSONbyId.get(role.id)) return role;
role.imageAlt = // map team to generic icon
{
townsfolk: "good",
outsider: "outsider",
minion: "minion",
demon: "evil"
}[role.team] || "custom";
return role;
})
// filter out roles that don't match an existing role and also don't have name/ability/team
.filter(role => role.name && role.ability && role.team)
// sort by team
.sort((a, b) => b.team.localeCompare(a.team))
// convert to Map
.map(role => [role.id, role])
);
// update extraTravelers map to only show travelers not in this script
state.otherTravelers = new Map(
rolesJSON
.filter(r => r.team === "traveler" && !roles.some(i => i.id === r.id))
.map(role => [role.id, role])
);
},
setEdition(state, edition) {
if (editionJSONbyId.has(edition.id)) {
state.edition = editionJSONbyId.get(edition.id);
state.roles = getRolesByEdition(state.edition);
state.otherTravelers = getTravelersNotInEdition(state.edition);
} else {
state.edition = edition;
}
state.modals.edition = false;
}
},
plugins: [persistence, socket]
});