[ { "name": "washerwoman", "set": "TB", "team": "townsfolk", "first-night": true, "other-night": false, "reminders": ["Townsfolk", "Decoy"], "setup": false, "ability": "You start knowing 1 of 2 players is a particular Townsfolk." }, { "name": "librarian", "set": "TB", "team": "townsfolk", "first-night": true, "other-night": false, "reminders": ["Outsider", "Decoy"], "setup": false, "ability": "You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play)" }, { "name": "investigator", "set": "TB", "team": "townsfolk", "first-night": true, "other-night": false, "reminders": ["Minion", "Decoy"], "setup": false, "ability": "You start knowing 1 of 2 players is a particular Minion." }, { "name": "chef", "set": "TB", "team": "townsfolk", "first-night": true, "other-night": false, "reminders": [], "setup": false, "ability": "You start knowing how many pairs of evil players there are." }, { "name": "empath", "set": "TB", "team": "townsfolk", "first-night": true, "other-night": true, "reminders": [], "setup": false, "ability": "Each night, you learn how many of your 2 alive neighbours are evil." }, { "name": "fortuneteller", "set": "TB", "team": "townsfolk", "first-night": true, "other-night": true, "reminders": ["Decoy"], "setup": false, "ability": "Each night, choose 2 players: you learn if either is a Demon. There is 1 good player that registers falsely to you." }, { "name": "undertaker", "set": "TB", "team": "townsfolk", "first-night": false, "other-night": true, "reminders": ["Executed"], "setup": false, "ability": "Each night*, you learn which character died by execution today." }, { "name": "monk", "set": "TB", "team": "townsfolk", "first-night": false, "other-night": true, "reminders": ["Protected"], "setup": false, "ability": "Each night*, choose a player (not yourself): they are safe from the Demon tonight." }, { "name": "ravenkeeper", "set": "TB", "team": "townsfolk", "first-night": false, "other-night": true, "reminders": [], "setup": false, "ability": "If you die at night, you are woken to choose a player: you learn their character." }, { "name": "mayor", "set": "TB", "team": "townsfolk", "first-night": false, "other-night": false, "reminders": [], "setup": false, "ability": "If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead." }, { "name": "slayer", "set": "TB", "team": "townsfolk", "first-night": false, "other-night": false, "reminders": ["Used"], "setup": false, "ability": "Once per game, during the day, publicly choose a player: if they are the Demon, they die." }, { "name": "soldier", "set": "TB", "team": "townsfolk", "first-night": false, "other-night": false, "reminders": [], "setup": false, "ability": "You are safe from the Demon." }, { "name": "virgin", "set": "TB", "team": "townsfolk", "first-night": false, "other-night": false, "reminders": ["Used"], "setup": false, "ability": "The first time you are nominated, if the nominator is a Townsfolk, they are executed immediately." }, { "name": "butler", "set": "TB", "team": "outsider", "first-night": true, "other-night": true, "reminders": ["Master"], "setup": false, "ability": "Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too." }, { "name": "drunk", "set": "TB", "team": "outsider", "first-night": false, "other-night": false, "reminders": ["Drunk"], "setup": true, "ability": "You do not know you are the Drunk. You think you are a Townsfolk, but your ability malfunctions." }, { "name": "recluse", "set": "TB", "team": "outsider", "first-night": false, "other-night": false, "reminders": [], "setup": false, "ability": "You might register as evil and as a Minion or Demon, even if dead." }, { "name": "saint", "set": "TB", "team": "outsider", "first-night": false, "other-night": false, "reminders": [], "setup": false, "ability": "If you die by execution, your team loses." }, { "name": "baron", "set": "TB", "team": "minion", "first-night": false, "other-night": false, "reminders": [], "setup": true, "ability": "There are extra Outsiders in play. [+2 Outsiders]" }, { "name": "poisoner", "set": "TB", "team": "minion", "first-night": true, "other-night": true, "reminders": ["Poisoned"], "setup": false, "ability": "Each night, choose a player: their ability malfunctions tonight and tomorrow day." }, { "name": "spy", "set": "TB", "team": "minion", "first-night": true, "other-night": true, "reminders": [], "setup": false, "ability": "Each night, you see the Grimoire. You might register as good and as a Townsfolk or Outsider, even if dead." }, { "name": "scarletwoman", "set": "TB", "team": "minion", "first-night": false, "other-night": true, "reminders": ["Demon"], "setup": false, "ability": "If there are 5 or more players alive (Travellers don't count) and the Demon dies, you become the Demon." }, { "name": "imp", "set": "TB", "team": "demon", "first-night": false, "other-night": true, "reminders": ["Die"], "setup": false, "ability": "Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp." } ]