(function(e){function t(t){for(var i,n,o=t[0],l=t[1],u=t[2],h=0,c=[];h[e.id,e])),selectedPlayer:!1,availableReminders:[],availableRoles:[]}},methods:{openReminderModal(e){this.selectedPlayer=e,this.availableReminders=[],this.roles.forEach(e=>{this.players.some(t=>t.role===e.id)&&(this.availableReminders=[...this.availableReminders,...e.reminders.map(t=>({role:e.id,name:t}))])}),console.log("open",e.reminders)},addReminder(e){this.selectedPlayer.reminders.push(e),this.closeModal()},closeModal(){this.selectedPlayer=!1,this.availableReminders=[],this.availableRoles=[]}}},T=N,_=(r("3636"),Object(m["a"])(T,n,o,!1,null,null,null)),P=_.exports,B={components:{TownSquare:P},data:()=>({isPublic:!1}),methods:{togglePublic(){this.isPublic=!this.isPublic}}},O=B,D=(r("5c0b"),Object(m["a"])(O,a,s,!1,null,null,null)),M=D.exports;i["a"].config.productionTip=!1,new i["a"]({render:e=>e(M)}).$mount("#app")},"5c0b":function(e,t,r){"use strict";var i=r("9c0c"),a=r.n(i);a.a},"74c9":function(e,t,r){"use strict";var i=r("9fd8"),a=r.n(i);a.a},"9c0c":function(e,t,r){},"9fd8":function(e,t,r){},b1d9:function(e){e.exports=JSON.parse('[{"id":"washerwoman","name":"Washerwoman","set":"TB","team":"townsfolk","firstNight":true,"otherNight":false,"reminders":["Townsfolk","Decoy"],"setup":false,"ability":"You start knowing 1 of 2 players is a particular Townsfolk."},{"id":"librarian","name":"Librarian","set":"TB","team":"townsfolk","firstNight":true,"otherNight":false,"reminders":["Outsider","Decoy"],"setup":false,"ability":"You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play)"},{"id":"investigator","name":"Investigator","set":"TB","team":"townsfolk","firstNight":true,"otherNight":false,"reminders":["Minion","Decoy"],"setup":false,"ability":"You start knowing 1 of 2 players is a particular Minion."},{"id":"chef","name":"Chef","set":"TB","team":"townsfolk","firstNight":true,"otherNight":false,"reminders":[],"setup":false,"ability":"You start knowing how many pairs of evil players there are."},{"id":"empath","name":"Empath","set":"TB","team":"townsfolk","firstNight":true,"otherNight":true,"reminders":[],"setup":false,"ability":"Each night, you learn how many of your 2 alive neighbours are evil."},{"id":"fortuneteller","name":"Fortune Teller","set":"TB","team":"townsfolk","firstNight":true,"otherNight":true,"reminders":["Decoy"],"setup":false,"ability":"Each night, choose 2 players: you learn if either is a Demon. There is 1 good player that registers falsely to you."},{"id":"undertaker","name":"Undertaker","set":"TB","team":"townsfolk","firstNight":false,"otherNight":true,"reminders":["Executed"],"setup":false,"ability":"Each night*, you learn which character died by execution today."},{"id":"monk","name":"Monk","set":"TB","team":"townsfolk","firstNight":false,"otherNight":true,"reminders":["Protected"],"setup":false,"ability":"Each night*, choose a player (not yourself): they are safe from the Demon tonight."},{"id":"ravenkeeper","name":"Ravenkeeper","set":"TB","team":"townsfolk","firstNight":false,"otherNight":true,"reminders":[],"setup":false,"ability":"If you die at night, you are woken to choose a player: you learn their character."},{"id":"mayor","name":"Mayor","set":"TB","team":"townsfolk","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"ability":"If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead."},{"id":"slayer","name":"Slayer","set":"TB","team":"townsfolk","firstNight":false,"otherNight":false,"reminders":["Used"],"setup":false,"ability":"Once per game, during the day, publicly choose a player: if they are the Demon, they die."},{"id":"soldier","name":"Soldier","set":"TB","team":"townsfolk","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"ability":"You are safe from the Demon."},{"id":"virgin","name":"Virgin","set":"TB","team":"townsfolk","firstNight":false,"otherNight":false,"reminders":["Used"],"setup":false,"ability":"The first time you are nominated, if the nominator is a Townsfolk, they are executed immediately."},{"id":"butler","name":"Butler","set":"TB","team":"outsider","firstNight":true,"otherNight":true,"reminders":["Master"],"setup":false,"ability":"Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."},{"id":"drunk","name":"Drunk","set":"TB","team":"outsider","firstNight":false,"otherNight":false,"reminders":["Drunk"],"setup":true,"ability":"You do not know you are the Drunk. You think you are a Townsfolk, but your ability malfunctions."},{"id":"recluse","name":"Recluse","set":"TB","team":"outsider","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"ability":"You might register as evil and as a Minion or Demon, even if dead."},{"id":"saint","name":"Saint","set":"TB","team":"outsider","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"ability":"If you die by execution, your team loses."},{"id":"baron","name":"Baron","set":"TB","team":"minion","firstNight":false,"otherNight":false,"reminders":[],"setup":true,"ability":"There are extra Outsiders in play. [+2 Outsiders]"},{"id":"poisoner","name":"Poisoner","set":"TB","team":"minion","firstNight":true,"otherNight":true,"reminders":["Poisoned"],"setup":false,"ability":"Each night, choose a player: their ability malfunctions tonight and tomorrow day."},{"id":"spy","name":"Spy","set":"TB","team":"minion","firstNight":true,"otherNight":true,"reminders":[],"setup":false,"ability":"Each night, you see the Grimoire. You might register as good and as a Townsfolk or Outsider, even if dead."},{"id":"scarletwoman","name":"Scarlet Woman","set":"TB","team":"minion","firstNight":false,"otherNight":true,"reminders":["Demon"],"setup":false,"ability":"If there are 5 or more players alive (Travellers don\'t count) and the Demon dies, you become the Demon."},{"id":"imp","name":"Imp","set":"TB","team":"demon","firstNight":false,"otherNight":true,"reminders":["Die"],"setup":false,"ability":"Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp."}]')},be87:function(e,t,r){},d4b2:function(e,t,r){}}); //# sourceMappingURL=app.ef5ec1fc.js.map