# Release Notes ### Version 2.16.2 - fixed custom script format to support new script tool JSON - updated packages to be compatible with Node >= 18 again --- ### Version 2.16.1 - Updated character night order to be consistent with script tool --- ### Version 2.16.0 - Add ability to use json from clipboard to upload script (by @alexanderfletcher) --- ### Version 2.15.4 - fixed flickering of add reminder token - added redirect to Chinese version --- ### Version 2.15.3 - add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster, Alchemist, Engineer, Riot, Psychopath, Atheist, Nightwatchman to list of available characters - fixed game state JSON not handling custom Fabled correctly --- ### Version 2.15.2 - added mobile web application support - show correct number of leaves on roles with global reminders - fixed a bug with traveler list showing up when assigning demon bluffs - fixed a bug with homebrew scripts that contained negative night order positions --- ### Version 2.15.1 - fix Mephit not showing up on scripts, futureproof Mephit name change - add Boomdandy to list of available characters --- ### Version 2.15.0 - clean up transparent portions of icons - add Magician & LLeech to list of available characters --- ### Version 2.14.0 - added Farmer to list of available characters --- ### Version 2.13.0 - fix players being moved or removed during nomination - add vue linter - use "Exile" rather than "Banishment" for exiles - added global animation toggle for better performance - added record vote history toggle to session menu, and clear vote history button - add support for custom Fabled characters - show Jinxed interactions on character reference list - add 'marked for execution' indicator --- ### Version 2.12.0 - tweak reference sheet to better fit screen in single column layout - add warning icon overlay for setup roles on character assignment modal - added Heretic and Marionette plus King/Choirboy and the Gangster to list of available characters --- ### Version 2.11.0 - new design for character reference sheet - automatically switch to grimoire view when joining a session through a link - fixed demon bluffs showing on public town square - fixed a bug that prevented connecting to a session when previously being connected and joining through a link --- ### Version 2.10.0 - added [nomination log indicator](https://fontawesome.com/icons/book-dead). When a nomination log [v] is available, the number of currently visible entries is displayed. Clicking the indicator can reveal/hide the nomination log. - fix issue where a player and storyteller updating the same players pronouns at around the same time causes an infinite loop disconnecting the session. - fix bug with shifting roles when the storyteller deletes a player - added Poppygrower to list of available characters --- ### Version 2.9.1 - fix gamestate JSON not showing (custom) roles and failing to load states with custom scripts properly - fix gamestate not stripping out special characters from role.id on load - made character assignment modal a bit prettier - got rid of the extra pixels on the Soldier icon - fixed lengthy live session channel names not being correctly cut off - hide player names in night order / character reference popup when town square is public - fix (pre-)vote calculation being off by one if the nominee votes --- ### Version 2.9.0 - added support for assigning pronouns to players and display of the pronouns in a tooltip on the player name. - added button to modals that allows the user to maximize them - added Mephit and Snitch to roles.json --- ### Version 2.8.0 - added hands-off live session support for homebrew / custom characters again! - added custom image opt-in that will prevent any (potentially malicious / harmful) images from loading until a player manually allows them to --- ## Version 2.7.0 - added support for assigning duplicate characters to more than one player (like Legion) - further live session bandwidth optimizations - sessions can now be joined by pasting the whole link into the popup (thanks @davotronic5000) - fabled night order bug fixed - added Legion to list of available characters (thanks @eddgabriel) - added support for mp4/webm video backgrounds - added tooltips to night order popup --- ## Version 2.6.0 - night mode can be toggeled with [S] now (thanks @davotronic5000) - night order shows which players are dead --- ## Version 2.5.0 - all travelers from the base editions are now optionally available (thanks @davotronic5000) - night order shows player names near roles now --- ## Version 2.4.0 - added spoiler role (Pixie!) - fixed bug with ST sending out roles that are not part of the current edition / script (ie. travelers or base set roles) - better Lycanthrope icon (thanks @AWConant) --- ## Version 2.3.1 - better vote history design and added timestamps - adjusted player menu styling on smaller screens - improved CONTRIBUTING.md description of hosting your own copy --- ## Version 2.3.0 - added spoiler role (Lycanthrope!) - fixed copy to clipboard in Firefox - fixed non-countdown votes still playing countdown sound for a split second --- ## Version 2.2.1 - clearing players / roles now also clears Fabled - fix list of locked votes showing unlocked votes sometimes --- ## Version 2.2.0 - added [V] hotkey to open nomination history (thanks @lilserf) - updated roles according to official Wiki changes - adjusted roles night order --- ## Version 2.1.1 - show vote results at the end of a vote - fixed global reminders not showing up anymore when the associated role is assigned to a player - adjusted backend metrics --- ## Version 2.1.0 - reduced countdown volume by 10db - added a mute toggle to the Grimoire menu (currently only silences the countdown) - pressing [J] while in a session will now leave the session - always show reminder add button when on a mobile device that doesn't support hovering - removed screenshot feature as it is no longer useful --- ## Version 2.0.4 - fix bug with live sessions that contain travelers from a different set - fix server channel cleanup --- ## Version 2.0.3 - load roles that belong to different editions (like travelers) from gamestate - close session when missing custom roles and open edition modal - added a few more metrics --- ## Version 2.0.2 - fix nomination history type not detecting travelers - fix live session domain whitelist - fix build path - fix changelog version numbering --- ## Version 2.0.1 - clearing the nomination history as the Storyteller clears it for the players too - vote buttons should work in all situations correctly now - fixed some minor styling and live session issues --- ## Version 2.0.0 - The project is now available under its own domain: [clocktower.online](https://clocktower.online) - Added a feature that allows a live session Storyteller to automatically (and safely) distribute assigned characters to all players that have claimed a seat, eliminating the need to manually tell every player their role - Visible "night phase" that can be toggled by the Storyteller - Voting history added with nomination and vote results - Optional, audible voting countdown added (featuring an actual clock tower bell!) - Fabled show up on the Night Order sheet and affect Grimoire night order counters - Current game state can now be easily exported and imported in the form of a JSON text code - Voting can be paused and sped up / slowed down in 0.5 second increments by the Storyteller - Voting terminology changed to "Hand UP" / "Hand DOWN" and iconography updated - Added meta-data support for custom scripts, that currently supports `name`, `author` and a custom `logo` through a `_meta` role (note that a customized logo will not be synced to players in a live session) - Players can no longer claim seats that are already occupied and only the Storyteller can vacate seats of other players (players can still vacate their own seat) - Characters selected in the bluff window now also show up in the list of reminder tokens - Homebrew scripts / custom characters no longer automatically load in live sessions, for 2 reasons: - the players in a live session have no control over the script that the storyteller loads, so a malicious storyteller could load a custom script that contains harmful / inappropriate images - some homebrew scripts are quite big JSON files and synching these through the live session server can cause traffic / performance issue easily - this change may be reverted in the future when I figure out a way to sync custom characters safely and without such a big impact on performance constraints - Buggy (spamming) live session connections will now be terminated on the server side and display an error message - Balloonist reminder tokens adjusted - Live session URLs shortened - Deus Ex Fiasco and Stormcatcher Fabled added / updated - Custom Reminder text looks better when there is a lot of text - added a README for the backend server