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Author SHA1 Message Date
Steffen 5d364de0a3
Merge pull request #272 from bra1n/develop
philosopher updated
2022-09-14 15:43:53 +02:00
Steffen ea5b3c523f
philosopher updated 2022-09-14 15:43:22 +02:00
1 changed files with 2 additions and 2 deletions

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@ -883,9 +883,9 @@
"edition": "snv",
"team": "townsfolk",
"firstNight": 2,
"firstNightReminder": "The Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token. Or, if the character is in play, place the drunk marker by that player and the Not the Philosopher token by the Philosopher.",
"firstNightReminder": "The Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token and add the 'Is the Philosopher' reminder. If the character is in play, place the drunk marker by that player.",
"otherNight": 2,
"otherNightReminder": "If the Philosopher has not used their ability: the Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token. Or, if the character is in play, place the drunk marker by that player and the Not the Philosopher token by the Philosopher.",
"otherNightReminder": "If the Philosopher has not used their ability: the Philosopher either shows a 'no' head signal, or points to a good character on their sheet. If they chose a character: Swap the out-of-play character token with the Philosopher token and add the 'Is the Philosopher' reminder. If the character is in play, place the drunk marker by that player.",
"reminders": ["Drunk",
"Is the Philosopher"],
"setup": false,