Vue App
\ No newline at end of file
+Vue App
\ No newline at end of file
diff --git a/js/app.0d191389.js b/js/app.0d191389.js
new file mode 100644
index 0000000..8ea6f54
--- /dev/null
+++ b/js/app.0d191389.js
@@ -0,0 +1,2 @@
+(function(e){function t(t){for(var a,s,n=t[0],l=t[1],h=t[2],u=0,m=[];u2?i("li",{on:{click:e.randomizeSeatings}},[i("em",[e._v("R")]),e._v("andomize Seatings ")]):e._e(),e.players.length?i("li",{on:{click:e.clearPlayers}},[e._v(" Clear Players ")]):e._e(),e.players.length?i("li",{on:{click:e.clearRoles}},[e._v(" Clear Roles ")]):e._e(),e.players.length>4?i("li",{on:{click:e.showEditionModal}},[e._v(" Select Edition ")]):e._e(),e.players.length>4?i("li",{on:{click:e.showRoleModal}},[e._v(" Select Roles ")]):e._e()]):e._e()],1)],1)},r=[],s=function(){var e=this,t=e.$createElement,i=e._self._c||t;return i("div",{staticClass:"square",class:{public:e.isPublic},attrs:{id:"townsquare"}},[i("ul",{staticClass:"circle",class:["size-"+e.players.length]},e._l(e.players,(function(t,a){return i("Player",{key:a,attrs:{player:t,roles:e.roles,"is-public":e.isPublic},on:{"add-reminder":e.openReminderModal,"set-role":e.openRoleModal,"remove-player":e.removePlayer}})})),1),i("Modal",{directives:[{name:"show",rawName:"v-show",value:e.availableReminders.length,expression:"availableReminders.length"}],on:{close:e.closeModal}},[i("h2",[e._v("Choose a reminder token:")]),i("ul",{staticClass:"reminders"},e._l(e.availableReminders,(function(t){return i("li",{key:t.role+" "+t.name,staticClass:"reminder",class:[t.role],on:{click:function(i){return e.addReminder(t)}}},[e._v(" "+e._s(t.name)+" ")])})),0)]),i("Modal",{directives:[{name:"show",rawName:"v-show",value:e.availableRoles.length,expression:"availableRoles.length"}],on:{close:e.closeModal}},[i("h2",[e._v("Choose a new role:")]),i("ul",{staticClass:"tokens"},e._l(e.availableRoles,(function(t){return i("li",{key:t.id,staticClass:"token",class:[t.id,t.team],on:{click:function(i){return e.setRole(t)}}},[e._v(" "+e._s(t.name)+" ")])})),0)])],1)},n=[],l=function(){var e=this,t=e.$createElement,i=e._self._c||t;return i("li",[i("div",{staticClass:"player",class:{dead:e.player.hasDied,"no-vote":e.player.hasVoted,traveler:e.player.role&&"traveler"===e.player.role.team}},[i("div",{staticClass:"shroud",on:{click:function(t){return e.toggleStatus()}}}),i("div",{staticClass:"life",on:{click:function(t){return e.toggleStatus()}}}),i("div",{staticClass:"token",class:[e.player.role.id],on:{click:function(t){return e.changeRole()}}},[e.player.role.firstNight?i("span",{staticClass:"leaf-left"}):e._e(),e.player.role.otherNight?i("span",{staticClass:"leaf-right"}):e._e(),e.player.role.reminders&&e.player.role.reminders.length?i("span",{class:["leaf-top"+e.player.role.reminders.length]}):e._e(),e.player.role.setup?i("span",{staticClass:"leaf-orange"}):e._e(),i("div",[e._v(e._s(e.player.role.name))])]),e.player.role.ability?i("div",{staticClass:"ability"},[e._v(" "+e._s(e.player.role.ability)+" ")]):e._e(),i("div",{staticClass:"name",on:{click:e.changeName}},[e._v(" "+e._s(e.player.name)+" "),i("span",{staticClass:"remove",on:{click:function(t){return t.stopPropagation(),e.$emit("remove-player",e.player)}}},[i("font-awesome-icon",{attrs:{icon:"times-circle"}})],1)])]),e.player.reminders?e._l(e.player.reminders,(function(t){return i("div",{key:t.role+" "+t.name,staticClass:"reminder",class:[t.role],on:{click:function(i){return e.removeReminder(t)}}},[e._v(" "+e._s(t.name)+" ")])})):e._e(),i("div",{staticClass:"reminder add",on:{click:function(t){return e.$emit("add-reminder",e.player)}}})],2)},h=[],d={props:{player:{type:Object,required:!0},roles:{type:Map,required:!0},isPublic:{type:Boolean,required:!0}},data(){return{}},methods:{toggleStatus(){this.isPublic?this.player.hasDied?this.player.hasVoted?(this.$set(this.player,"hasVoted",!1),this.$set(this.player,"hasDied",!1)):this.$set(this.player,"hasVoted",!0):this.$set(this.player,"hasDied",!0):this.$set(this.player,"hasDied",!this.player.hasDied)},changeRole(){this.$emit("set-role",this.player)},changeName(){const e=prompt("Player name",this.player.name);this.player.name=e||this.player.name},removeReminder(e){this.player.reminders.splice(this.player.reminders.indexOf(e),1)}}},u=d,m=(i("74c9"),i("2877")),c=Object(m["a"])(u,l,h,!1,null,null,null),f=c.exports,y=function(){var e=this,t=e.$createElement,i=e._self._c||t;return i("transition",{attrs:{name:"modal-fade"}},[i("div",{staticClass:"modal-backdrop",on:{click:e.close}},[i("div",{staticClass:"modal",attrs:{role:"dialog","aria-labelledby":"modalTitle","aria-describedby":"modalDescription"},on:{click:function(e){e.stopPropagation()}}},[e._t("default")],2)])])},p=[],g={methods:{close(){this.$emit("close")}}},b=g,v=(i("30db"),Object(m["a"])(b,y,p,!1,null,null,null)),w=v.exports,k={components:{Modal:w,Player:f},props:{isPublic:{type:Boolean,required:!0},players:{type:Array,required:!0},roles:{type:Map,required:!0}},data(){return{selectedPlayer:!1,availableReminders:[],availableRoles:[]}},methods:{openReminderModal(e){this.selectedPlayer=e,this.availableReminders=[],this.roles.forEach(e=>{this.players.some(t=>t.role.id===e.id)&&(this.availableReminders=[...this.availableReminders,...e.reminders.map(t=>({role:e.id,name:t}))])}),this.availableReminders.push({role:"good",name:"Good"}),this.availableReminders.push({role:"evil",name:"Evil"})},openRoleModal(e){this.selectedPlayer=e,this.availableRoles=[],this.roles.forEach(t=>{t.id!==e.role&&this.availableRoles.push(t)}),this.availableRoles.push({})},addReminder(e){this.selectedPlayer.reminders.push(e),this.closeModal()},setRole(e){this.selectedPlayer.role=e,this.closeModal()},closeModal(){this.selectedPlayer=!1,this.availableReminders=[],this.availableRoles=[]},removePlayer(e){confirm(`Do you really want to remove ${e.name}?`)&&this.players.splice(this.players.indexOf(e),1)}}},N=k,_=(i("3636"),Object(m["a"])(N,s,n,!1,null,null,null)),O=_.exports,E=function(){var e=this,t=e.$createElement,i=e._self._c||t;return i("ul",{staticClass:"info"},[i("li",{staticClass:"edition",class:["edition-"+e.edition]}),e.players.length-e.teams.traveler<5?i("li",[e._v("Please add more players!")]):e._e(),i("li",[e._v(" "+e._s(e.players.length)+" "),i("font-awesome-icon",{staticClass:"players",attrs:{icon:"users"}}),e._v(" "+e._s(e.teams.alive)+" "),i("font-awesome-icon",{staticClass:"alive",attrs:{icon:"heartbeat"}}),e._v(" "+e._s(e.teams.votes)+" "),i("font-awesome-icon",{staticClass:"votes",attrs:{icon:"vote-yea"}})],1),e.players.length-e.teams.traveler>=5?i("li",[e._v(" "+e._s(e.teams.townsfolk)+" "),i("font-awesome-icon",{staticClass:"townsfolk",attrs:{icon:"user-friends"}}),e._v(" "+e._s(e.teams.outsider)+" "),i("font-awesome-icon",{staticClass:"outsider",attrs:{icon:e.teams.outsider>1?"user-friends":"user"}}),e._v(" "+e._s(e.teams.minion)+" "),i("font-awesome-icon",{staticClass:"minion",attrs:{icon:e.teams.minion>1?"user-friends":"user"}}),e._v(" "+e._s(e.teams.demon)+" "),i("font-awesome-icon",{staticClass:"demon",attrs:{icon:e.teams.demon>1?"user-friends":"user"}}),e.teams.traveler?[e._v(" "+e._s(e.teams.traveler)+" "),i("font-awesome-icon",{staticClass:"traveler",attrs:{icon:e.teams.traveler>1?"user-friends":"user"}})]:e._e()],2):e._e()])},D=[],P=i("634a"),S={props:{players:{type:Array,required:!0},edition:{type:String,required:!0}},computed:{teams:function(){const e=this.players.filter(e=>"traveler"!==e.role.team).length,t=this.players.filter(e=>!0!==e.hasDied).length;return{...P[e-5],traveler:this.players.length-e,alive:t,votes:t+this.players.filter(e=>!0===e.hasDied&&!0!==e.hasVoted).length}}}},M=S,C=(i("8d43"),Object(m["a"])(M,E,D,!1,null,null,null)),R=C.exports,x=function(){var e=this,t=e.$createElement,i=e._self._c||t;return i("Modal",{directives:[{name:"show",rawName:"v-show",value:e.isOpen,expression:"isOpen"}],staticClass:"roles",on:{close:function(t){return e.close()}}},[i("h2",[e._v("Select the roles for "+e._s(e.nontravelerPlayers)+" players:")]),e._l(e.roleSelection,(function(t,a){return i("ul",{key:a,staticClass:"tokens"},[i("li",{staticClass:"count",class:[a]},[e._v(" "+e._s(t.filter((function(e){return e.selected})).length)+" / "+e._s(e.game[e.nontravelerPlayers-5][a])+" ")]),e._l(t,(function(t){return i("li",{key:t.id,staticClass:"token",class:[t.id,t.team,t.selected?"selected":""],on:{click:function(e){t.selected=!t.selected}}},[e._v(" "+e._s(t.name)+" ")])}))],2)})),i("button",{attrs:{disabled:e.selectedRoles>e.nontravelerPlayers||!e.selectedRoles},on:{click:function(t){return e.assignRoles()}}},[e._v(" Assign "+e._s(e.selectedRoles)+" roles randomly ")])],2)},T=[];const I=e=>e[Math.floor(Math.random()*e.length)];var A={components:{Modal:w},props:{players:{type:Array,required:!0},roles:{type:Map,required:!0},isOpen:{type:Boolean,required:!0}},data:function(){return{roleSelection:{},game:P}},computed:{nontravelerPlayers:function(){return this.players.filter(({role:e})=>e&&"traveler"!==e.team).length},selectedRoles:function(){return Object.values(this.roleSelection).map(e=>e.filter(e=>e.selected).length).reduce((e,t)=>e+t,0)}},methods:{close(){this.$emit("close")},showRoleSelectionModal(){this.roleSelection={},this.roles.forEach(e=>{this.roleSelection[e.team]||this.$set(this.roleSelection,e.team,[]),this.roleSelection[e.team].push(e),this.$set(e,"selected",!1)}),delete this.roleSelection["traveler"];const e=Math.max(5,this.nontravelerPlayers),t=this.game[e-5];Object.keys(t).forEach(e=>{for(let i=0;i!0!==e.selected);t.length&&(I(t).selected=!0)}})},assignRoles(){const e=Object.values(this.roleSelection).map(e=>e.filter(e=>e.selected)).reduce((e,t)=>[...e,...t],[]).map(e=>[Math.random(),e]).sort((e,t)=>e[0]-t[0]).map(e=>e[1]);this.players.forEach(t=>{"traveler"!==t.role.team&&e.length&&(t.role=e.pop())}),this.close()}},watch:{isOpen(e){e&&this.showRoleSelectionModal()}}},j=A,B=(i("81b8"),Object(m["a"])(j,x,T,!1,null,null,null)),Y=B.exports,$=i("b1d9"),G=i("00c0"),q={components:{TownSquare:O,TownInfo:R,Modal:w,RoleSelectionModal:Y},data:function(){return{editions:G,isPublic:!0,isControlOpen:!1,isEditionModalOpen:!1,isRoleModalOpen:!1,players:[],roles:this.getRolesByEdition(),edition:"tb"}},methods:{togglePublic(){this.isPublic=!this.isPublic,this.isControlOpen=!1},addPlayer(){const e=prompt("Player name");e&&this.players.push({name:e,role:{},reminders:[]})},randomizeSeatings(){this.isPublic=!1,this.isControlOpen=!1,confirm("Are you sure you want to randomize seatings?")&&(this.players=this.players.map(e=>[Math.random(),e]).sort((e,t)=>e[0]-t[0]).map(e=>e[1]))},clearPlayers(){this.isControlOpen=!1,confirm("Are you sure you want to remove all players?")&&(this.players=[])},clearRoles(){this.isControlOpen=!1,confirm("Are you sure you want to remove all player roles?")&&this.players.forEach(e=>{e.role={},e.reminders=[]})},getRolesByEdition(e="tb"){const t=G.find(({id:t})=>t===e);return new Map($.filter(i=>i.edition===e||t.roles.includes(i.id)).sort((e,t)=>t.team.localeCompare(e.team)).map(e=>[e.id,e]))},showEditionModal(){this.isEditionModalOpen=!0,this.isPublic=!1,this.isControlOpen=!1},setEdition(e){this.edition=e,this.isEditionModalOpen=!1},showRoleModal(){this.isRoleModalOpen=!0,this.isPublic=!1,this.isControlOpen=!1},keyup({key:e}){switch(e){case"g":this.togglePublic();break;case"a":this.addPlayer();break;case"r":this.randomizeSeatings();break}}},mounted(){void 0!==localStorage.isPublic&&(this.isPublic=JSON.parse(localStorage.isPublic)),localStorage.edition&&(this.edition=localStorage.edition,this.roles=this.getRolesByEdition(this.edition)),localStorage.players&&(this.players=JSON.parse(localStorage.players).map(e=>({...e,role:this.roles.get(e.role)||{}})))},watch:{players:{handler(e){localStorage.players=JSON.stringify(e.map(e=>({...e,role:e.role.id||{}})))},deep:!0},edition(e){localStorage.edition=e,this.roles=this.getRolesByEdition(e)},isPublic(e){localStorage.isPublic=JSON.stringify(e)}}},z=q,U=(i("5c0b"),Object(m["a"])(z,o,r,!1,null,null,null)),V=U.exports,J=i("ecee"),F=i("c074"),W=i("ad3d");J["c"].add(F["f"],F["b"],F["g"],F["e"],F["d"],F["c"],F["a"]),a["a"].component("font-awesome-icon",W["a"]),a["a"].config.productionTip=!1,new a["a"]({render:e=>e(V)}).$mount("#app")},"5c0b":function(e,t,i){"use strict";var a=i("9c0c"),o=i.n(a);o.a},"634a":function(e){e.exports=JSON.parse('[{"townsfolk":3,"outsider":0,"minion":1,"demon":1},{"townsfolk":3,"outsider":1,"minion":1,"demon":1},{"townsfolk":5,"outsider":0,"minion":1,"demon":1},{"townsfolk":5,"outsider":1,"minion":1,"demon":1},{"townsfolk":5,"outsider":2,"minion":1,"demon":1},{"townsfolk":7,"outsider":0,"minion":2,"demon":1},{"townsfolk":7,"outsider":1,"minion":2,"demon":1},{"townsfolk":7,"outsider":2,"minion":2,"demon":1},{"townsfolk":9,"outsider":0,"minion":3,"demon":1},{"townsfolk":9,"outsider":1,"minion":3,"demon":1},{"townsfolk":9,"outsider":2,"minion":3,"demon":1}]')},"74c9":function(e,t,i){"use strict";var a=i("9fd8"),o=i.n(a);o.a},"7a65":function(e,t,i){},"81b8":function(e,t,i){"use strict";var a=i("2197"),o=i.n(a);o.a},"8d43":function(e,t,i){"use strict";var a=i("7a65"),o=i.n(a);o.a},"9c0c":function(e,t,i){},"9fd8":function(e,t,i){},b1d9:function(e){e.exports=JSON.parse('[{"id":"washerwoman","name":"Washerwoman","edition":"tb","team":"townsfolk","firstNight":true,"otherNight":false,"reminders":["Townsfolk","Decoy"],"setup":false,"ability":"You start knowing 1 of 2 players is a particular Townsfolk."},{"id":"librarian","name":"Librarian","edition":"tb","team":"townsfolk","firstNight":true,"otherNight":false,"reminders":["Outsider","Decoy"],"setup":false,"ability":"You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play)"},{"id":"investigator","name":"Investigator","edition":"tb","team":"townsfolk","firstNight":true,"otherNight":false,"reminders":["Minion","Decoy"],"setup":false,"ability":"You start knowing 1 of 2 players is a particular Minion."},{"id":"chef","name":"Chef","edition":"tb","team":"townsfolk","firstNight":true,"otherNight":false,"reminders":[],"setup":false,"ability":"You start knowing how many pairs of evil players there are."},{"id":"empath","name":"Empath","edition":"tb","team":"townsfolk","firstNight":true,"otherNight":true,"reminders":[],"setup":false,"ability":"Each night, you learn how many of your 2 alive neighbours are evil."},{"id":"fortuneteller","name":"Fortune Teller","edition":"tb","team":"townsfolk","firstNight":true,"otherNight":true,"reminders":["Decoy"],"setup":false,"ability":"Each night, choose 2 players: you learn if either is a Demon. There is 1 good player that registers falsely to you."},{"id":"undertaker","name":"Undertaker","edition":"tb","team":"townsfolk","firstNight":false,"otherNight":true,"reminders":["Executed"],"setup":false,"ability":"Each night*, you learn which character died by execution today."},{"id":"monk","name":"Monk","edition":"tb","team":"townsfolk","firstNight":false,"otherNight":true,"reminders":["Protected"],"setup":false,"ability":"Each night*, choose a player (not yourself): they are safe from the Demon tonight."},{"id":"ravenkeeper","name":"Ravenkeeper","edition":"tb","team":"townsfolk","firstNight":false,"otherNight":true,"reminders":[],"setup":false,"ability":"If you die at night, you are woken to choose a player: you learn their character."},{"id":"mayor","name":"Mayor","edition":"tb","team":"townsfolk","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"ability":"If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead."},{"id":"slayer","name":"Slayer","edition":"tb","team":"townsfolk","firstNight":false,"otherNight":false,"reminders":["Used"],"setup":false,"ability":"Once per game, during the day, publicly choose a player: if they are the Demon, they die."},{"id":"soldier","name":"Soldier","edition":"tb","team":"townsfolk","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"ability":"You are safe from the Demon."},{"id":"virgin","name":"Virgin","edition":"tb","team":"townsfolk","firstNight":false,"otherNight":false,"reminders":["Used"],"setup":false,"ability":"The first time you are nominated, if the nominator is a Townsfolk, they are executed immediately."},{"id":"butler","name":"Butler","edition":"tb","team":"outsider","firstNight":true,"otherNight":true,"reminders":["Master"],"setup":false,"ability":"Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."},{"id":"drunk","name":"Drunk","edition":"tb","team":"outsider","firstNight":false,"otherNight":false,"reminders":["Drunk"],"setup":true,"ability":"You do not know you are the Drunk. You think you are a Townsfolk, but your ability malfunctions."},{"id":"recluse","name":"Recluse","edition":"tb","team":"outsider","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"ability":"You might register as evil and as a Minion or Demon, even if dead."},{"id":"saint","name":"Saint","edition":"tb","team":"outsider","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"ability":"If you die by execution, your team loses."},{"id":"baron","name":"Baron","edition":"tb","team":"minion","firstNight":false,"otherNight":false,"reminders":[],"setup":true,"ability":"There are extra Outsiders in play. [+2 Outsiders]"},{"id":"poisoner","name":"Poisoner","edition":"tb","team":"minion","firstNight":true,"otherNight":true,"reminders":["Poisoned"],"setup":false,"ability":"Each night, choose a player: their ability malfunctions tonight and tomorrow day."},{"id":"spy","name":"Spy","edition":"tb","team":"minion","firstNight":true,"otherNight":true,"reminders":[],"setup":false,"ability":"Each night, you see the Grimoire. You might register as good and as a Townsfolk or Outsider, even if dead."},{"id":"scarletwoman","name":"Scarlet Woman","edition":"tb","team":"minion","firstNight":false,"otherNight":true,"reminders":["Demon"],"setup":false,"ability":"If there are 5 or more players alive (Travelers don\'t count) and the Demon dies, you become the Demon."},{"id":"imp","name":"Imp","edition":"tb","team":"demon","firstNight":false,"otherNight":true,"reminders":["Die"],"setup":false,"ability":"Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp."},{"id":"grandmother","edition":"bmr","firstNight":true,"otherNight":true,"reminders":["Grandchild"],"setup":false,"name":"Grandmother","team":"townsfolk","ability":"You start knowing a good player & character. If the Demon kills them, you die too."},{"id":"sailor","edition":"bmr","firstNight":true,"otherNight":true,"reminders":["Drunk"],"setup":false,"name":"Sailor","team":"townsfolk","ability":"Each night, choose a player: either you or they are drunk until dusk. You can not die."},{"id":"chambermaid","edition":"bmr","firstNight":true,"otherNight":true,"reminders":[],"setup":false,"name":"Chambermaid","team":"townsfolk","ability":"Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability."},{"id":"exorcist","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Chosen"],"setup":false,"name":"Exorcist","team":"townsfolk","ability":"Each night*, choose a player (not the same as last night): the Demon, if chosen, learns who you are & does not act tonight."},{"id":"innkeeper","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Protected","Drunk"],"setup":false,"name":"Innkeeper","team":"townsfolk","ability":"Each night*, choose 2 players: they cannot die tonight, but 1 is drunk until dusk."},{"id":"gambler","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Die"],"setup":false,"name":"Gambler","team":"townsfolk","ability":"Each night*, choose a player & guess their character: if you guess wrong, you die."},{"id":"gossip","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Die"],"setup":false,"name":"Gossip","team":"townsfolk","ability":"Each day, you may make a public statement. Tonight, if it was true, a player dies."},{"id":"courtier","edition":"bmr","firstNight":true,"otherNight":true,"reminders":["Drunk 1","Drunk 2","Drunk 3","Used"],"setup":false,"name":"Courtier","team":"townsfolk","ability":"Once per game, at night, choose a character: they are drunk for 3 nights & 3 days."},{"id":"professor","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Alive","Used"],"setup":false,"name":"Professor","team":"townsfolk","ability":"Once per game, at night*, choose a dead player. If they are a Townsfolk, they are resurrected."},{"id":"minstrel","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Everyone drunk"],"setup":false,"name":"Minstrel","team":"townsfolk","ability":"If a Minion died today, all other players (except Travelers) are drunk all night, until dusk."},{"id":"tealady","edition":"bmr","firstNight":false,"otherNight":false,"reminders":["Protected"],"setup":false,"name":"Tea Lady","team":"townsfolk","ability":"If both your alive neighbors are good, they can not die."},{"id":"pacifist","edition":"bmr","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Pacifist","team":"townsfolk","ability":"Executed good players might not die."},{"id":"fool","edition":"bmr","firstNight":false,"otherNight":false,"reminders":["Used"],"setup":false,"name":"Fool","team":"townsfolk","ability":"The first time you die, you don\'t."},{"id":"tinker","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Die"],"setup":false,"name":"Tinker","team":"outsider","ability":"You might die at any time."},{"id":"moonchild","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Die"],"setup":false,"name":"Moonchild","team":"outsider","ability":"When you learn that you died, choose 1 alive player: if good, they die tonight."},{"id":"goon","edition":"bmr","firstNight":true,"otherNight":true,"reminders":["Drunk"],"setup":false,"name":"Goon","team":"outsider","ability":"Each night, the 1st player to choose you with their ability is drunk until dusk. You become their alignment."},{"id":"lunatic","edition":"bmr","firstNight":true,"otherNight":true,"reminders":["Attack 1","Attack 2","Attack 3","Decoy"],"setup":false,"name":"Lunatic","team":"outsider","ability":"You think you are a Demon, but your abilities malfunction. The Demon knows who you are & who you attack."},{"id":"godfather","edition":"bmr","firstNight":true,"otherNight":true,"reminders":["Died today","Die"],"setup":true,"name":"Godfather","team":"minion","ability":"You start knowing which Outsiders are in-play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"},{"id":"devilsadvocate","edition":"bmr","firstNight":true,"otherNight":true,"reminders":["Survives execution"],"setup":false,"name":"Devils Advocate","team":"minion","ability":"Each night, choose a living player (not the same as last night): if executed tomorrow, they do not die."},{"id":"assassin","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Die","Used"],"setup":false,"name":"Assassin","team":"minion","ability":"Once per game, at night*, choose a player: they die, even if for some reason they could not."},{"id":"mastermind","edition":"bmr","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Mastermind","team":"minion","ability":"If the Demon dies by execution, play for 1 more day. If a player is then executed, their team loses."},{"id":"po","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Die 1","Die 2","Die 3","Attack x3"],"setup":false,"name":"Po","team":"demon","ability":"Each night*, you may choose a player: they die. If you chose no-one last night, choose 3 players tonight."},{"id":"zombuul","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["No death today","Die"],"setup":false,"name":"Zombuul","team":"demon","ability":"Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead."},{"id":"pukka","edition":"bmr","firstNight":true,"otherNight":true,"reminders":["Poisoned","Die"],"setup":false,"name":"Pukka","team":"demon","ability":"Each night, choose a player: they are poisoned until tomorrow night, then die. You act on the 1st night."},{"id":"shabaloth","edition":"bmr","firstNight":false,"otherNight":true,"reminders":["Die 1","Die 2","Alive"],"setup":false,"name":"Shabaloth","team":"demon","ability":"Each night*, choose 2 players: they die. A dead player you chose last night might be regurgitated."},{"id":"clockmaker","edition":"snv","firstNight":true,"otherNight":false,"reminders":[],"setup":false,"name":"Clockmaker","team":"townsfolk","ability":"You start knowing how many steps from the Demon to its nearest Minion."},{"id":"dreamer","edition":"snv","firstNight":true,"otherNight":true,"reminders":[],"setup":false,"name":"Dreamer","team":"townsfolk","ability":"Each night, choose a player (not yourself): you learn 1 good & 1 evil character, 1 of which is correct."},{"id":"snakecharmer","edition":"snv","firstNight":true,"otherNight":true,"reminders":["Poisoned"],"setup":false,"name":"Snake Charmer","team":"townsfolk","ability":"Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned."},{"id":"mathematician","edition":"snv","firstNight":true,"otherNight":true,"reminders":["Abnormal effect"],"setup":false,"name":"Mathematician","team":"townsfolk","ability":"Each night, you learn how many players\' abilities worked abnormally (since dawn) due to another character\'s ability."},{"id":"flowergirl","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Demon did vote","Demon did not vote"],"setup":false,"name":"Flowergirl","team":"townsfolk","ability":"Each night*, you learn if the Demon voted today."},{"id":"towncrier","edition":"snv","firstNight":false,"otherNight":true,"reminders":["No Minion nominated","Minion nominated"],"setup":false,"name":"Town Crier","team":"townsfolk","ability":"Each night*, you learn if a Minion nominated today."},{"id":"oracle","edition":"snv","firstNight":false,"otherNight":true,"reminders":[],"setup":false,"name":"Oracle","team":"townsfolk","ability":"Each night*, you learn how many dead players are evil."},{"id":"savant","edition":"snv","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Savant","team":"townsfolk","ability":"Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false."},{"id":"seamstress","edition":"snv","firstNight":true,"otherNight":true,"reminders":["Used"],"setup":false,"name":"Seamstress","team":"townsfolk","ability":"Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment."},{"id":"philosopher","edition":"snv","firstNight":true,"otherNight":true,"reminders":["Used","Drunk"],"setup":false,"name":"Philosopher","team":"townsfolk","ability":"Once per game, at night, choose a good character: become them. If you duplicate an in-play character, they are drunk."},{"id":"artist","edition":"snv","firstNight":false,"otherNight":false,"reminders":["Used"],"setup":false,"name":"Artist","team":"townsfolk","ability":"Once per game, during the day, privately ask the Storyteller any yes/no question."},{"id":"juggler","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Correct"],"setup":false,"name":"Juggler","team":"townsfolk","ability":"On your 1st day, publicly guess up to 5 player\'s characters. That night, you learn how many you got correct."},{"id":"sage","edition":"snv","firstNight":false,"otherNight":true,"reminders":[],"setup":false,"name":"Sage","team":"townsfolk","ability":"If the Demon kills you, you learn that it is 1 of 2 players."},{"id":"mutant","edition":"snv","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Mutant","team":"outsider","ability":"If you are \\"mad\\" about being an Outsider, you might be executed."},{"id":"sweetheart","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Drunk"],"setup":false,"name":"Sweetheart","team":"outsider","ability":"If you die, 1 player is drunk from now on."},{"id":"barber","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Swap"],"setup":false,"name":"Barber","team":"outsider","ability":"If you die, tonight the Demon may choose 2 players to swap characters."},{"id":"klutz","edition":"snv","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Klutz","team":"outsider","ability":"When you learn that you died, publicly choose 1 alive good player: if they are evil, your team loses."},{"id":"eviltwin","edition":"snv","firstNight":true,"otherNight":false,"reminders":["Twin"],"setup":false,"name":"Evil Twin","team":"minion","ability":"You & an opposing player know each other. If the good player is executed, evil wins. Good can\'t win if you both live."},{"id":"witch","edition":"snv","firstNight":true,"otherNight":true,"reminders":["Cursed"],"setup":false,"name":"Witch","team":"minion","ability":"Each night, choose a player: if they nominate tomorrow, they die. If just 3 players live, you lose this ability."},{"id":"cerenovus","edition":"snv","firstNight":true,"otherNight":true,"reminders":["Mad"],"setup":false,"name":"Cerenovus","team":"minion","ability":"Each night, choose a player & a good character: they are \\"mad\\" they are this character tomorrow, or might be executed."},{"id":"pithag","edition":"snv","firstNight":false,"otherNight":true,"reminders":[],"setup":false,"name":"Pit Hag","team":"minion","ability":"Each night*, choose a player & a character they become (if not-in-play). If a Demon is made, deaths tonight are arbitrary."},{"id":"fanggu","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Die"],"setup":true,"name":"Fang Gu","team":"demon","ability":"Each night*, choose a player: they die. The 1st Outsider chosen becomes an evil Fang Gu & you die instead. [+1 Outsider]"},{"id":"vigormortis","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Die","Poisoned","Ability active"],"setup":true,"name":"Vigormortis","team":"demon","ability":"Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]."},{"id":"nodashii","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Die","Poisoned"],"setup":false,"name":"No Dashii","team":"demon","ability":"Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned."},{"id":"vortox","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Die"],"setup":false,"name":"Vortox","team":"demon","ability":"Each night*, choose a player: they die. Good abilities yield false information. Each day, if no-one was executed, evil wins."},{"id":"scapegoat","edition":"tb","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Scapegoat","team":"traveler","ability":"If a player of your alignment is executed, you might be executed instead."},{"id":"gunslinger","edition":"tb","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Gunslinger","team":"traveler","ability":"Each day, after the 1st vote has been tallied, you may choose a player that voted: they die."},{"id":"beggar","edition":"tb","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Beggar","team":"traveler","ability":"You must use a vote token to vote. Dead players may choose to give you theirs. If so, you learn their alignment."},{"id":"bureaucrat","edition":"tb","firstNight":true,"otherNight":true,"reminders":["Vote x3"],"setup":false,"name":"Bureaucrat","team":"traveler","ability":"Each night, choose a player (not yourself): their vote counts as 3 votes tomorrow."},{"id":"thief","edition":"tb","firstNight":true,"otherNight":true,"reminders":["Negative vote"],"setup":false,"name":"Thief","team":"traveler","ability":"Each night, choose a player (not yourself): their vote counts negatively tomorrow."},{"id":"apprentice","edition":"bmr","firstNight":true,"otherNight":false,"reminders":["Apprentice ability"],"setup":false,"name":"Apprentice","team":"traveler","ability":"On your 1st night, you gain a Townsfolk ability (if good), or a Minion ability (if evil)."},{"id":"matron","edition":"bmr","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Matron","team":"traveler","ability":"Each day, you may choose up to 3 pairs of players to swap seats. Players may not leave their seats to talk in private."},{"id":"voudon","edition":"bmr","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Voudon","team":"traveler","ability":"Only you & the dead can vote. They don\'t need a vote token to do so. A 50% majority is not required."},{"id":"judge","edition":"bmr","firstNight":false,"otherNight":false,"reminders":["Used"],"setup":false,"name":"Judge","team":"traveler","ability":"Once per game, if another player nominated, you may choose to force the current execution to pass or fail."},{"id":"bishop","edition":"bmr","firstNight":false,"otherNight":false,"reminders":["Nominate Good","Nominate Evil"],"setup":false,"name":"Bishop","team":"traveler","ability":"Only the Storyteller can nominate. At least 1 opposite player must be nominated each day."},{"id":"butcher","edition":"snv","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Butcher","team":"traveler","ability":"Each day, after the 1st execution, you nominate again."},{"id":"bonecollector","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Used","Ability active"],"setup":false,"name":"Bone Collector","team":"traveler","ability":"Once per game, at night, choose a dead player: they regain their ability until dusk."},{"id":"harlot","edition":"snv","firstNight":false,"otherNight":true,"reminders":["Die"],"setup":false,"name":"Harlot","team":"traveler","ability":"Each night*, choose a living player: if they agree, you learn their character, but you both might die."},{"id":"barista","edition":"snv","firstNight":true,"otherNight":true,"reminders":["Ability x2","Healthy & Sober"],"setup":false,"name":"Barista","team":"traveler","ability":"Each night, until dusk, 1) a player becomes sober, healthy & gets true info, or 2) their ability works twice. They learn which."},{"id":"deviant","edition":"snv","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Deviant","team":"traveler","ability":"If you were funny today, you can not be exiled."},{"id":"balloonist","edition":"","firstNight":true,"otherNight":true,"reminders":["Seen"],"setup":true,"name":"Balloonist","team":"townsfolk","ability":"Each night, you learn 1 player of each character type, until there are no more types to learn. [+1 Outsider]"},{"id":"amnesiac","edition":"","firstNight":false,"otherNight":false,"reminders":[],"setup":false,"name":"Amnesiac","team":"townsfolk","ability":"You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are."},{"id":"cannibal","edition":"","firstNight":false,"otherNight":true,"reminders":["Ability gained","Poisoned"],"setup":false,"name":"Cannibal","team":"townsfolk","ability":"You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies this way."},{"id":"fisherman","edition":"","firstNight":false,"otherNight":false,"reminders":["Used"],"setup":false,"name":"Fisherman","team":"townsfolk","ability":"Once per game, during the day, visit the Storyteller for some advice to help you win."},{"id":"goblin","edition":"","firstNight":false,"otherNight":false,"reminders":["Claimed today"],"setup":false,"name":"Goblin","team":"minion","ability":"When nominated, you may publicly claim to be the Goblin: if you are executed that day, your team wins."},{"id":"widow","edition":"","firstNight":true,"otherNight":false,"reminders":["Poisoned","Knowing"],"setup":false,"name":"Widow","team":"minion","ability":"On your 1st night, look at the Grimoire & choose a player: they are poisoned. 1 good player knows a Widow is in play."},{"id":"leviathan","edition":"","firstNight":false,"otherNight":false,"reminders":["Good executed","Day 1","Day 2","Day 3","Day 4","Day 5"],"setup":false,"name":"Leviathan","team":"demon","ability":"All players know you are in play. After 5 days, evil wins. If more than 1 good player is executed, evil wins."}]')},d4b2:function(e,t,i){}});
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\t// install a JSONP callback for chunk loading\n \tfunction webpackJsonpCallback(data) {\n \t\tvar chunkIds = data[0];\n \t\tvar moreModules = data[1];\n \t\tvar executeModules = data[2];\n\n \t\t// add \"moreModules\" to the modules object,\n \t\t// then flag all \"chunkIds\" as loaded and fire callback\n \t\tvar moduleId, chunkId, i = 0, resolves = [];\n \t\tfor(;i < chunkIds.length; i++) {\n \t\t\tchunkId = chunkIds[i];\n \t\t\tif(Object.prototype.hasOwnProperty.call(installedChunks, chunkId) && installedChunks[chunkId]) {\n \t\t\t\tresolves.push(installedChunks[chunkId][0]);\n \t\t\t}\n \t\t\tinstalledChunks[chunkId] = 0;\n \t\t}\n \t\tfor(moduleId in moreModules) {\n \t\t\tif(Object.prototype.hasOwnProperty.call(moreModules, moduleId)) {\n \t\t\t\tmodules[moduleId] = moreModules[moduleId];\n \t\t\t}\n \t\t}\n \t\tif(parentJsonpFunction) parentJsonpFunction(data);\n\n \t\twhile(resolves.length) {\n \t\t\tresolves.shift()();\n \t\t}\n\n \t\t// add entry modules from loaded chunk to deferred list\n \t\tdeferredModules.push.apply(deferredModules, executeModules || []);\n\n \t\t// run deferred modules when all chunks ready\n \t\treturn checkDeferredModules();\n \t};\n \tfunction checkDeferredModules() {\n \t\tvar result;\n \t\tfor(var i = 0; i < deferredModules.length; i++) {\n \t\t\tvar deferredModule = deferredModules[i];\n \t\t\tvar fulfilled = true;\n \t\t\tfor(var j = 1; j < deferredModule.length; j++) {\n \t\t\t\tvar depId = deferredModule[j];\n \t\t\t\tif(installedChunks[depId] !== 0) fulfilled = false;\n \t\t\t}\n \t\t\tif(fulfilled) {\n \t\t\t\tdeferredModules.splice(i--, 1);\n \t\t\t\tresult = __webpack_require__(__webpack_require__.s = deferredModule[0]);\n \t\t\t}\n \t\t}\n\n \t\treturn result;\n \t}\n\n \t// The module cache\n \tvar installedModules = {};\n\n \t// object to store loaded and loading chunks\n \t// undefined = chunk not loaded, null = chunk preloaded/prefetched\n \t// Promise = chunk loading, 0 = chunk loaded\n \tvar installedChunks = {\n \t\t\"app\": 0\n \t};\n\n \tvar deferredModules = [];\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId]) {\n \t\t\treturn installedModules[moduleId].exports;\n \t\t}\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\ti: moduleId,\n \t\t\tl: false,\n \t\t\texports: {}\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.l = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// define getter function for harmony exports\n \t__webpack_require__.d = function(exports, name, getter) {\n \t\tif(!__webpack_require__.o(exports, name)) {\n \t\t\tObject.defineProperty(exports, name, { enumerable: true, get: getter });\n \t\t}\n \t};\n\n \t// define __esModule on exports\n \t__webpack_require__.r = function(exports) {\n \t\tif(typeof Symbol !== 'undefined' && Symbol.toStringTag) {\n \t\t\tObject.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });\n \t\t}\n \t\tObject.defineProperty(exports, '__esModule', { value: true });\n \t};\n\n \t// create a fake namespace object\n \t// mode & 1: value is a module id, require it\n \t// mode & 2: merge all properties of value into the ns\n \t// mode & 4: return value when already ns object\n \t// mode & 8|1: behave like require\n \t__webpack_require__.t = function(value, mode) {\n \t\tif(mode & 1) value = __webpack_require__(value);\n \t\tif(mode & 8) return value;\n \t\tif((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;\n \t\tvar ns = Object.create(null);\n \t\t__webpack_require__.r(ns);\n \t\tObject.defineProperty(ns, 'default', { enumerable: true, value: value });\n \t\tif(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));\n \t\treturn ns;\n \t};\n\n \t// getDefaultExport function for compatibility with non-harmony modules\n \t__webpack_require__.n = function(module) {\n \t\tvar getter = module && module.__esModule ?\n \t\t\tfunction getDefault() { return module['default']; } :\n \t\t\tfunction getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"/townsquare/\";\n\n \tvar jsonpArray = window[\"webpackJsonp\"] = window[\"webpackJsonp\"] || [];\n \tvar oldJsonpFunction = jsonpArray.push.bind(jsonpArray);\n \tjsonpArray.push = webpackJsonpCallback;\n \tjsonpArray = jsonpArray.slice();\n \tfor(var i = 0; i < jsonpArray.length; i++) webpackJsonpCallback(jsonpArray[i]);\n \tvar parentJsonpFunction = oldJsonpFunction;\n\n\n \t// add entry module to deferred list\n \tdeferredModules.push([\"56d7\",\"chunk-vendors\"]);\n \t// run deferred modules when ready\n \treturn checkDeferredModules();\n","import mod from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Modal.vue?vue&type=style&index=0&lang=scss&\"; export default mod; export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Modal.vue?vue&type=style&index=0&lang=scss&\"","import mod from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./TownSquare.vue?vue&type=style&index=0&lang=scss&\"; export default mod; export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./TownSquare.vue?vue&type=style&index=0&lang=scss&\"","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('div',{attrs:{\"id\":\"app\",\"tabindex\":\"-1\"},on:{\"keyup\":_vm.keyup}},[_c('TownInfo',{attrs:{\"players\":_vm.players,\"edition\":_vm.edition}}),_c('TownSquare',{attrs:{\"is-public\":_vm.isPublic,\"players\":_vm.players,\"roles\":_vm.roles}}),_c('Modal',{directives:[{name:\"show\",rawName:\"v-show\",value:(_vm.isEditionModalOpen),expression:\"isEditionModalOpen\"}],staticClass:\"editions\",on:{\"close\":function($event){_vm.isEditionModalOpen = false}}},[_c('h2',[_vm._v(\"Select an edition:\")]),_c('ul',{staticClass:\"editions\"},_vm._l((_vm.editions),function(edition){return _c('li',{key:edition.id,staticClass:\"edition\",class:['edition-' + edition.id],on:{\"click\":function($event){return _vm.setEdition(edition.id)}}},[_vm._v(\" \"+_vm._s(edition.name)+\" \")])}),0)]),_c('RoleSelectionModal',{attrs:{\"players\":_vm.players,\"roles\":_vm.roles,\"is-open\":_vm.isRoleModalOpen},on:{\"close\":function($event){_vm.isRoleModalOpen = false}}}),_c('div',{staticClass:\"controls\"},[_c('font-awesome-icon',{attrs:{\"icon\":\"cogs\"},on:{\"click\":function($event){_vm.isControlOpen = !_vm.isControlOpen}}}),(_vm.isControlOpen)?_c('ul',[_c('li',{on:{\"click\":_vm.togglePublic}},[_vm._v(\"Toggle \"),_c('em',[_vm._v(\"G\")]),_vm._v(\"rimoire\")]),(_vm.players.length < 20)?_c('li',{on:{\"click\":_vm.addPlayer}},[_c('em',[_vm._v(\"A\")]),_vm._v(\"dd Player \")]):_vm._e(),(_vm.players.length > 2)?_c('li',{on:{\"click\":_vm.randomizeSeatings}},[_c('em',[_vm._v(\"R\")]),_vm._v(\"andomize Seatings \")]):_vm._e(),(_vm.players.length)?_c('li',{on:{\"click\":_vm.clearPlayers}},[_vm._v(\" Clear Players \")]):_vm._e(),(_vm.players.length)?_c('li',{on:{\"click\":_vm.clearRoles}},[_vm._v(\" Clear Roles \")]):_vm._e(),(_vm.players.length > 4)?_c('li',{on:{\"click\":_vm.showEditionModal}},[_vm._v(\" Select Edition \")]):_vm._e(),(_vm.players.length > 4)?_c('li',{on:{\"click\":_vm.showRoleModal}},[_vm._v(\" Select Roles \")]):_vm._e()]):_vm._e()],1)],1)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('div',{staticClass:\"square\",class:{ public: _vm.isPublic },attrs:{\"id\":\"townsquare\"}},[_c('ul',{staticClass:\"circle\",class:['size-' + _vm.players.length]},_vm._l((_vm.players),function(player,index){return _c('Player',{key:index,attrs:{\"player\":player,\"roles\":_vm.roles,\"is-public\":_vm.isPublic},on:{\"add-reminder\":_vm.openReminderModal,\"set-role\":_vm.openRoleModal,\"remove-player\":_vm.removePlayer}})}),1),_c('Modal',{directives:[{name:\"show\",rawName:\"v-show\",value:(_vm.availableReminders.length),expression:\"availableReminders.length\"}],on:{\"close\":_vm.closeModal}},[_c('h2',[_vm._v(\"Choose a reminder token:\")]),_c('ul',{staticClass:\"reminders\"},_vm._l((_vm.availableReminders),function(reminder){return _c('li',{key:reminder.role + ' ' + reminder.name,staticClass:\"reminder\",class:[reminder.role],on:{\"click\":function($event){return _vm.addReminder(reminder)}}},[_vm._v(\" \"+_vm._s(reminder.name)+\" \")])}),0)]),_c('Modal',{directives:[{name:\"show\",rawName:\"v-show\",value:(_vm.availableRoles.length),expression:\"availableRoles.length\"}],on:{\"close\":_vm.closeModal}},[_c('h2',[_vm._v(\"Choose a new role:\")]),_c('ul',{staticClass:\"tokens\"},_vm._l((_vm.availableRoles),function(role){return _c('li',{key:role.id,staticClass:\"token\",class:[role.id, role.team],on:{\"click\":function($event){return _vm.setRole(role)}}},[_vm._v(\" \"+_vm._s(role.name)+\" \")])}),0)])],1)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('li',[_c('div',{staticClass:\"player\",class:{\n dead: _vm.player.hasDied,\n 'no-vote': _vm.player.hasVoted,\n traveler: _vm.player.role && _vm.player.role.team === 'traveler'\n }},[_c('div',{staticClass:\"shroud\",on:{\"click\":function($event){return _vm.toggleStatus()}}}),_c('div',{staticClass:\"life\",on:{\"click\":function($event){return _vm.toggleStatus()}}}),_c('div',{staticClass:\"token\",class:[_vm.player.role.id],on:{\"click\":function($event){return _vm.changeRole()}}},[(_vm.player.role.firstNight)?_c('span',{staticClass:\"leaf-left\"}):_vm._e(),(_vm.player.role.otherNight)?_c('span',{staticClass:\"leaf-right\"}):_vm._e(),(_vm.player.role.reminders && _vm.player.role.reminders.length)?_c('span',{class:['leaf-top' + _vm.player.role.reminders.length]}):_vm._e(),(_vm.player.role.setup)?_c('span',{staticClass:\"leaf-orange\"}):_vm._e(),_c('div',[_vm._v(_vm._s(_vm.player.role.name))])]),(_vm.player.role.ability)?_c('div',{staticClass:\"ability\"},[_vm._v(\" \"+_vm._s(_vm.player.role.ability)+\" \")]):_vm._e(),_c('div',{staticClass:\"name\",on:{\"click\":_vm.changeName}},[_vm._v(\" \"+_vm._s(_vm.player.name)+\" \"),_c('span',{staticClass:\"remove\",on:{\"click\":function($event){$event.stopPropagation();return _vm.$emit('remove-player', _vm.player)}}},[_c('font-awesome-icon',{attrs:{\"icon\":\"times-circle\"}})],1)])]),(_vm.player.reminders)?_vm._l((_vm.player.reminders),function(reminder){return _c('div',{key:reminder.role + ' ' + reminder.name,staticClass:\"reminder\",class:[reminder.role],on:{\"click\":function($event){return _vm.removeReminder(reminder)}}},[_vm._v(\" \"+_vm._s(reminder.name)+\" \")])}):_vm._e(),_c('div',{staticClass:\"reminder add\",on:{\"click\":function($event){return _vm.$emit('add-reminder', _vm.player)}}})],2)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\n
\n
\n \n \n
\n \n \n \n \n
{{ player.role.name }}
\n
\n
\n {{ player.role.ability }}\n
\n
\n {{ player.name }}\n \n \n \n
\n
\n \n
\n {{ reminder.name }}\n
\n \n \n
\n\n\n\n\n\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Player.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Player.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Player.vue?vue&type=template&id=d8bedce8&\"\nimport script from \"./Player.vue?vue&type=script&lang=js&\"\nexport * from \"./Player.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Player.vue?vue&type=style&index=0&lang=scss&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('transition',{attrs:{\"name\":\"modal-fade\"}},[_c('div',{staticClass:\"modal-backdrop\",on:{\"click\":_vm.close}},[_c('div',{staticClass:\"modal\",attrs:{\"role\":\"dialog\",\"aria-labelledby\":\"modalTitle\",\"aria-describedby\":\"modalDescription\"},on:{\"click\":function($event){$event.stopPropagation();}}},[_vm._t(\"default\")],2)])])}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","\n \n
\n
\n \n
\n
\n \n\n\n\n\n\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Modal.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Modal.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./Modal.vue?vue&type=template&id=fbb05690&\"\nimport script from \"./Modal.vue?vue&type=script&lang=js&\"\nexport * from \"./Modal.vue?vue&type=script&lang=js&\"\nimport style0 from \"./Modal.vue?vue&type=style&index=0&lang=scss&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","\n
\n \n \n\n\n\n\n\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./RoleSelectionModal.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./RoleSelectionModal.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./RoleSelectionModal.vue?vue&type=template&id=13f7c915&\"\nimport script from \"./RoleSelectionModal.vue?vue&type=script&lang=js&\"\nexport * from \"./RoleSelectionModal.vue?vue&type=script&lang=js&\"\nimport style0 from \"./RoleSelectionModal.vue?vue&type=style&index=0&lang=scss&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","\n
\n \n \n\n \n
Select an edition:
\n
\n
\n {{ edition.name }}\n
\n
\n \n\n \n\n
\n \n
\n
Toggle Grimoire
\n
\n Add Player\n
\n
2\">\n Randomize Seatings\n
\n
\n Clear Players\n
\n
\n Clear Roles\n
\n
4\">\n Select Edition\n
\n
4\">\n Select Roles\n
\n
\n
\n
\n\n\n\n\n\n","import mod from \"-!../node_modules/cache-loader/dist/cjs.js??ref--0-0!../node_modules/vue-loader/lib/index.js??vue-loader-options!./App.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../node_modules/cache-loader/dist/cjs.js??ref--0-0!../node_modules/vue-loader/lib/index.js??vue-loader-options!./App.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./App.vue?vue&type=template&id=73ea261e&\"\nimport script from \"./App.vue?vue&type=script&lang=js&\"\nexport * from \"./App.vue?vue&type=script&lang=js&\"\nimport style0 from \"./App.vue?vue&type=style&index=0&lang=scss&\"\n\n\n/* normalize component */\nimport normalizer from \"!../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","import Vue from \"vue\";\nimport App from \"./App\";\nimport { library } from \"@fortawesome/fontawesome-svg-core\";\nimport {\n faUsers,\n faHeartbeat,\n faVoteYea,\n faUserFriends,\n faUser,\n faTimesCircle,\n faCogs\n} from \"@fortawesome/free-solid-svg-icons\";\nimport { FontAwesomeIcon } from \"@fortawesome/vue-fontawesome\";\n\nlibrary.add(\n faUsers,\n faHeartbeat,\n faVoteYea,\n faUserFriends,\n faUser,\n faTimesCircle,\n faCogs\n);\n\nVue.component(\"font-awesome-icon\", FontAwesomeIcon);\n\nVue.config.productionTip = false;\n\nnew Vue({\n render: h => h(App)\n}).$mount(\"#app\");\n","import mod from \"-!../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../node_modules/cache-loader/dist/cjs.js??ref--0-0!../node_modules/vue-loader/lib/index.js??vue-loader-options!./App.vue?vue&type=style&index=0&lang=scss&\"; export default mod; export * from \"-!../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../node_modules/cache-loader/dist/cjs.js??ref--0-0!../node_modules/vue-loader/lib/index.js??vue-loader-options!./App.vue?vue&type=style&index=0&lang=scss&\"","import mod from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Player.vue?vue&type=style&index=0&lang=scss&\"; export default mod; export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Player.vue?vue&type=style&index=0&lang=scss&\"","import mod from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./RoleSelectionModal.vue?vue&type=style&index=0&lang=scss&\"; export default mod; export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./RoleSelectionModal.vue?vue&type=style&index=0&lang=scss&\"","import mod from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./TownInfo.vue?vue&type=style&index=0&lang=scss&\"; export default mod; export * from \"-!../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--8-oneOf-1-0!../../node_modules/css-loader/dist/cjs.js??ref--8-oneOf-1-1!../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../node_modules/postcss-loader/src/index.js??ref--8-oneOf-1-2!../../node_modules/sass-loader/dist/cjs.js??ref--8-oneOf-1-3!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./TownInfo.vue?vue&type=style&index=0&lang=scss&\""],"sourceRoot":""}
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