mirror of
				https://github.com/bra1n/townsquare.git
				synced 2025-10-21 16:55:12 +00:00 
			
		
		
		
	Merge branch 'develop' into animation_toggle
This commit is contained in:
		
						commit
						d50a90de21
					
				
					 18 changed files with 181 additions and 75 deletions
				
			
		
							
								
								
									
										1
									
								
								.github/workflows/changelog-check.yml
									
										
									
									
										vendored
									
									
								
							
							
						
						
									
										1
									
								
								.github/workflows/changelog-check.yml
									
										
									
									
										vendored
									
									
								
							| 
						 | 
					@ -4,6 +4,7 @@ on:
 | 
				
			||||||
    types: [assigned, opened, synchronize, reopened, labeled, unlabeled]
 | 
					    types: [assigned, opened, synchronize, reopened, labeled, unlabeled]
 | 
				
			||||||
    branches:
 | 
					    branches:
 | 
				
			||||||
      - main
 | 
					      - main
 | 
				
			||||||
 | 
					      - develop
 | 
				
			||||||
jobs:
 | 
					jobs:
 | 
				
			||||||
  build:
 | 
					  build:
 | 
				
			||||||
    name: Check Actions
 | 
					    name: Check Actions
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										4
									
								
								.github/workflows/codeql-analysis.yml
									
										
									
									
										vendored
									
									
								
							
							
						
						
									
										4
									
								
								.github/workflows/codeql-analysis.yml
									
										
									
									
										vendored
									
									
								
							| 
						 | 
					@ -13,10 +13,10 @@ name: "CodeQL"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
on:
 | 
					on:
 | 
				
			||||||
  push:
 | 
					  push:
 | 
				
			||||||
    branches: [ main ]
 | 
					    branches: [ main, develop ]
 | 
				
			||||||
  pull_request:
 | 
					  pull_request:
 | 
				
			||||||
    # The branches below must be a subset of the branches above
 | 
					    # The branches below must be a subset of the branches above
 | 
				
			||||||
    branches: [ main ]
 | 
					    branches: [ main, develop ]
 | 
				
			||||||
  schedule:
 | 
					  schedule:
 | 
				
			||||||
    - cron: '27 22 * * 1'
 | 
					    - cron: '27 22 * * 1'
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1,14 +1,15 @@
 | 
				
			||||||
# Release Notes
 | 
					# Release Notes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
### Version 2.13.0
 | 
					 | 
				
			||||||
- added global animation toggle for better performance
 | 
					- added global animation toggle for better performance
 | 
				
			||||||
 | 
					- added record vote history toggle to session menu, and clear vote history button
 | 
				
			||||||
 | 
					- add support for custom Fabled characters
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---
 | 
					---
 | 
				
			||||||
 | 
					
 | 
				
			||||||
### Version 2.12.0
 | 
					### Version 2.12.0
 | 
				
			||||||
- tweak reference sheet to better fit screen in single column layout
 | 
					- tweak reference sheet to better fit screen in single column layout
 | 
				
			||||||
- add warning icon overlay for setup roles on character assignment modal
 | 
					- add warning icon overlay for setup roles on character assignment modal
 | 
				
			||||||
- added Heretic and Marionette plus King and Choirboy to list of available characters
 | 
					- added Heretic and Marionette plus King/Choirboy and the Gangster to list of available characters
 | 
				
			||||||
 | 
					
 | 
				
			||||||
---
 | 
					---
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -19,6 +19,9 @@ Before submitting your contribution, please make sure to take a moment and read
 | 
				
			||||||
 | 
					
 | 
				
			||||||
- The `main` branch is what is currently deployed to the website. All development should be done in dedicated branches.
 | 
					- The `main` branch is what is currently deployed to the website. All development should be done in dedicated branches.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					- The `develop` branch contains the changes that will be deployed to main next. In order to prepare a release, development
 | 
				
			||||||
 | 
					  branches should have their Pull Request against `develop` and only releases should be merged from `develop` into `main`. 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
- Work in the `src` folder and **DO NOT** checkin `dist` in the commits.
 | 
					- Work in the `src` folder and **DO NOT** checkin `dist` in the commits.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
- It's OK to have multiple small commits as you work on the PR - GitHub will automatically squash it before merging.
 | 
					- It's OK to have multiple small commits as you work on the PR - GitHub will automatically squash it before merging.
 | 
				
			||||||
| 
						 | 
					@ -31,6 +34,9 @@ Before submitting your contribution, please make sure to take a moment and read
 | 
				
			||||||
  - If you are resolving a special issue, add `(fix #xxxx[,#xxxx])` (#xxxx is the issue id) in your PR title for a better release log, e.g. `update entities encoding/decoding (fix #3899)`.
 | 
					  - If you are resolving a special issue, add `(fix #xxxx[,#xxxx])` (#xxxx is the issue id) in your PR title for a better release log, e.g. `update entities encoding/decoding (fix #3899)`.
 | 
				
			||||||
  - Provide a detailed description of the bug in the PR. Live demo preferred.
 | 
					  - Provide a detailed description of the bug in the PR. Live demo preferred.
 | 
				
			||||||
  
 | 
					  
 | 
				
			||||||
 | 
					- You'll need to update the `CHANGELOG.md` with a description of your changes before you open a pull request and your code
 | 
				
			||||||
 | 
					  should pass the lint check.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## Development Setup
 | 
					## Development Setup
 | 
				
			||||||
 | 
					
 | 
				
			||||||
You will need [Node.js](http://nodejs.org) **version 8+** and a Chrome browser.
 | 
					You will need [Node.js](http://nodejs.org) **version 8+** and a Chrome browser.
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -96,7 +96,8 @@ For base game characters, it is sufficient to only provide the ID, similar to wh
 | 
				
			||||||
- **remindersGlobal**: global reminder tokens that will always be available, no matter if the character is assigned to a player or not
 | 
					- **remindersGlobal**: global reminder tokens that will always be available, no matter if the character is assigned to a player or not
 | 
				
			||||||
- **setup**: whether this token affects setup (orange leaf), like the Drunk or Baron
 | 
					- **setup**: whether this token affects setup (orange leaf), like the Drunk or Baron
 | 
				
			||||||
- **name**: the displayed name of this character
 | 
					- **name**: the displayed name of this character
 | 
				
			||||||
- **team**: the team of the character, has to be one of `townsfolk`, `outsider`, `minion`, `demon` or `traveler`
 | 
					- **team**: the team of the character, has to be one of `townsfolk`, `outsider`, `minion`, `demon`, `traveler` or `fabled`<br>
 | 
				
			||||||
 | 
					  _Note_: if you create a custom Fabled character, it will be automatically added to the game when the custom script is loaded
 | 
				
			||||||
- **ability**: the displayed ability text of the character
 | 
					- **ability**: the displayed ability text of the character
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## [Code of Conduct](CODE_OF_CONDUCT.md)
 | 
					## [Code of Conduct](CODE_OF_CONDUCT.md)
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										16
									
								
								package-lock.json
									
										
									
										generated
									
									
									
								
							
							
						
						
									
										16
									
								
								package-lock.json
									
										
									
										generated
									
									
									
								
							| 
						 | 
					@ -1,11 +1,11 @@
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
  "name": "townsquare",
 | 
					  "name": "townsquare",
 | 
				
			||||||
  "version": "2.12.0",
 | 
					  "version": "2.13.0",
 | 
				
			||||||
  "lockfileVersion": 2,
 | 
					  "lockfileVersion": 2,
 | 
				
			||||||
  "requires": true,
 | 
					  "requires": true,
 | 
				
			||||||
  "packages": {
 | 
					  "packages": {
 | 
				
			||||||
    "": {
 | 
					    "": {
 | 
				
			||||||
      "version": "2.12.0",
 | 
					      "version": "2.13.0",
 | 
				
			||||||
      "license": "GPL-3.0",
 | 
					      "license": "GPL-3.0",
 | 
				
			||||||
      "dependencies": {
 | 
					      "dependencies": {
 | 
				
			||||||
        "@fortawesome/fontawesome-svg-core": "^1.2.32",
 | 
					        "@fortawesome/fontawesome-svg-core": "^1.2.32",
 | 
				
			||||||
| 
						 | 
					@ -1628,9 +1628,9 @@
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    "node_modules/cacache/node_modules/ssri": {
 | 
					    "node_modules/cacache/node_modules/ssri": {
 | 
				
			||||||
      "version": "6.0.1",
 | 
					      "version": "6.0.2",
 | 
				
			||||||
      "resolved": "https://registry.npmjs.org/ssri/-/ssri-6.0.1.tgz",
 | 
					      "resolved": "https://registry.npmjs.org/ssri/-/ssri-6.0.2.tgz",
 | 
				
			||||||
      "integrity": "sha512-3Wge10hNcT1Kur4PDFwEieXSCMCJs/7WvSACcrMYrNp+b8kDL1/0wJch5Ni2WrtwEa2IO8OsVfeKIciKCDx/QA==",
 | 
					      "integrity": "sha512-cepbSq/neFK7xB6A50KHN0xHDotYzq58wWCa5LeWqnPrHG8GzfEjO/4O8kpmcGW+oaxkvhEJCWgbgNk4/ZV93Q==",
 | 
				
			||||||
      "dependencies": {
 | 
					      "dependencies": {
 | 
				
			||||||
        "figgy-pudding": "^3.5.1"
 | 
					        "figgy-pudding": "^3.5.1"
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
| 
						 | 
					@ -13477,9 +13477,9 @@
 | 
				
			||||||
      },
 | 
					      },
 | 
				
			||||||
      "dependencies": {
 | 
					      "dependencies": {
 | 
				
			||||||
        "ssri": {
 | 
					        "ssri": {
 | 
				
			||||||
          "version": "6.0.1",
 | 
					          "version": "6.0.2",
 | 
				
			||||||
          "resolved": "https://registry.npmjs.org/ssri/-/ssri-6.0.1.tgz",
 | 
					          "resolved": "https://registry.npmjs.org/ssri/-/ssri-6.0.2.tgz",
 | 
				
			||||||
          "integrity": "sha512-3Wge10hNcT1Kur4PDFwEieXSCMCJs/7WvSACcrMYrNp+b8kDL1/0wJch5Ni2WrtwEa2IO8OsVfeKIciKCDx/QA==",
 | 
					          "integrity": "sha512-cepbSq/neFK7xB6A50KHN0xHDotYzq58wWCa5LeWqnPrHG8GzfEjO/4O8kpmcGW+oaxkvhEJCWgbgNk4/ZV93Q==",
 | 
				
			||||||
          "requires": {
 | 
					          "requires": {
 | 
				
			||||||
            "figgy-pudding": "^3.5.1"
 | 
					            "figgy-pudding": "^3.5.1"
 | 
				
			||||||
          }
 | 
					          }
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1,6 +1,6 @@
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
  "name": "townsquare",
 | 
					  "name": "townsquare",
 | 
				
			||||||
  "version": "2.12.0",
 | 
					  "version": "2.13.0",
 | 
				
			||||||
  "description": "Blood on the Clocktower Town Square",
 | 
					  "description": "Blood on the Clocktower Town Square",
 | 
				
			||||||
  "author": "Steffen Baumgart",
 | 
					  "author": "Steffen Baumgart",
 | 
				
			||||||
  "scripts": {
 | 
					  "scripts": {
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -113,7 +113,7 @@ export default {
 | 
				
			||||||
          this.$store.commit("toggleModal", "roles");
 | 
					          this.$store.commit("toggleModal", "roles");
 | 
				
			||||||
          break;
 | 
					          break;
 | 
				
			||||||
        case "v":
 | 
					        case "v":
 | 
				
			||||||
          if (this.session.voteHistory.length) {
 | 
					          if (this.session.voteHistory.length || !this.session.isSpectator) {
 | 
				
			||||||
            this.$store.commit("toggleModal", "voteHistory");
 | 
					            this.$store.commit("toggleModal", "voteHistory");
 | 
				
			||||||
          }
 | 
					          }
 | 
				
			||||||
          break;
 | 
					          break;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								src/assets/icons/fabled.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								src/assets/icons/fabled.png
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 136 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								src/assets/icons/gangster.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								src/assets/icons/gangster.png
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 130 KiB  | 
| 
						 | 
					@ -60,13 +60,14 @@
 | 
				
			||||||
          </li>
 | 
					          </li>
 | 
				
			||||||
          <li @click="toggleNightOrder" v-if="players.length">
 | 
					          <li @click="toggleNightOrder" v-if="players.length">
 | 
				
			||||||
            Night order
 | 
					            Night order
 | 
				
			||||||
            <em
 | 
					            <em>
 | 
				
			||||||
              ><font-awesome-icon
 | 
					              <font-awesome-icon
 | 
				
			||||||
                :icon="[
 | 
					                :icon="[
 | 
				
			||||||
                  'fas',
 | 
					                  'fas',
 | 
				
			||||||
                  grimoire.isNightOrder ? 'check-square' : 'square'
 | 
					                  grimoire.isNightOrder ? 'check-square' : 'square'
 | 
				
			||||||
                ]"
 | 
					                ]"
 | 
				
			||||||
            /></em>
 | 
					              />
 | 
				
			||||||
 | 
					            </em>
 | 
				
			||||||
          </li>
 | 
					          </li>
 | 
				
			||||||
          <li v-if="players.length">
 | 
					          <li v-if="players.length">
 | 
				
			||||||
            Zoom
 | 
					            Zoom
 | 
				
			||||||
| 
						 | 
					@ -138,10 +139,10 @@
 | 
				
			||||||
              <em><font-awesome-icon icon="theater-masks"/></em>
 | 
					              <em><font-awesome-icon icon="theater-masks"/></em>
 | 
				
			||||||
            </li>
 | 
					            </li>
 | 
				
			||||||
            <li
 | 
					            <li
 | 
				
			||||||
              v-if="session.voteHistory.length"
 | 
					              v-if="session.voteHistory.length || !session.isSpectator"
 | 
				
			||||||
              @click="toggleModal('voteHistory')"
 | 
					              @click="toggleModal('voteHistory')"
 | 
				
			||||||
            >
 | 
					            >
 | 
				
			||||||
              Nomination history<em>[V]</em>
 | 
					              Vote history<em>[V]</em>
 | 
				
			||||||
            </li>
 | 
					            </li>
 | 
				
			||||||
            <li @click="leaveSession">
 | 
					            <li @click="leaveSession">
 | 
				
			||||||
              Leave Session
 | 
					              Leave Session
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -115,6 +115,7 @@ export default {
 | 
				
			||||||
.maximized {
 | 
					.maximized {
 | 
				
			||||||
  background: rgba(0, 0, 0, 0.95);
 | 
					  background: rgba(0, 0, 0, 0.95);
 | 
				
			||||||
  padding: 0;
 | 
					  padding: 0;
 | 
				
			||||||
 | 
					  border-radius: 0;
 | 
				
			||||||
  height: 100%;
 | 
					  height: 100%;
 | 
				
			||||||
  width: 100%;
 | 
					  width: 100%;
 | 
				
			||||||
  max-width: 100%;
 | 
					  max-width: 100%;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1,17 +1,36 @@
 | 
				
			||||||
<template>
 | 
					<template>
 | 
				
			||||||
  <Modal
 | 
					  <Modal
 | 
				
			||||||
    class="vote-history"
 | 
					    class="vote-history"
 | 
				
			||||||
    v-if="modals.voteHistory && session.voteHistory"
 | 
					    v-if="modals.voteHistory && (session.voteHistory || !session.isSpectator)"
 | 
				
			||||||
    @close="toggleModal('voteHistory')"
 | 
					    @close="toggleModal('voteHistory')"
 | 
				
			||||||
  >
 | 
					  >
 | 
				
			||||||
    <font-awesome-icon
 | 
					    <font-awesome-icon
 | 
				
			||||||
      @click="clearVoteHistory"
 | 
					      @click="clearVoteHistory"
 | 
				
			||||||
      icon="trash-alt"
 | 
					      icon="trash-alt"
 | 
				
			||||||
      class="clear"
 | 
					      class="clear"
 | 
				
			||||||
      title="Clear history"
 | 
					      title="Clear vote history"
 | 
				
			||||||
 | 
					      v-if="session.isSpectator"
 | 
				
			||||||
    />
 | 
					    />
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    <h3>Nomination history</h3>
 | 
					    <h3>Vote history</h3>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    <template v-if="!session.isSpectator">
 | 
				
			||||||
 | 
					      <div class="options">
 | 
				
			||||||
 | 
					        <div class="option" @click="setRecordVoteHistory">
 | 
				
			||||||
 | 
					          <font-awesome-icon
 | 
				
			||||||
 | 
					            :icon="[
 | 
				
			||||||
 | 
					              'fas',
 | 
				
			||||||
 | 
					              session.isVoteHistoryAllowed ? 'check-square' : 'square'
 | 
				
			||||||
 | 
					            ]"
 | 
				
			||||||
 | 
					          />
 | 
				
			||||||
 | 
					          Accessible to players
 | 
				
			||||||
 | 
					        </div>
 | 
				
			||||||
 | 
					        <div class="option" @click="clearVoteHistory">
 | 
				
			||||||
 | 
					          <font-awesome-icon icon="trash-alt" />
 | 
				
			||||||
 | 
					          Clear for everyone
 | 
				
			||||||
 | 
					        </div>
 | 
				
			||||||
 | 
					      </div>
 | 
				
			||||||
 | 
					    </template>
 | 
				
			||||||
    <table>
 | 
					    <table>
 | 
				
			||||||
      <thead>
 | 
					      <thead>
 | 
				
			||||||
        <tr>
 | 
					        <tr>
 | 
				
			||||||
| 
						 | 
					@ -79,8 +98,16 @@ export default {
 | 
				
			||||||
    ...mapState(["session", "modals"])
 | 
					    ...mapState(["session", "modals"])
 | 
				
			||||||
  },
 | 
					  },
 | 
				
			||||||
  methods: {
 | 
					  methods: {
 | 
				
			||||||
    ...mapMutations(["toggleModal"]),
 | 
					    clearVoteHistory() {
 | 
				
			||||||
    ...mapMutations("session", ["clearVoteHistory"])
 | 
					      this.$store.commit("session/clearVoteHistory");
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    setRecordVoteHistory() {
 | 
				
			||||||
 | 
					      this.$store.commit(
 | 
				
			||||||
 | 
					        "session/setVoteHistoryAllowed",
 | 
				
			||||||
 | 
					        !this.session.isVoteHistoryAllowed
 | 
				
			||||||
 | 
					      );
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					    ...mapMutations(["toggleModal"])
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
</script>
 | 
					</script>
 | 
				
			||||||
| 
						 | 
					@ -98,6 +125,24 @@ export default {
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.options {
 | 
				
			||||||
 | 
					  display: flex;
 | 
				
			||||||
 | 
					  justify-content: center;
 | 
				
			||||||
 | 
					  align-items: center;
 | 
				
			||||||
 | 
					  justify-content: center;
 | 
				
			||||||
 | 
					  align-content: center;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					.option {
 | 
				
			||||||
 | 
					  color: white;
 | 
				
			||||||
 | 
					  text-decoration: none;
 | 
				
			||||||
 | 
					  margin: 0 15px;
 | 
				
			||||||
 | 
					  &:hover {
 | 
				
			||||||
 | 
					    color: red;
 | 
				
			||||||
 | 
					    cursor: pointer;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
h3 {
 | 
					h3 {
 | 
				
			||||||
  margin: 0 40px 0 10px;
 | 
					  margin: 0 40px 0 10px;
 | 
				
			||||||
  svg {
 | 
					  svg {
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1484,6 +1484,19 @@
 | 
				
			||||||
        "Good player executed"],
 | 
					        "Good player executed"],
 | 
				
			||||||
    "setup": false,
 | 
					    "setup": false,
 | 
				
			||||||
    "ability": "If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins."
 | 
					    "ability": "If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins."
 | 
				
			||||||
 | 
					  },
 | 
				
			||||||
 | 
					  {
 | 
				
			||||||
 | 
					    "id": "gangster",
 | 
				
			||||||
 | 
					    "name": "Gangster",
 | 
				
			||||||
 | 
					    "edition": "",
 | 
				
			||||||
 | 
					    "team": "traveler",
 | 
				
			||||||
 | 
					    "firstNight": 0,
 | 
				
			||||||
 | 
					    "firstNightReminder": "",
 | 
				
			||||||
 | 
					    "otherNight": 0,
 | 
				
			||||||
 | 
					    "otherNightReminder": "",
 | 
				
			||||||
 | 
					    "reminders": [],
 | 
				
			||||||
 | 
					    "setup": false,
 | 
				
			||||||
 | 
					    "ability": "Once per day, you may choose to kill a living neighbour, if your other living neighbour agrees."
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
]
 | 
					]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -164,8 +164,7 @@ export default new Vuex.Store({
 | 
				
			||||||
     * @param roles Array of role IDs or full role definitions
 | 
					     * @param roles Array of role IDs or full role definitions
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    setCustomRoles(state, roles) {
 | 
					    setCustomRoles(state, roles) {
 | 
				
			||||||
      state.roles = new Map(
 | 
					      const processedRoles = roles
 | 
				
			||||||
        roles
 | 
					 | 
				
			||||||
        // replace numerical role object keys with matching key names
 | 
					        // replace numerical role object keys with matching key names
 | 
				
			||||||
        .map(role => {
 | 
					        .map(role => {
 | 
				
			||||||
          if (role[0]) {
 | 
					          if (role[0]) {
 | 
				
			||||||
| 
						 | 
					@ -201,17 +200,26 @@ export default new Vuex.Store({
 | 
				
			||||||
              townsfolk: "good",
 | 
					              townsfolk: "good",
 | 
				
			||||||
              outsider: "outsider",
 | 
					              outsider: "outsider",
 | 
				
			||||||
              minion: "minion",
 | 
					              minion: "minion",
 | 
				
			||||||
                demon: "evil"
 | 
					              demon: "evil",
 | 
				
			||||||
 | 
					              fabled: "fabled"
 | 
				
			||||||
            }[role.team] || "custom";
 | 
					            }[role.team] || "custom";
 | 
				
			||||||
          return role;
 | 
					          return role;
 | 
				
			||||||
        })
 | 
					        })
 | 
				
			||||||
        // filter out roles that don't match an existing role and also don't have name/ability/team
 | 
					        // filter out roles that don't match an existing role and also don't have name/ability/team
 | 
				
			||||||
        .filter(role => role.name && role.ability && role.team)
 | 
					        .filter(role => role.name && role.ability && role.team)
 | 
				
			||||||
        // sort by team
 | 
					        // sort by team
 | 
				
			||||||
          .sort((a, b) => b.team.localeCompare(a.team))
 | 
					        .sort((a, b) => b.team.localeCompare(a.team));
 | 
				
			||||||
          // convert to Map
 | 
					      // convert to Map without Fabled
 | 
				
			||||||
 | 
					      state.roles = new Map(
 | 
				
			||||||
 | 
					        processedRoles
 | 
				
			||||||
 | 
					          .filter(role => role.team !== "fabled")
 | 
				
			||||||
          .map(role => [role.id, role])
 | 
					          .map(role => [role.id, role])
 | 
				
			||||||
      );
 | 
					      );
 | 
				
			||||||
 | 
					      // update Fabled to include custom Fabled from this script
 | 
				
			||||||
 | 
					      state.fabled = new Map([
 | 
				
			||||||
 | 
					        ...processedRoles.filter(r => r.team === "fabled").map(r => [r.id, r]),
 | 
				
			||||||
 | 
					        ...fabledJSON.map(role => [role.id, role])
 | 
				
			||||||
 | 
					      ]);
 | 
				
			||||||
      // update extraTravelers map to only show travelers not in this script
 | 
					      // update extraTravelers map to only show travelers not in this script
 | 
				
			||||||
      state.otherTravelers = new Map(
 | 
					      state.otherTravelers = new Map(
 | 
				
			||||||
        rolesJSON
 | 
					        rolesJSON
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -25,6 +25,7 @@ const state = () => ({
 | 
				
			||||||
  votingSpeed: 3000,
 | 
					  votingSpeed: 3000,
 | 
				
			||||||
  isVoteInProgress: false,
 | 
					  isVoteInProgress: false,
 | 
				
			||||||
  voteHistory: [],
 | 
					  voteHistory: [],
 | 
				
			||||||
 | 
					  isVoteHistoryAllowed: true,
 | 
				
			||||||
  isRolesDistributed: false
 | 
					  isRolesDistributed: false
 | 
				
			||||||
});
 | 
					});
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -45,6 +46,7 @@ const mutations = {
 | 
				
			||||||
  setPing: set("ping"),
 | 
					  setPing: set("ping"),
 | 
				
			||||||
  setVotingSpeed: set("votingSpeed"),
 | 
					  setVotingSpeed: set("votingSpeed"),
 | 
				
			||||||
  setVoteInProgress: set("isVoteInProgress"),
 | 
					  setVoteInProgress: set("isVoteInProgress"),
 | 
				
			||||||
 | 
					  setVoteHistoryAllowed: set("isVoteHistoryAllowed"),
 | 
				
			||||||
  claimSeat: set("claimedSeat"),
 | 
					  claimSeat: set("claimedSeat"),
 | 
				
			||||||
  distributeRoles: set("isRolesDistributed"),
 | 
					  distributeRoles: set("isRolesDistributed"),
 | 
				
			||||||
  setSessionId(state, sessionId) {
 | 
					  setSessionId(state, sessionId) {
 | 
				
			||||||
| 
						 | 
					@ -70,6 +72,7 @@ const mutations = {
 | 
				
			||||||
   * @param players
 | 
					   * @param players
 | 
				
			||||||
   */
 | 
					   */
 | 
				
			||||||
  addHistory(state, players) {
 | 
					  addHistory(state, players) {
 | 
				
			||||||
 | 
					    if (!state.isVoteHistoryAllowed && state.isSpectator) return;
 | 
				
			||||||
    if (!state.nomination || state.lockedVote <= players.length) return;
 | 
					    if (!state.nomination || state.lockedVote <= players.length) return;
 | 
				
			||||||
    const isBanishment = players[state.nomination[1]].role.team === "traveler";
 | 
					    const isBanishment = players[state.nomination[1]].role.team === "traveler";
 | 
				
			||||||
    state.voteHistory.push({
 | 
					    state.voteHistory.push({
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -42,8 +42,8 @@ module.exports = store => {
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
  if (localStorage.fabled !== undefined) {
 | 
					  if (localStorage.fabled !== undefined) {
 | 
				
			||||||
    store.commit("players/setFabled", {
 | 
					    store.commit("players/setFabled", {
 | 
				
			||||||
      fabled: JSON.parse(localStorage.fabled).map(id =>
 | 
					      fabled: JSON.parse(localStorage.fabled).map(
 | 
				
			||||||
        store.state.fabled.get(id)
 | 
					        fabled => store.state.fabled.get(fabled.id) || fabled
 | 
				
			||||||
      )
 | 
					      )
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
| 
						 | 
					@ -137,7 +137,11 @@ module.exports = store => {
 | 
				
			||||||
      case "players/setFabled":
 | 
					      case "players/setFabled":
 | 
				
			||||||
        localStorage.setItem(
 | 
					        localStorage.setItem(
 | 
				
			||||||
          "fabled",
 | 
					          "fabled",
 | 
				
			||||||
          JSON.stringify(state.players.fabled.map(({ id }) => id))
 | 
					          JSON.stringify(
 | 
				
			||||||
 | 
					            state.players.fabled.map(fabled =>
 | 
				
			||||||
 | 
					              fabled.isCustom ? fabled : { id: fabled.id }
 | 
				
			||||||
 | 
					            )
 | 
				
			||||||
 | 
					          )
 | 
				
			||||||
        );
 | 
					        );
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
      case "players/add":
 | 
					      case "players/add":
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -172,6 +172,11 @@ class LiveSession {
 | 
				
			||||||
        if (!this._isSpectator) return;
 | 
					        if (!this._isSpectator) return;
 | 
				
			||||||
        this._store.commit("toggleNight", params);
 | 
					        this._store.commit("toggleNight", params);
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
 | 
					      case "isVoteHistoryAllowed":
 | 
				
			||||||
 | 
					        if (!this._isSpectator) return;
 | 
				
			||||||
 | 
					        this._store.commit("session/setVoteHistoryAllowed", params);
 | 
				
			||||||
 | 
					        this._store.commit("session/clearVoteHistory");
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
      case "votingSpeed":
 | 
					      case "votingSpeed":
 | 
				
			||||||
        if (!this._isSpectator) return;
 | 
					        if (!this._isSpectator) return;
 | 
				
			||||||
        this._store.commit("session/setVotingSpeed", params);
 | 
					        this._store.commit("session/setVotingSpeed", params);
 | 
				
			||||||
| 
						 | 
					@ -268,11 +273,12 @@ class LiveSession {
 | 
				
			||||||
      this._sendDirect(playerId, "gs", {
 | 
					      this._sendDirect(playerId, "gs", {
 | 
				
			||||||
        gamestate: this._gamestate,
 | 
					        gamestate: this._gamestate,
 | 
				
			||||||
        isNight: grimoire.isNight,
 | 
					        isNight: grimoire.isNight,
 | 
				
			||||||
 | 
					        isVoteHistoryAllowed: session.isVoteHistoryAllowed,
 | 
				
			||||||
        nomination: session.nomination,
 | 
					        nomination: session.nomination,
 | 
				
			||||||
        votingSpeed: session.votingSpeed,
 | 
					        votingSpeed: session.votingSpeed,
 | 
				
			||||||
        lockedVote: session.lockedVote,
 | 
					        lockedVote: session.lockedVote,
 | 
				
			||||||
        isVoteInProgress: session.isVoteInProgress,
 | 
					        isVoteInProgress: session.isVoteInProgress,
 | 
				
			||||||
        fabled: fabled.map(({ id }) => id),
 | 
					        fabled: fabled.map(f => (f.isCustom ? f : { id: f.id })),
 | 
				
			||||||
        ...(session.nomination ? { votes: session.votes } : {})
 | 
					        ...(session.nomination ? { votes: session.votes } : {})
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
| 
						 | 
					@ -289,6 +295,7 @@ class LiveSession {
 | 
				
			||||||
      gamestate,
 | 
					      gamestate,
 | 
				
			||||||
      isLightweight,
 | 
					      isLightweight,
 | 
				
			||||||
      isNight,
 | 
					      isNight,
 | 
				
			||||||
 | 
					      isVoteHistoryAllowed,
 | 
				
			||||||
      nomination,
 | 
					      nomination,
 | 
				
			||||||
      votingSpeed,
 | 
					      votingSpeed,
 | 
				
			||||||
      votes,
 | 
					      votes,
 | 
				
			||||||
| 
						 | 
					@ -340,6 +347,7 @@ class LiveSession {
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    if (!isLightweight) {
 | 
					    if (!isLightweight) {
 | 
				
			||||||
      this._store.commit("toggleNight", !!isNight);
 | 
					      this._store.commit("toggleNight", !!isNight);
 | 
				
			||||||
 | 
					      this._store.commit("session/setVoteHistoryAllowed", isVoteHistoryAllowed);
 | 
				
			||||||
      this._store.commit("session/nomination", {
 | 
					      this._store.commit("session/nomination", {
 | 
				
			||||||
        nomination,
 | 
					        nomination,
 | 
				
			||||||
        votes,
 | 
					        votes,
 | 
				
			||||||
| 
						 | 
					@ -348,7 +356,7 @@ class LiveSession {
 | 
				
			||||||
        isVoteInProgress
 | 
					        isVoteInProgress
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
      this._store.commit("players/setFabled", {
 | 
					      this._store.commit("players/setFabled", {
 | 
				
			||||||
        fabled: fabled.map(id => this._store.state.fabled.get(id))
 | 
					        fabled: fabled.map(f => this._store.state.fabled.get(f.id) || f)
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
| 
						 | 
					@ -407,7 +415,7 @@ class LiveSession {
 | 
				
			||||||
    const { fabled } = this._store.state.players;
 | 
					    const { fabled } = this._store.state.players;
 | 
				
			||||||
    this._send(
 | 
					    this._send(
 | 
				
			||||||
      "fabled",
 | 
					      "fabled",
 | 
				
			||||||
      fabled.map(({ id }) => id)
 | 
					      fabled.map(f => (f.isCustom ? f : { id: f.id }))
 | 
				
			||||||
    );
 | 
					    );
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -419,7 +427,7 @@ class LiveSession {
 | 
				
			||||||
  _updateFabled(fabled) {
 | 
					  _updateFabled(fabled) {
 | 
				
			||||||
    if (!this._isSpectator) return;
 | 
					    if (!this._isSpectator) return;
 | 
				
			||||||
    this._store.commit("players/setFabled", {
 | 
					    this._store.commit("players/setFabled", {
 | 
				
			||||||
      fabled: fabled.map(id => this._store.state.fabled.get(id))
 | 
					      fabled: fabled.map(f => this._store.state.fabled.get(f.id) || f)
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -686,6 +694,17 @@ class LiveSession {
 | 
				
			||||||
    this._send("isNight", this._store.state.grimoire.isNight);
 | 
					    this._send("isNight", this._store.state.grimoire.isNight);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  /**
 | 
				
			||||||
 | 
					   * Send the isVoteHistoryAllowed state. ST only
 | 
				
			||||||
 | 
					   */
 | 
				
			||||||
 | 
					  setVoteHistoryAllowed() {
 | 
				
			||||||
 | 
					    if (this._isSpectator) return;
 | 
				
			||||||
 | 
					    this._send(
 | 
				
			||||||
 | 
					      "isVoteHistoryAllowed",
 | 
				
			||||||
 | 
					      this._store.state.session.isVoteHistoryAllowed
 | 
				
			||||||
 | 
					    );
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /**
 | 
					  /**
 | 
				
			||||||
   * Send the voting speed. ST only
 | 
					   * Send the voting speed. ST only
 | 
				
			||||||
   * @param votingSpeed voting speed in seconds, minimum 1
 | 
					   * @param votingSpeed voting speed in seconds, minimum 1
 | 
				
			||||||
| 
						 | 
					@ -840,6 +859,9 @@ export default store => {
 | 
				
			||||||
      case "session/clearVoteHistory":
 | 
					      case "session/clearVoteHistory":
 | 
				
			||||||
        session.clearVoteHistory();
 | 
					        session.clearVoteHistory();
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
 | 
					      case "session/setVoteHistoryAllowed":
 | 
				
			||||||
 | 
					        session.setVoteHistoryAllowed();
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
      case "toggleNight":
 | 
					      case "toggleNight":
 | 
				
			||||||
        session.setIsNight();
 | 
					        session.setIsNight();
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
	Add table
		
		Reference in a new issue