diff --git a/src/assets/icons/grinch.png b/src/assets/icons/grinch.png new file mode 100644 index 0000000..d0276e8 Binary files /dev/null and b/src/assets/icons/grinch.png differ diff --git a/src/assets/icons/saintnick.png b/src/assets/icons/saintnick.png new file mode 100644 index 0000000..6f191b7 Binary files /dev/null and b/src/assets/icons/saintnick.png differ diff --git a/src/assets/icons/septemberchild.png b/src/assets/icons/septemberchild.png new file mode 100644 index 0000000..b81a47a Binary files /dev/null and b/src/assets/icons/septemberchild.png differ diff --git a/src/roles.json b/src/roles.json index 2164eec..0fedc7d 100644 --- a/src/roles.json +++ b/src/roles.json @@ -1791,5 +1791,47 @@ "reminders": [], "setup": false, "ability": "Once per day, you may choose to kill an alive neighbour, if your other alive neighbour agrees." + }, + { + "id": "saintnick", + "edition": "custom", + "firstNight": 0, + "firstNightReminder": "", + "otherNight": 28, + "otherNightReminder": "Choose two alive players to alive players to recieve a gift.", + "reminders": ["Gift"], + "remindersGlobal": [], + "setup": true, + "name": "Saint Nick", + "team": "townsfolk", + "ability": "Each night* you choose two alive players to recieve a gift." + }, + { + "id": "grinch", + "edition": "custom", + "firstNight": 0, + "firstNightReminder": "", + "otherNight": 29, + "otherNightReminder": "Find out who recieved Saint Nicks Gifts tonight and switch one for a bomb", + "reminders": ["Bomb", "Is The Grinch"], + "remindersGlobal": [], + "setup": true, + "name": "Grinch", + "team": "fabled", + "ability": "A minion is selected to be the Grinch, Each night* the minion is woken and selects one of Saint Nick's gifts to switch out for a bomb" + }, + { + "id": "septemberchild", + "edition": "custom", + "firstNight": 12, + "firstNightReminder": "", + "otherNight": 5, + "otherNightReminder": "Wake September child for the ability they have, do not tell them what their ability is.", + "reminders": ["Has Ability"], + "remindersGlobal": [], + "setup": true, + "name": "September Child", + "team": "townsfolk", + "ability": "Each night* You have an in play ability. One additional September Child is drunk or evil [+0-2 September Child]" } ]