diff --git a/CHANGELOG.md b/CHANGELOG.md index f9cf7fe..8a6f498 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,6 @@ # Release Notes +- use "Exile" rather than "Banishment" for exiles - added global animation toggle for better performance - added record vote history toggle to session menu, and clear vote history button - add support for custom Fabled characters diff --git a/src/store/modules/session.js b/src/store/modules/session.js index ad27959..c3fc909 100644 --- a/src/store/modules/session.js +++ b/src/store/modules/session.js @@ -74,14 +74,14 @@ const mutations = { addHistory(state, players) { if (!state.isVoteHistoryAllowed && state.isSpectator) return; if (!state.nomination || state.lockedVote <= players.length) return; - const isBanishment = players[state.nomination[1]].role.team === "traveler"; + const isExile = players[state.nomination[1]].role.team === "traveler"; state.voteHistory.push({ timestamp: new Date(), nominator: players[state.nomination[0]].name, nominee: players[state.nomination[1]].name, - type: isBanishment ? "Banishment" : "Execution", + type: isExile ? "Exile" : "Execution", majority: Math.ceil( - players.filter(player => !player.isDead || isBanishment).length / 2 + players.filter(player => !player.isDead || isExile).length / 2 ), votes: players .filter((player, index) => state.votes[index])