Merge pull request #222 from bra1n/develop

release
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Steffen 2021-09-28 14:03:30 +02:00 committed by GitHub
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3 changed files with 29 additions and 15 deletions

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# Release Notes
### Version 2.15.3
- add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger to list of available characters
- add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster to list of available characters
### Version 2.15.2
- added mobile web application support

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"setup": false,
"ability": "Each night*, if either good living neighbour is drunk or poisoned, you die."
},
{
"id": "puzzlemaster",
"name": "Puzzlemaster",
"edition": "",
"team": "outsider",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 0,
"otherNightReminder": "",
"reminders": ["Drunk",
"Guess used"],
"setup": false,
"ability": "1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info."
},
{
"id": "heretic",
"name": "Heretic",
@ -1502,20 +1516,6 @@
"setup": false,
"ability": "If you publicly claim to be the Goblin when nominated & are executed that day, your team wins."
},
{
"id": "mezepheles",
"name": "Mezepheles",
"edition": "",
"team": "minion",
"firstNight": 25,
"firstNightReminder": "Show the Mezepheles their secret word.",
"otherNight": 18,
"otherNightReminder": "Wake the 1st good player that said the Mezepheles' secret word and show them the 'You are' card and the thumbs down evil signal.",
"reminders": ["Turns evil",
"No ability"],
"setup": false,
"ability": "You start knowing a secret word. The 1st good player to say this word becomes evil that night."
},
{
"id": "mephit",
"name": "Mephit",
@ -1530,6 +1530,20 @@
"setup": false,
"ability": "You start knowing a secret word. The 1st good player to say this word becomes evil that night."
},
{
"id": "mezepheles",
"name": "Mezepheles",
"edition": "",
"team": "minion",
"firstNight": 25,
"firstNightReminder": "Show the Mezepheles their secret word.",
"otherNight": 18,
"otherNightReminder": "Wake the 1st good player that said the Mezepheles' secret word and show them the 'You are' card and the thumbs down evil signal.",
"reminders": ["Turns evil",
"No ability"],
"setup": false,
"ability": "You start knowing a secret word. The 1st good player to say this word becomes evil that night."
},
{
"id": "marionette",
"name": "Marionette",