Correcting order after Shugenja's reveal

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MRegnard 2023-09-29 13:54:25 +02:00 committed by GitHub
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commit c96bfd77c9
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@ -242,7 +242,7 @@
"name": "Spy", "name": "Spy",
"edition": "tb", "edition": "tb",
"team": "minion", "team": "minion",
"firstNight": 52, "firstNight": 53,
"firstNightReminder": "Show the Grimoire to the Spy for as long as they need.", "firstNightReminder": "Show the Grimoire to the Spy for as long as they need.",
"otherNight": 70, "otherNight": 70,
"otherNightReminder": "Show the Grimoire to the Spy for as long as they need.", "otherNightReminder": "Show the Grimoire to the Spy for as long as they need.",
@ -385,7 +385,7 @@
"name": "Chambermaid", "name": "Chambermaid",
"edition": "bmr", "edition": "bmr",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 55, "firstNight": 56,
"firstNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.", "firstNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.",
"otherNight": 73, "otherNight": 73,
"otherNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.", "otherNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.",
@ -801,7 +801,7 @@
"name": "Mathematician", "name": "Mathematician",
"edition": "snv", "edition": "snv",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 56, "firstNight": 57,
"firstNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.", "firstNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.",
"otherNight": 74, "otherNight": 74,
"otherNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.", "otherNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.",
@ -1176,7 +1176,7 @@
"name": "Bounty Hunter", "name": "Bounty Hunter",
"edition": "", "edition": "",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 49, "firstNight": 50,
"firstNightReminder": "Point to 1 evil player. Wake the townsfolk who is evil and show them the 'You are' card and the thumbs down evil sign.", "firstNightReminder": "Point to 1 evil player. Wake the townsfolk who is evil and show them the 'You are' card and the thumbs down evil sign.",
"otherNight": 66, "otherNight": 66,
"otherNightReminder": "If the known evil player has died, point to another evil player. ", "otherNightReminder": "If the known evil player has died, point to another evil player. ",
@ -1203,7 +1203,7 @@
"name": "General", "name": "General",
"edition": "", "edition": "",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 54, "firstNight": 55,
"firstNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.", "firstNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.",
"otherNight": 72, "otherNight": 72,
"otherNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.", "otherNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.",
@ -1258,7 +1258,7 @@
"name": "Cult Leader", "name": "Cult Leader",
"edition": "", "edition": "",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 51, "firstNight": 52,
"firstNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.", "firstNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.",
"otherNight": 68, "otherNight": 68,
"otherNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.", "otherNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.",
@ -1297,7 +1297,7 @@
"name": "Nightwatchman", "name": "Nightwatchman",
"edition": "", "edition": "",
"team": "townsfolk", "team": "townsfolk",
"firstNight": 50, "firstNight": 51,
"firstNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.", "firstNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.",
"otherNight": 67, "otherNight": 67,
"otherNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.", "otherNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.",
@ -1714,7 +1714,7 @@
"name": "Leviathan", "name": "Leviathan",
"edition": "", "edition": "",
"team": "demon", "team": "demon",
"firstNight": 58, "firstNight": 59,
"firstNightReminder": "Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'", "firstNightReminder": "Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'",
"otherNight": 76, "otherNight": 76,
"otherNightReminder": "Change the Leviathan Day reminder for the next day.", "otherNightReminder": "Change the Leviathan Day reminder for the next day.",