diff --git a/src/assets/icons/knight.png b/src/assets/icons/knight.png new file mode 100644 index 0000000..009d144 Binary files /dev/null and b/src/assets/icons/knight.png differ diff --git a/src/assets/icons/steward.png b/src/assets/icons/steward.png new file mode 100644 index 0000000..d03ccff Binary files /dev/null and b/src/assets/icons/steward.png differ diff --git a/src/assets/icons/vizier.png b/src/assets/icons/vizier.png new file mode 100644 index 0000000..5a79dd4 Binary files /dev/null and b/src/assets/icons/vizier.png differ diff --git a/src/hatred.json b/src/hatred.json index afe8c35..063cfff 100644 --- a/src/hatred.json +++ b/src/hatred.json @@ -397,5 +397,34 @@ "reason": "Only 1 jinxed character can be in play. Evil players start knowing which character it is." } ] + }, + { + "id": "Vizier", + "hatred": [ + { + "id": "Alchemist", + "reason": "If the Alchemist has the Vizier ability, they may only choose to execute immediately if three or more players voted." + }, + { + "id": "Courtier", + "reason": "If the Vizier loses their ability, they learn this and if the Vizier is executed while they have their ability, their team wins." + }, + { + "id": "Investigator", + "reason": "If the Investigator learns that the Vizier is in play, the existence of the Vizier is not announced by the Storyteller." + }, + { + "id": "Magician", + "reason": "Only 1 jinxed character can be in play." + }, + { + "id": "Preacher", + "reason": "If the Vizier loses their ability, they learn this and if the Vizier is executed while they have their ability, their team wins." + }, + { + "id": "Fearmonger", + "reason": "The Vizier wakes with the Fearmonger, learns who they choose and cannot choose to execute that player." + } + ] } ] diff --git a/src/roles.json b/src/roles.json index 817b47b..50fee47 100644 --- a/src/roles.json +++ b/src/roles.json @@ -1411,6 +1411,32 @@ "setup": false, "ability": "You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution." }, + { + "id": "steward", + "name": "Steward", + "edition": "", + "team": "townsfolk", + "firstNight": 40, + "firstNightReminder": "Point to the marked player.", + "otherNight": 0, + "otherNightReminder": "", + "reminders": ["Known"], + "setup": false, + "ability": "You start knowing 1 good player." + }, + { + "id": "knight", + "name": "Knight", + "edition": "", + "team": "townsfolk", + "firstNight": 40, + "firstNightReminder": "Point to the 2 marked players.", + "otherNight": 0, + "otherNightReminder": "", + "reminders": ["Known"], + "setup": false, + "ability": "You start knowing 2 players that are not the Demon." + }, { "id": "snitch", "name": "Snitch", @@ -1621,6 +1647,19 @@ "setup": false, "ability": "All players keep their eyes closed when voting & the vote tally is secret. Votes for you only count if you vote." }, + { + "id": "vizier", + "name": "Vizier", + "edition": "", + "team": "minion", + "firstNight": 0, + "firstNightReminder": "", + "otherNight": 0, + "otherNightReminder": "", + "reminders": [], + "setup": false, + "ability": "All players know who you are. You can not die during the day. If good voted, you may choose to execute immediately." + }, { "id": "lilmonsta", "name": "Lil' Monsta",