Merge pull request #277 from ratteler50/patch-2

Updated night order for all roles
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Steffen 2022-10-21 09:45:08 +02:00 committed by GitHub
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2 changed files with 82 additions and 77 deletions

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@ -1,5 +1,10 @@
# Release Notes
### Version 2.16.1
Updated character night order to be consistent with script tool
---
### Version 2.16.0
- Add ability to use json from clipboard to upload script (by @alexanderfletcher)

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@ -4,7 +4,7 @@
"name": "Washerwoman",
"edition": "tb",
"team": "townsfolk",
"firstNight": 32,
"firstNight": 33,
"firstNightReminder": "Show the character token of a Townsfolk in play. Point to two players, one of which is that character.",
"otherNight": 0,
"otherNightReminder": "",
@ -18,7 +18,7 @@
"name": "Librarian",
"edition": "tb",
"team": "townsfolk",
"firstNight": 33,
"firstNight": 34,
"firstNightReminder": "Show the character token of an Outsider in play. Point to two players, one of which is that character.",
"otherNight": 0,
"otherNightReminder": "",
@ -32,7 +32,7 @@
"name": "Investigator",
"edition": "tb",
"team": "townsfolk",
"firstNight": 34,
"firstNight": 35,
"firstNightReminder": "Show the character token of a Minion in play. Point to two players, one of which is that character.",
"otherNight": 0,
"otherNightReminder": "",
@ -46,7 +46,7 @@
"name": "Chef",
"edition": "tb",
"team": "townsfolk",
"firstNight": 35,
"firstNight": 36,
"firstNightReminder": "Show the finger signal (0, 1, 2, \u2026) for the number of pairs of neighbouring evil players.",
"otherNight": 0,
"otherNightReminder": "",
@ -59,7 +59,7 @@
"name": "Empath",
"edition": "tb",
"team": "townsfolk",
"firstNight": 36,
"firstNight": 37,
"firstNightReminder": "Show the finger signal (0, 1, 2) for the number of evil alive neighbours of the Empath.",
"otherNight": 53,
"otherNightReminder": "Show the finger signal (0, 1, 2) for the number of evil neighbours.",
@ -72,7 +72,7 @@
"name": "Fortune Teller",
"edition": "tb",
"team": "townsfolk",
"firstNight": 37,
"firstNight": 38,
"firstNightReminder": "The Fortune Teller points to two players. Give the head signal (nod yes, shake no) for whether one of those players is the Demon. ",
"otherNight": 54,
"otherNightReminder": "The Fortune Teller points to two players. Show the head signal (nod 'yes', shake 'no') for whether one of those players is the Demon.",
@ -87,7 +87,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 56,
"otherNight": 55,
"otherNightReminder": "If a player was executed today: Show that player\u2019s character token.",
"reminders": ["Executed"],
"setup": false,
@ -100,7 +100,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 13,
"otherNight": 12,
"otherNightReminder": "The previously protected player is no longer protected. The Monk points to a player not themself. Mark that player 'Protected'.",
"reminders": ["Protected"],
"setup": false,
@ -113,7 +113,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 42,
"otherNight": 52,
"otherNightReminder": "If the Ravenkeeper died tonight: The Ravenkeeper points to a player. Show that player\u2019s character token.",
"reminders": [],
"setup": false,
@ -176,9 +176,9 @@
"name": "Butler",
"edition": "tb",
"team": "outsider",
"firstNight": 38,
"firstNight": 39,
"firstNightReminder": "The Butler points to a player. Mark that player as 'Master'.",
"otherNight": 55,
"otherNight": 67,
"otherNightReminder": "The Butler points to a player. Mark that player as 'Master'.",
"reminders": ["Master"],
"setup": false,
@ -231,7 +231,7 @@
"team": "minion",
"firstNight": 17,
"firstNightReminder": "The Poisoner points to a player. That player is poisoned.",
"otherNight": 8,
"otherNight": 7,
"otherNightReminder": "The previously poisoned player is no longer poisoned. The Poisoner points to a player. That player is poisoned.",
"reminders": ["Poisoned"],
"setup": false,
@ -242,7 +242,7 @@
"name": "Spy",
"edition": "tb",
"team": "minion",
"firstNight": 48,
"firstNight": 49,
"firstNightReminder": "Show the Grimoire to the Spy for as long as they need.",
"otherNight": 68,
"otherNightReminder": "Show the Grimoire to the Spy for as long as they need.",
@ -257,7 +257,7 @@
"team": "minion",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 20,
"otherNight": 19,
"otherNightReminder": "If the Scarlet Woman became the Demon today: Show the 'You are' card, then the demon token.",
"reminders": ["Demon"],
"setup": false,
@ -359,9 +359,9 @@
"name": "Grandmother",
"edition": "bmr",
"team": "townsfolk",
"firstNight": 39,
"firstNight": 40,
"firstNightReminder": "Show the marked character token. Point to the marked player.",
"otherNight": 50,
"otherNight": 51,
"otherNightReminder": "If the Grandmother\u2019s grandchild was killed by the Demon tonight: The Grandmother dies.",
"reminders": ["Grandchild"],
"setup": false,
@ -372,7 +372,7 @@
"name": "Sailor",
"edition": "bmr",
"team": "townsfolk",
"firstNight": 10,
"firstNight": 11,
"firstNightReminder": "The Sailor points to a living player. Either the Sailor, or the chosen player, is drunk.",
"otherNight": 4,
"otherNightReminder": "The previously drunk player is no longer drunk. The Sailor points to a living player. Either the Sailor, or the chosen player, is drunk.",
@ -385,7 +385,7 @@
"name": "Chambermaid",
"edition": "bmr",
"team": "townsfolk",
"firstNight": 50,
"firstNight": 51,
"firstNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.",
"otherNight": 70,
"otherNightReminder": "The Chambermaid points to two players. Show the number signal (0, 1, 2, \u2026) for how many of those players wake tonight for their ability.",
@ -400,7 +400,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 22,
"otherNight": 21,
"otherNightReminder": "The Exorcist points to a player, different from the previous night. If that player is the Demon: Wake the Demon. Show the Exorcist token. Point to the Exorcist. The Demon does not act tonight.",
"reminders": ["Chosen"],
"setup": false,
@ -427,7 +427,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 11,
"otherNight": 10,
"otherNightReminder": "The Gambler points to a player, and a character on their sheet. If incorrect, the Gambler dies.",
"reminders": ["Dead"],
"setup": false,
@ -440,7 +440,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 47,
"otherNight": 38,
"otherNightReminder": "If the Gossip\u2019s public statement was true: Choose a player not protected from dying tonight. That player dies.",
"reminders": ["Dead"],
"setup": false,
@ -453,7 +453,7 @@
"team": "townsfolk",
"firstNight": 19,
"firstNightReminder": "The Courtier either shows a 'no' head signal, or points to a character on the sheet. If the Courtier used their ability: If that character is in play, that player is drunk.",
"otherNight": 10,
"otherNight": 8,
"otherNightReminder": "Reduce the remaining number of days the marked player is poisoned. If the Courtier has not yet used their ability: The Courtier either shows a 'no' head signal, or points to a character on the sheet. If the Courtier used their ability: If that character is in play, that player is drunk.",
"reminders": ["Drunk 3",
"Drunk 2",
@ -469,7 +469,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 45,
"otherNight": 43,
"otherNightReminder": "If the Professor has not used their ability: The Professor either shakes their head no, or points to a player. If that player is a Townsfolk, they are now alive.",
"reminders": ["Alive",
"No ability"],
@ -535,7 +535,7 @@
"team": "outsider",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 48,
"otherNight": 49,
"otherNightReminder": "The Tinker might die.",
"reminders": ["Dead"],
"setup": false,
@ -548,7 +548,7 @@
"team": "outsider",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 49,
"otherNight": 50,
"otherNightReminder": "If the Moonchild used their ability to target a player today: If that player is good, they die.",
"reminders": ["Dead"],
"setup": false,
@ -572,9 +572,9 @@
"name": "Lunatic",
"edition": "bmr",
"team": "outsider",
"firstNight": 7,
"firstNight": 8,
"firstNightReminder": "If 7 or more players: Show the Lunatic a number of arbitrary 'Minions', players equal to the number of Minions in play. Show 3 character tokens of arbitrary good characters. If the token received by the Lunatic is a Demon that would wake tonight: Allow the Lunatic to do the Demon actions. Place their 'attack' markers. Wake the Demon. Show the Demon\u2019s real character token. Show them the Lunatic player. If the Lunatic attacked players: Show the real demon each marked player. Remove any Lunatic 'attack' markers.",
"otherNight": 21,
"otherNight": 20,
"otherNightReminder": "Allow the Lunatic to do the actions of the Demon. Place their 'attack' markers. If the Lunatic selected players: Wake the Demon. Show the 'attack' marker, then point to each marked player. Remove any Lunatic 'attack' markers.",
"reminders": ["Attack 1",
"Attack 2",
@ -589,7 +589,7 @@
"team": "minion",
"firstNight": 21,
"firstNightReminder": "Show each of the Outsider tokens in play.",
"otherNight": 38,
"otherNight": 37,
"otherNightReminder": "If an Outsider died today: The Godfather points to a player. That player dies.",
"reminders": ["Died today",
"Dead"],
@ -603,7 +603,7 @@
"team": "minion",
"firstNight": 22,
"firstNightReminder": "The Devil\u2019s Advocate points to a living player. That player survives execution tomorrow.",
"otherNight": 14,
"otherNight": 13,
"otherNightReminder": "The Devil\u2019s Advocate points to a living player, different from the previous night. That player survives execution tomorrow.",
"reminders": ["Survives execution"],
"setup": false,
@ -616,7 +616,7 @@
"team": "minion",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 37,
"otherNight": 36,
"otherNightReminder": "If the Assassin has not yet used their ability: The Assassin either shows the 'no' head signal, or points to a player. That player dies.",
"reminders": ["Dead",
"No ability"],
@ -763,7 +763,7 @@
"name": "Clockmaker",
"edition": "snv",
"team": "townsfolk",
"firstNight": 40,
"firstNight": 41,
"firstNightReminder": "Show the hand signal for the number (1, 2, 3, etc.) of places from Demon to closest Minion.",
"otherNight": 0,
"otherNightReminder": "",
@ -776,9 +776,9 @@
"name": "Dreamer",
"edition": "snv",
"team": "townsfolk",
"firstNight": 41,
"firstNight": 42,
"firstNightReminder": "The Dreamer points to a player. Show 1 good and 1 evil character token; one of these is correct.",
"otherNight": 57,
"otherNight": 56,
"otherNightReminder": "The Dreamer points to a player. Show 1 good and 1 evil character token; one of these is correct.",
"reminders": [],
"setup": false,
@ -791,7 +791,7 @@
"team": "townsfolk",
"firstNight": 20,
"firstNightReminder": "The Snake Charmer points to a player. If that player is the Demon: swap the Demon and Snake Charmer character and alignments. Wake each player to inform them of their new role and alignment. The new Snake Charmer is poisoned.",
"otherNight": 12,
"otherNight": 11,
"otherNightReminder": "The Snake Charmer points to a player. If that player is the Demon: swap the Demon and Snake Charmer character and alignments. Wake each player to inform them of their new role and alignment. The new Snake Charmer is poisoned.",
"reminders": ["Poisoned"],
"setup": false,
@ -802,7 +802,7 @@
"name": "Mathematician",
"edition": "snv",
"team": "townsfolk",
"firstNight": 51,
"firstNight": 52,
"firstNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.",
"otherNight": 71,
"otherNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.",
@ -817,7 +817,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 58,
"otherNight": 57,
"otherNightReminder": "Nod 'yes' or shake head 'no' for whether the Demon voted today. Place the 'Demon not voted' marker (remove 'Demon voted', if any).",
"reminders": ["Demon voted",
"Demon not voted"],
@ -831,7 +831,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 59,
"otherNight": 58,
"otherNightReminder": "Nod 'yes' or shake head 'no' for whether a Minion nominated today. Place the 'Minion not nominated' marker (remove 'Minion nominated', if any).",
"reminders": ["Minions not nominated",
"Minion nominated"],
@ -845,7 +845,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 60,
"otherNight": 59,
"otherNightReminder": "Show the hand signal for the number (0, 1, 2, etc.) of dead evil players.",
"reminders": [],
"setup": false,
@ -869,9 +869,9 @@
"name": "Seamstress",
"edition": "snv",
"team": "townsfolk",
"firstNight": 42,
"firstNight": 43,
"firstNightReminder": "The Seamstress either shows a 'no' head signal, or points to two other players. If the Seamstress chose players , nod 'yes' or shake 'no' for whether they are of same alignment.",
"otherNight": 61,
"otherNight": 60,
"otherNightReminder": "If the Seamstress has not yet used their ability: the Seamstress either shows a 'no' head signal, or points to two other players. If the Seamstress chose players , nod 'yes' or shake 'no' for whether they are of same alignment.",
"reminders": ["No ability"],
"setup": false,
@ -911,7 +911,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 62,
"otherNight": 61,
"otherNightReminder": "If today was the Juggler\u2019s first day: Show the hand signal for the number (0, 1, 2, etc.) of 'Correct' markers. Remove markers.",
"reminders": ["Correct"],
"setup": false,
@ -924,7 +924,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 43,
"otherNight": 42,
"otherNightReminder": "If the Sage was killed by a Demon: Point to two players, one of which is that Demon.",
"reminders": [],
"setup": false,
@ -1002,7 +1002,7 @@
"team": "minion",
"firstNight": 24,
"firstNightReminder": "The Witch points to a player. If that player nominates tomorrow they die immediately.",
"otherNight": 15,
"otherNight": 14,
"otherNightReminder": "If there are 4 or more players alive: The Witch points to a player. If that player nominates tomorrow they die immediately.",
"reminders": ["Cursed"],
"setup": false,
@ -1015,7 +1015,7 @@
"team": "minion",
"firstNight": 25,
"firstNightReminder": "The Cerenovus points to a player, then to a character on their sheet. Wake that player. Show the 'This character selected you' card, then the Cerenovus token. Show the selected character token. If the player is not mad about being that character tomorrow, they can be executed.",
"otherNight": 16,
"otherNight": 15,
"otherNightReminder": "The Cerenovus points to a player, then to a character on their sheet. Wake that player. Show the 'This character selected you' card, then the Cerenovus token. Show the selected character token. If the player is not mad about being that character tomorrow, they can be executed.",
"reminders": ["Mad"],
"setup": false,
@ -1028,7 +1028,7 @@
"team": "minion",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 17,
"otherNight": 16,
"otherNightReminder": "The Pit-Hag points to a player and a character on the sheet. If this character is not in play, wake that player and show them the 'You are' card and the relevant character token. If the character is in play, nothing happens.",
"reminders": [],
"setup": false,
@ -1162,7 +1162,7 @@
"name": "Noble",
"edition": "",
"team": "townsfolk",
"firstNight": 43,
"firstNight": 44,
"firstNightReminder": "Point to 3 players including one evil player, in no particular order.",
"otherNight": 0,
"otherNightReminder": "",
@ -1175,9 +1175,9 @@
"name": "Bounty Hunter",
"edition": "",
"team": "townsfolk",
"firstNight": 45,
"firstNight": 46,
"firstNightReminder": "Point to 1 evil player. Wake the townsfolk who is evil and show them the 'You are' card and the thumbs down evil sign.",
"otherNight": 65,
"otherNight": 64,
"otherNightReminder": "If the known evil player has died, point to another evil player. ",
"reminders": ["Known"],
"setup": true,
@ -1202,7 +1202,7 @@
"name": "General",
"edition": "",
"team": "townsfolk",
"firstNight": 49,
"firstNight": 50,
"firstNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.",
"otherNight": 69,
"otherNightReminder": "Show the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.",
@ -1217,7 +1217,7 @@
"team": "townsfolk",
"firstNight": 14,
"firstNightReminder": "The Preacher chooses a player. If a Minion is chosen, wake the Minion and show the 'This character selected you' card and then the Preacher token.",
"otherNight": 7,
"otherNight": 6,
"otherNightReminder": "The Preacher chooses a player. If a Minion is chosen, wake the Minion and show the 'This character selected you' card and then the Preacher token.",
"reminders": ["At a sermon"],
"setup": false,
@ -1228,9 +1228,9 @@
"name": "King",
"edition": "",
"team": "townsfolk",
"firstNight": 9,
"firstNight": 10,
"firstNightReminder": "Wake the Demon, show them the 'This character selected you' card, show the King token and point to the King player.",
"otherNight": 64,
"otherNight": 63,
"otherNightReminder": "If there are more dead than living, show the King a character token of a living player.",
"reminders": [],
"setup": false,
@ -1241,9 +1241,9 @@
"name": "Balloonist",
"edition": "",
"team": "townsfolk",
"firstNight": 44,
"firstNight": 45,
"firstNightReminder": "Choose a character type. Point to a player whose character is of that type. Place the Balloonist's Seen reminder next to that character.",
"otherNight": 63,
"otherNight": 62,
"otherNightReminder": "Choose a character type that does not yet have a Seen reminder next to a character of that type. Point to a player whose character is of that type, if there are any. Place the Balloonist's Seen reminder next to that character.",
"reminders": ["Seen Townsfolk",
"Seen Outsider",
@ -1258,9 +1258,9 @@
"name": "Cult Leader",
"edition": "",
"team": "townsfolk",
"firstNight": 47,
"firstNight": 48,
"firstNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.",
"otherNight": 67,
"otherNight": 66,
"otherNightReminder": "If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.",
"reminders": [],
"setup": false,
@ -1273,7 +1273,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 23,
"otherNight": 22,
"otherNightReminder": "The Lycanthrope points to a living player: if good, they die and no one else can die tonight.",
"reminders": ["Dead"],
"setup": false,
@ -1284,9 +1284,9 @@
"name": "Amnesiac",
"edition": "",
"team": "townsfolk",
"firstNight": 12,
"firstNight": 32,
"firstNightReminder": "Decide the Amnesiac's entire ability. If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.",
"otherNight": 5,
"otherNight": 47,
"otherNightReminder": "If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.",
"reminders": ["?"],
"setup": false,
@ -1297,9 +1297,9 @@
"name": "Nightwatchman",
"edition": "",
"team": "townsfolk",
"firstNight": 46,
"firstNight": 47,
"firstNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.",
"otherNight": 66,
"otherNight": 65,
"otherNightReminder": "The Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.",
"reminders": ["No ability"],
"setup": false,
@ -1312,7 +1312,7 @@
"team": "townsfolk",
"firstNight": 13,
"firstNightReminder": "The Engineer shows a 'no' head signal, or points to a Demon or points to the relevant number of Minions. If the Engineer chose characters, replace the Demon or Minions with the choices, then wake the relevant players and show them the You are card and the relevant character tokens.",
"otherNight": 6,
"otherNight": 5,
"otherNightReminder": "The Engineer shows a 'no' head signal, or points to a Demon or points to the relevant number of Minions. If the Engineer chose characters, replace the Demon or Minions with the choices, then wake the relevant players and show them the 'You are' card and the relevant character tokens.",
"reminders": ["No ability"],
"setup": false,
@ -1338,7 +1338,7 @@
"team": "townsfolk",
"firstNight": 30,
"firstNightReminder": "The Huntsman shakes their head 'no' or points to a player. If they point to the Damsel, wake that player, show the 'You are' card and a not-in-play character token.",
"otherNight": 51,
"otherNight": 45,
"otherNightReminder": "The Huntsman shakes their head 'no' or points to a player. If they point to the Damsel, wake that player, show the 'You are' card and a not-in-play character token.",
"reminders": ["No ability"],
"setup": true,
@ -1365,7 +1365,7 @@
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 46,
"otherNight": 48,
"otherNightReminder": "If a Farmer died tonight, choose another good player and make them the Farmer. Wake this player, show them the 'You are' card and the Farmer character token.",
"reminders": [],
"setup": false,
@ -1376,7 +1376,7 @@
"name": "Magician",
"edition": "",
"team": "townsfolk",
"firstNight": 0,
"firstNight": 5,
"firstNightReminder": "",
"otherNight": 0,
"otherNightReminder": "",
@ -1442,7 +1442,7 @@
"name": "Snitch",
"edition": "",
"team": "outsider",
"firstNight": 6,
"firstNight": 7,
"firstNightReminder": "After Minion info wake each Minion and show them three not-in-play character tokens. These may be the same or different to each other and the ones shown to the Demon.",
"otherNight": 0,
"otherNightReminder": "",
@ -1497,7 +1497,7 @@
"team": "outsider",
"firstNight": 31,
"firstNightReminder": "Wake all the Minions, show them the 'This character selected you' card and the Damsel token.",
"otherNight": 52,
"otherNight": 46,
"otherNightReminder": "If selected by the Huntsman, wake the Damsel, show 'You are' card and a not-in-play Townsfolk token.",
"reminders": ["Guess used"],
"setup": false,
@ -1550,7 +1550,7 @@
"team": "minion",
"firstNight": 26,
"firstNightReminder": "The Fearmonger points to a player. Place the Fear token next to that player and announce that a new player has been selected with the Fearmonger ability.",
"otherNight": 18,
"otherNight": 17,
"otherNightReminder": "The Fearmonger points to a player. If different from the previous night, place the Fear token next to that player and announce that a new player has been selected with the Fearmonger ability.",
"reminders": ["Fear"],
"setup": false,
@ -1589,7 +1589,7 @@
"team": "minion",
"firstNight": 27,
"firstNightReminder": "Show the Mephit their secret word.",
"otherNight": 19,
"otherNight": 18,
"otherNightReminder": "Wake the 1st good player that said the Mephit's secret word and show them the 'You are' card and the thumbs down evil signal.",
"reminders": ["Turns evil",
"No ability"],
@ -1603,7 +1603,7 @@
"team": "minion",
"firstNight": 27,
"firstNightReminder": "Show the Mezepheles their secret word.",
"otherNight": 19,
"otherNight": 18,
"otherNightReminder": "Wake the 1st good player that said the Mezepheles' secret word and show them the 'You are' card and the thumbs down evil signal.",
"reminders": ["Turns evil",
"No ability"],
@ -1615,7 +1615,7 @@
"name": "Marionette",
"edition": "",
"team": "minion",
"firstNight": 11,
"firstNight": 12,
"firstNightReminder": "Select one of the good players next to the Demon and place the Is the Marionette reminder token. Wake the Demon and show them the Marionette.",
"otherNight": 0,
"otherNightReminder": "",
@ -1642,9 +1642,9 @@
"name": "Lil' Monsta",
"edition": "",
"team": "demon",
"firstNight": 16,
"firstNight": 15,
"firstNightReminder": "Wake all Minions together, allow them to vote by pointing at who they want to babysit Lil' Monsta.",
"otherNight": 36,
"otherNight": 35,
"otherNightReminder": "Wake all Minions together, allow them to vote by pointing at who they want to babysit Lil' Monsta. Choose a player, that player dies.",
"reminders": [],
"remindersGlobal": ["Is the Demon",
@ -1657,9 +1657,9 @@
"name": "Lleech",
"edition": "",
"team": "demon",
"firstNight": 15,
"firstNight": 16,
"firstNightReminder": "The Lleech points to a player. Place the Poisoned reminder token.",
"otherNight": 35,
"otherNight": 34,
"otherNightReminder": "The Lleech points to a player. That player dies.",
"reminders": ["Dead",
"Poisoned"],
@ -1688,7 +1688,7 @@
"team": "demon",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 34,
"otherNight": 23,
"otherNightReminder": "Choose a player, that player dies.",
"reminders": ["Dead",
"About to die"],
@ -1700,7 +1700,7 @@
"name": "Leviathan",
"edition": "",
"team": "demon",
"firstNight": 53,
"firstNight": 54,
"firstNightReminder": "Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'",
"otherNight": 73,
"otherNightReminder": "Change the Leviathan Day reminder for the next day.",