mirror of https://github.com/bra1n/townsquare.git
small fix
This commit is contained in:
parent
dfd279c79e
commit
8759dc8c7a
|
@ -14,11 +14,15 @@
|
|||
|
||||
<div class="night first" v-if="player.firstNight">
|
||||
<em>{{ player.firstNight }}.</em>
|
||||
<span>{{ player.role.firstNightReminder | handleEmojis }}</span>
|
||||
<span v-if="player.role.firstNightReminder">{{
|
||||
player.role.firstNightReminder | handleEmojis
|
||||
}}</span>
|
||||
</div>
|
||||
<div class="night other" v-if="player.otherNight">
|
||||
<em>{{ player.otherNight }}.</em>
|
||||
<span>{{ player.role.otherNightReminder | handleEmojis }}</span>
|
||||
<span v-if="player.role.otherNightReminder">{{
|
||||
player.role.otherNightReminder | handleEmojis
|
||||
}}</span>
|
||||
</div>
|
||||
|
||||
<Token :role="player.role" @set-role="setRole" />
|
||||
|
|
|
@ -559,7 +559,7 @@
|
|||
"id": "lunatic",
|
||||
"edition": "bmr",
|
||||
"firstNight": 1,
|
||||
"firstNightReminder": "Show the Lunatic a number of arbitrary “Minion“, players equal to the number of Minions in play. Show 3 character tokens of arbitrary Good characters. (if 7 or more players) If the token received by the Lunatic is a Demon that would wake tonight: • Allow the Lunatic to do the Demon actions. Place their “attack” markers. Wake the Demon. Show the Demon’s real character token. Show them the Lunatic player. • If the Lunatic attacked players: Show the real demon each marked player. Remove any Lunatic “attack” markers.",
|
||||
"firstNightReminder": "If 7 or more players: Show the Lunatic a number of arbitrary “Minion“, players equal to the number of Minions in play. Show 3 character tokens of arbitrary Good characters. If the token received by the Lunatic is a Demon that would wake tonight: • Allow the Lunatic to do the Demon actions. Place their “attack” markers. Wake the Demon. Show the Demon’s real character token. Show them the Lunatic player. • If the Lunatic attacked players: Show the real demon each marked player. Remove any Lunatic “attack” markers.",
|
||||
"otherNight": 15,
|
||||
"otherNightReminder": "Allow the Lunatic to do the actions of the Demon. Place their “attack” markers. If the Lunatic selected players: Wake the Demon. Show the “attack” marker, then point to each marked player. Remove any Lunatic “attack” markers.",
|
||||
"reminders": [
|
||||
|
|
Loading…
Reference in New Issue