small fix

This commit is contained in:
Steffen 2020-04-25 22:56:40 +02:00
parent dfd279c79e
commit 8759dc8c7a
No known key found for this signature in database
GPG Key ID: 764D74E98267DFC6
2 changed files with 7 additions and 3 deletions

View File

@ -14,11 +14,15 @@
<div class="night first" v-if="player.firstNight"> <div class="night first" v-if="player.firstNight">
<em>{{ player.firstNight }}.</em> <em>{{ player.firstNight }}.</em>
<span>{{ player.role.firstNightReminder | handleEmojis }}</span> <span v-if="player.role.firstNightReminder">{{
player.role.firstNightReminder | handleEmojis
}}</span>
</div> </div>
<div class="night other" v-if="player.otherNight"> <div class="night other" v-if="player.otherNight">
<em>{{ player.otherNight }}.</em> <em>{{ player.otherNight }}.</em>
<span>{{ player.role.otherNightReminder | handleEmojis }}</span> <span v-if="player.role.otherNightReminder">{{
player.role.otherNightReminder | handleEmojis
}}</span>
</div> </div>
<Token :role="player.role" @set-role="setRole" /> <Token :role="player.role" @set-role="setRole" />

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@ -559,7 +559,7 @@
"id": "lunatic", "id": "lunatic",
"edition": "bmr", "edition": "bmr",
"firstNight": 1, "firstNight": 1,
"firstNightReminder": "Show the Lunatic a number of arbitrary “Minion“, players equal to the number of Minions in play. Show 3 character tokens of arbitrary Good characters. (if 7 or more players) If the token received by the Lunatic is a Demon that would wake tonight: • Allow the Lunatic to do the Demon actions. Place their “attack” markers. Wake the Demon. Show the Demons real character token. Show them the Lunatic player. • If the Lunatic attacked players: Show the real demon each marked player. Remove any Lunatic “attack” markers.", "firstNightReminder": "If 7 or more players: Show the Lunatic a number of arbitrary “Minion“, players equal to the number of Minions in play. Show 3 character tokens of arbitrary Good characters. If the token received by the Lunatic is a Demon that would wake tonight: • Allow the Lunatic to do the Demon actions. Place their “attack” markers. Wake the Demon. Show the Demons real character token. Show them the Lunatic player. • If the Lunatic attacked players: Show the real demon each marked player. Remove any Lunatic “attack” markers.",
"otherNight": 15, "otherNight": 15,
"otherNightReminder": "Allow the Lunatic to do the actions of the Demon. Place their “attack” markers. If the Lunatic selected players: Wake the Demon. Show the “attack” marker, then point to each marked player. Remove any Lunatic “attack” markers.", "otherNightReminder": "Allow the Lunatic to do the actions of the Demon. Place their “attack” markers. If the Lunatic selected players: Wake the Demon. Show the “attack” marker, then point to each marked player. Remove any Lunatic “attack” markers.",
"reminders": [ "reminders": [