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					 4 changed files with 131 additions and 14 deletions
				
			
		|  | @ -1,7 +1,7 @@ | |||
| # Release Notes | ||||
| 
 | ||||
| ### Version 2.15.3 | ||||
| - add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster, Alchemist, Engineer to list of available characters | ||||
| - add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster, Alchemist, Engineer, Riot to list of available characters | ||||
| 
 | ||||
| ### Version 2.15.2 | ||||
| - added mobile web application support | ||||
|  |  | |||
							
								
								
									
										
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							|  | @ -17,15 +17,6 @@ | |||
|       } | ||||
|     ] | ||||
|   }, | ||||
|   { | ||||
|     "id": "Mutant", | ||||
|     "hatred": [ | ||||
|       { | ||||
|         "id": "Undertaker", | ||||
|         "reason": "If the Mutant causes a second execution, the Undertaker learns either one or both executed characters (Storyteller's choice)." | ||||
|       } | ||||
|     ] | ||||
|   }, | ||||
|   { | ||||
|     "id": "Lunatic", | ||||
|     "hatred": [ | ||||
|  | @ -58,10 +49,6 @@ | |||
|       { | ||||
|         "id": "Goblin", | ||||
|         "reason": "The Cerenovus may choose to make a player mad that they are the Goblin." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Undertaker", | ||||
|         "reason": "If the Cerenovus causes a second execution, the Undertaker learns either one or both executed characters (Storyteller's choice)." | ||||
|       } | ||||
|     ] | ||||
|   }, | ||||
|  | @ -237,12 +224,129 @@ | |||
|         "id": "Balloonist", | ||||
|         "reason": "If the Marionette thinks that they are the Balloonist, +1 Outsider was added." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Damsel", | ||||
|         "reason": "The Marionette does not learn that a Damsel is in play." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Huntsman", | ||||
|         "reason": "If the Marionette thinks that they are the Huntsman, the Damsel was added." | ||||
|       } | ||||
|     ] | ||||
|   }, | ||||
|   { | ||||
|     "id": "Riot", | ||||
|     "jinx": [ | ||||
|       { | ||||
|         "id": "Engineer", | ||||
|         "reason": "Riot and the Engineer can not both be in play at the start of the game. \nIf the Engineer creates Riot, the evil players become Riot." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Golem", | ||||
|         "reason": "If The Golem nominates Riot, the Riot player does not die." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Snitch", | ||||
|         "reason": "If the Snitch is in play, each Riot player gets an extra 3 bluffs." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Saint", | ||||
|         "reason": "If a good player nominates and kills the Saint, the Saint's team loses." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Butler", | ||||
|         "reason": "The Butler can not nominate their master." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Pit-Hag", | ||||
|         "reason": "If the Pit-Hag creates Riot, all evil players become Riot. \nIf the Pit-Hag creates Riot after day 3, the game continues for one more day." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Mayor", | ||||
|         "reason": "If the 3rd day begins with just three players alive, the players may choose (as a group) not to nominate at all. If so (and a Mayor is alive) then the Mayor's team wins." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Monk", | ||||
|         "reason": "If a Riot player nominates and kills the Monk-protected-player, the Monk-protected-player does not die." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Farmer", | ||||
|         "reason": "If a Riot player nominates and kills a Farmer, the Farmer uses their ability tonight." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Innkeeper", | ||||
|         "reason": "If a Riot player nominates an Innkeeper-protected-player, the Innkeeper-protected-player does not die." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Sage", | ||||
|         "reason": "If a Riot player nominates and kills a Sage, the Sage uses their ability tonight." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Ravenkeeper", | ||||
|         "reason": "If a Riot player nominates and kills the Ravenkeeper, the Ravenkeeper uses their ability tonight." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Soldier", | ||||
|         "reason": "If a Riot player nominates the Soldier, the Soldier does not die." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Grandmother", | ||||
|         "reason": "If a Riot player nominates and kills the Grandchild, the Grandmother dies too." | ||||
|       }, | ||||
|       { | ||||
|         "id": "King", | ||||
|         "reason": "If a Riot player nominates and kills the King and the Choirboy is alive, the Choirboy uses their ability tonight." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Exorcist", | ||||
|         "reason": "Only 1 jinxed character can be in play." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Minstrel", | ||||
|         "reason": "Only 1 jinxed character can be in play." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Flowergirl", | ||||
|         "reason": "Only 1 jinxed character can be in play." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Undertaker", | ||||
|         "reason": "Players that die by nomination register as being executed to the Undertaker." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Cannibal", | ||||
|         "reason": "Players that die by nomination register as being executed to the Cannibal." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Pacifist", | ||||
|         "reason": "Players that die by nomination register as being executed to the Pacifist." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Devil's Advocate", | ||||
|         "reason": "Players that die by nomination register as being executed to the Devil's Advocate." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Investigator", | ||||
|         "reason": "Riot registers as a Minion to the Investigator." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Clockmaker", | ||||
|         "reason": "Riot registers as a Minion to the Clockmaker." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Town Crier", | ||||
|         "reason": "Riot registers as a Minion to the Town Crier." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Damsel", | ||||
|         "reason": "Riot registers as a Minion to the Damsel." | ||||
|       }, | ||||
|       { | ||||
|         "id": "Preacher", | ||||
|         "reason": "Riot registers as a Minion to the Preacher." | ||||
|       } | ||||
|     ] | ||||
|   }, | ||||
|   { | ||||
|     "id": "Lleech", | ||||
|     "hatred": [ | ||||
|  |  | |||
|  | @ -1674,6 +1674,19 @@ | |||
|     "setup": false, | ||||
|     "ability": "If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins." | ||||
|   }, | ||||
|   { | ||||
|     "id": "riot", | ||||
|     "name": "Riot", | ||||
|     "edition": "", | ||||
|     "team": "demon", | ||||
|     "firstNight": 0, | ||||
|     "firstNightReminder": "", | ||||
|     "otherNight": 0, | ||||
|     "otherNightReminder": "", | ||||
|     "reminders": [], | ||||
|     "setup": true, | ||||
|     "ability": "Nominees die, but may nominate again immediately (on day 3, they must). After day 3, evil wins. [All Minions are Riot]" | ||||
|   }, | ||||
|   { | ||||
|     "id": "gangster", | ||||
|     "name": "Gangster", | ||||
|  |  | |||
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