mirror of https://github.com/bra1n/townsquare.git
commit
665fb4ab71
|
@ -1,7 +1,7 @@
|
|||
# Release Notes
|
||||
|
||||
### Version 2.15.3
|
||||
- add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster, Alchemist, Engineer to list of available characters
|
||||
- add Huntsman/Damsel, Noble, Al-Hadikhia, Golem, Fearmonger, Puzzlemaster, Alchemist, Engineer, Riot to list of available characters
|
||||
|
||||
### Version 2.15.2
|
||||
- added mobile web application support
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 122 KiB |
130
src/hatred.json
130
src/hatred.json
|
@ -17,15 +17,6 @@
|
|||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "Mutant",
|
||||
"hatred": [
|
||||
{
|
||||
"id": "Undertaker",
|
||||
"reason": "If the Mutant causes a second execution, the Undertaker learns either one or both executed characters (Storyteller's choice)."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "Lunatic",
|
||||
"hatred": [
|
||||
|
@ -58,10 +49,6 @@
|
|||
{
|
||||
"id": "Goblin",
|
||||
"reason": "The Cerenovus may choose to make a player mad that they are the Goblin."
|
||||
},
|
||||
{
|
||||
"id": "Undertaker",
|
||||
"reason": "If the Cerenovus causes a second execution, the Undertaker learns either one or both executed characters (Storyteller's choice)."
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -237,12 +224,129 @@
|
|||
"id": "Balloonist",
|
||||
"reason": "If the Marionette thinks that they are the Balloonist, +1 Outsider was added."
|
||||
},
|
||||
{
|
||||
"id": "Damsel",
|
||||
"reason": "The Marionette does not learn that a Damsel is in play."
|
||||
},
|
||||
{
|
||||
"id": "Huntsman",
|
||||
"reason": "If the Marionette thinks that they are the Huntsman, the Damsel was added."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "Riot",
|
||||
"jinx": [
|
||||
{
|
||||
"id": "Engineer",
|
||||
"reason": "Riot and the Engineer can not both be in play at the start of the game. \nIf the Engineer creates Riot, the evil players become Riot."
|
||||
},
|
||||
{
|
||||
"id": "Golem",
|
||||
"reason": "If The Golem nominates Riot, the Riot player does not die."
|
||||
},
|
||||
{
|
||||
"id": "Snitch",
|
||||
"reason": "If the Snitch is in play, each Riot player gets an extra 3 bluffs."
|
||||
},
|
||||
{
|
||||
"id": "Saint",
|
||||
"reason": "If a good player nominates and kills the Saint, the Saint's team loses."
|
||||
},
|
||||
{
|
||||
"id": "Butler",
|
||||
"reason": "The Butler can not nominate their master."
|
||||
},
|
||||
{
|
||||
"id": "Pit-Hag",
|
||||
"reason": "If the Pit-Hag creates Riot, all evil players become Riot. \nIf the Pit-Hag creates Riot after day 3, the game continues for one more day."
|
||||
},
|
||||
{
|
||||
"id": "Mayor",
|
||||
"reason": "If the 3rd day begins with just three players alive, the players may choose (as a group) not to nominate at all. If so (and a Mayor is alive) then the Mayor's team wins."
|
||||
},
|
||||
{
|
||||
"id": "Monk",
|
||||
"reason": "If a Riot player nominates and kills the Monk-protected-player, the Monk-protected-player does not die."
|
||||
},
|
||||
{
|
||||
"id": "Farmer",
|
||||
"reason": "If a Riot player nominates and kills a Farmer, the Farmer uses their ability tonight."
|
||||
},
|
||||
{
|
||||
"id": "Innkeeper",
|
||||
"reason": "If a Riot player nominates an Innkeeper-protected-player, the Innkeeper-protected-player does not die."
|
||||
},
|
||||
{
|
||||
"id": "Sage",
|
||||
"reason": "If a Riot player nominates and kills a Sage, the Sage uses their ability tonight."
|
||||
},
|
||||
{
|
||||
"id": "Ravenkeeper",
|
||||
"reason": "If a Riot player nominates and kills the Ravenkeeper, the Ravenkeeper uses their ability tonight."
|
||||
},
|
||||
{
|
||||
"id": "Soldier",
|
||||
"reason": "If a Riot player nominates the Soldier, the Soldier does not die."
|
||||
},
|
||||
{
|
||||
"id": "Grandmother",
|
||||
"reason": "If a Riot player nominates and kills the Grandchild, the Grandmother dies too."
|
||||
},
|
||||
{
|
||||
"id": "King",
|
||||
"reason": "If a Riot player nominates and kills the King and the Choirboy is alive, the Choirboy uses their ability tonight."
|
||||
},
|
||||
{
|
||||
"id": "Exorcist",
|
||||
"reason": "Only 1 jinxed character can be in play."
|
||||
},
|
||||
{
|
||||
"id": "Minstrel",
|
||||
"reason": "Only 1 jinxed character can be in play."
|
||||
},
|
||||
{
|
||||
"id": "Flowergirl",
|
||||
"reason": "Only 1 jinxed character can be in play."
|
||||
},
|
||||
{
|
||||
"id": "Undertaker",
|
||||
"reason": "Players that die by nomination register as being executed to the Undertaker."
|
||||
},
|
||||
{
|
||||
"id": "Cannibal",
|
||||
"reason": "Players that die by nomination register as being executed to the Cannibal."
|
||||
},
|
||||
{
|
||||
"id": "Pacifist",
|
||||
"reason": "Players that die by nomination register as being executed to the Pacifist."
|
||||
},
|
||||
{
|
||||
"id": "Devil's Advocate",
|
||||
"reason": "Players that die by nomination register as being executed to the Devil's Advocate."
|
||||
},
|
||||
{
|
||||
"id": "Investigator",
|
||||
"reason": "Riot registers as a Minion to the Investigator."
|
||||
},
|
||||
{
|
||||
"id": "Clockmaker",
|
||||
"reason": "Riot registers as a Minion to the Clockmaker."
|
||||
},
|
||||
{
|
||||
"id": "Town Crier",
|
||||
"reason": "Riot registers as a Minion to the Town Crier."
|
||||
},
|
||||
{
|
||||
"id": "Damsel",
|
||||
"reason": "Riot registers as a Minion to the Damsel."
|
||||
},
|
||||
{
|
||||
"id": "Preacher",
|
||||
"reason": "Riot registers as a Minion to the Preacher."
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "Lleech",
|
||||
"hatred": [
|
||||
|
|
|
@ -1674,6 +1674,19 @@
|
|||
"setup": false,
|
||||
"ability": "If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins."
|
||||
},
|
||||
{
|
||||
"id": "riot",
|
||||
"name": "Riot",
|
||||
"edition": "",
|
||||
"team": "demon",
|
||||
"firstNight": 0,
|
||||
"firstNightReminder": "",
|
||||
"otherNight": 0,
|
||||
"otherNightReminder": "",
|
||||
"reminders": [],
|
||||
"setup": true,
|
||||
"ability": "Nominees die, but may nominate again immediately (on day 3, they must). After day 3, evil wins. [All Minions are Riot]"
|
||||
},
|
||||
{
|
||||
"id": "gangster",
|
||||
"name": "Gangster",
|
||||
|
|
Loading…
Reference in New Issue