mirror of https://github.com/bra1n/townsquare.git
Merge branch 'develop' into on_block
This commit is contained in:
commit
5937209b35
|
@ -4,6 +4,7 @@ on:
|
||||||
types: [assigned, opened, synchronize, reopened, labeled, unlabeled]
|
types: [assigned, opened, synchronize, reopened, labeled, unlabeled]
|
||||||
branches:
|
branches:
|
||||||
- main
|
- main
|
||||||
|
- develop
|
||||||
jobs:
|
jobs:
|
||||||
build:
|
build:
|
||||||
name: Check Actions
|
name: Check Actions
|
||||||
|
|
|
@ -13,10 +13,10 @@ name: "CodeQL"
|
||||||
|
|
||||||
on:
|
on:
|
||||||
push:
|
push:
|
||||||
branches: [ main ]
|
branches: [ main, develop ]
|
||||||
pull_request:
|
pull_request:
|
||||||
# The branches below must be a subset of the branches above
|
# The branches below must be a subset of the branches above
|
||||||
branches: [ main ]
|
branches: [ main, develop ]
|
||||||
schedule:
|
schedule:
|
||||||
- cron: '27 22 * * 1'
|
- cron: '27 22 * * 1'
|
||||||
|
|
||||||
|
|
|
@ -1,53 +1,20 @@
|
||||||
---
|
|
||||||
###########################
|
|
||||||
###########################
|
|
||||||
## Linter GitHub Actions ##
|
|
||||||
###########################
|
|
||||||
###########################
|
|
||||||
name: Lint Code Base
|
name: Lint Code Base
|
||||||
|
|
||||||
#
|
|
||||||
# Documentation:
|
|
||||||
# https://help.github.com/en/articles/workflow-syntax-for-github-actions
|
|
||||||
#
|
|
||||||
|
|
||||||
#############################
|
|
||||||
# Start the job on all push #
|
|
||||||
#############################
|
|
||||||
on:
|
on:
|
||||||
push:
|
push:
|
||||||
branches-ignore:
|
branches: [ main, develop ]
|
||||||
- 'gh-pages'
|
|
||||||
pull_request:
|
pull_request:
|
||||||
# The branches below must be a subset of the branches above
|
branches: [ main, develop ]
|
||||||
branches: [ main ]
|
|
||||||
|
|
||||||
###############
|
|
||||||
# Set the Job #
|
|
||||||
###############
|
|
||||||
jobs:
|
jobs:
|
||||||
build:
|
build:
|
||||||
# Name the Job
|
|
||||||
name: Lint Code Base
|
name: Lint Code Base
|
||||||
# Set the agent to run on
|
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
##################
|
|
||||||
# Load all steps #
|
|
||||||
##################
|
|
||||||
steps:
|
steps:
|
||||||
##########################
|
- uses: actions/checkout@v2
|
||||||
# Checkout the code base #
|
- uses: actions/setup-node@v2
|
||||||
##########################
|
with:
|
||||||
- name: Checkout Code
|
node-version: '14'
|
||||||
uses: actions/checkout@v2
|
- run: npm install
|
||||||
|
- run: npm run lint
|
||||||
|
|
||||||
################################
|
|
||||||
# Run Linter against code base #
|
|
||||||
################################
|
|
||||||
- name: Lint Code Base
|
|
||||||
uses: docker://github/super-linter:v2.2.0
|
|
||||||
env:
|
|
||||||
VALIDATE_ALL_CODEBASE: false
|
|
||||||
VALIDATE_ANSIBLE: false
|
|
||||||
DEFAULT_BRANCH: "main"
|
|
||||||
|
|
10
CHANGELOG.md
10
CHANGELOG.md
|
@ -1,11 +1,19 @@
|
||||||
# Release Notes
|
# Release Notes
|
||||||
|
|
||||||
- add 'on the block' indicator
|
- add 'on the block' indicator
|
||||||
|
- fix players being moved or removed during nomination
|
||||||
|
- add vue linter
|
||||||
|
- use "Exile" rather than "Banishment" for exiles
|
||||||
|
- added global animation toggle for better performance
|
||||||
|
- added record vote history toggle to session menu, and clear vote history button
|
||||||
|
- add support for custom Fabled characters
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
### Version 2.12.0
|
### Version 2.12.0
|
||||||
- tweak reference sheet to better fit screen in single column layout
|
- tweak reference sheet to better fit screen in single column layout
|
||||||
- add warning icon overlay for setup roles on character assignment modal
|
- add warning icon overlay for setup roles on character assignment modal
|
||||||
- added Heretic and Marionette plus King and Choirboy to list of available characters
|
- added Heretic and Marionette plus King/Choirboy and the Gangster to list of available characters
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
|
|
@ -19,6 +19,9 @@ Before submitting your contribution, please make sure to take a moment and read
|
||||||
|
|
||||||
- The `main` branch is what is currently deployed to the website. All development should be done in dedicated branches.
|
- The `main` branch is what is currently deployed to the website. All development should be done in dedicated branches.
|
||||||
|
|
||||||
|
- The `develop` branch contains the changes that will be deployed to main next. In order to prepare a release, development
|
||||||
|
branches should have their Pull Request against `develop` and only releases should be merged from `develop` into `main`.
|
||||||
|
|
||||||
- Work in the `src` folder and **DO NOT** checkin `dist` in the commits.
|
- Work in the `src` folder and **DO NOT** checkin `dist` in the commits.
|
||||||
|
|
||||||
- It's OK to have multiple small commits as you work on the PR - GitHub will automatically squash it before merging.
|
- It's OK to have multiple small commits as you work on the PR - GitHub will automatically squash it before merging.
|
||||||
|
@ -30,6 +33,9 @@ Before submitting your contribution, please make sure to take a moment and read
|
||||||
- If fixing a bug:
|
- If fixing a bug:
|
||||||
- If you are resolving a special issue, add `(fix #xxxx[,#xxxx])` (#xxxx is the issue id) in your PR title for a better release log, e.g. `update entities encoding/decoding (fix #3899)`.
|
- If you are resolving a special issue, add `(fix #xxxx[,#xxxx])` (#xxxx is the issue id) in your PR title for a better release log, e.g. `update entities encoding/decoding (fix #3899)`.
|
||||||
- Provide a detailed description of the bug in the PR. Live demo preferred.
|
- Provide a detailed description of the bug in the PR. Live demo preferred.
|
||||||
|
|
||||||
|
- You'll need to update the `CHANGELOG.md` with a description of your changes before you open a pull request and your code
|
||||||
|
should pass the lint check.
|
||||||
|
|
||||||
## Development Setup
|
## Development Setup
|
||||||
|
|
||||||
|
|
|
@ -96,7 +96,8 @@ For base game characters, it is sufficient to only provide the ID, similar to wh
|
||||||
- **remindersGlobal**: global reminder tokens that will always be available, no matter if the character is assigned to a player or not
|
- **remindersGlobal**: global reminder tokens that will always be available, no matter if the character is assigned to a player or not
|
||||||
- **setup**: whether this token affects setup (orange leaf), like the Drunk or Baron
|
- **setup**: whether this token affects setup (orange leaf), like the Drunk or Baron
|
||||||
- **name**: the displayed name of this character
|
- **name**: the displayed name of this character
|
||||||
- **team**: the team of the character, has to be one of `townsfolk`, `outsider`, `minion`, `demon` or `traveler`
|
- **team**: the team of the character, has to be one of `townsfolk`, `outsider`, `minion`, `demon`, `traveler` or `fabled`<br>
|
||||||
|
_Note_: if you create a custom Fabled character, it will be automatically added to the game when the custom script is loaded
|
||||||
- **ability**: the displayed ability text of the character
|
- **ability**: the displayed ability text of the character
|
||||||
|
|
||||||
## [Code of Conduct](CODE_OF_CONDUCT.md)
|
## [Code of Conduct](CODE_OF_CONDUCT.md)
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -6,7 +6,7 @@
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"serve": "vue-cli-service serve",
|
"serve": "vue-cli-service serve",
|
||||||
"build": "vue-cli-service build ./src/main.js",
|
"build": "vue-cli-service build ./src/main.js",
|
||||||
"lint": "vue-cli-service lint"
|
"lint": "vue-cli-service lint --no-fix --max-warnings=0"
|
||||||
},
|
},
|
||||||
"main": "App.vue",
|
"main": "App.vue",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
|
15
src/App.vue
15
src/App.vue
|
@ -3,7 +3,10 @@
|
||||||
id="app"
|
id="app"
|
||||||
@keyup="keyup"
|
@keyup="keyup"
|
||||||
tabindex="-1"
|
tabindex="-1"
|
||||||
:class="{ night: grimoire.isNight }"
|
:class="{
|
||||||
|
night: grimoire.isNight,
|
||||||
|
static: grimoire.isStatic
|
||||||
|
}"
|
||||||
:style="{
|
:style="{
|
||||||
backgroundImage: grimoire.background
|
backgroundImage: grimoire.background
|
||||||
? `url('${grimoire.background}')`
|
? `url('${grimoire.background}')`
|
||||||
|
@ -110,7 +113,7 @@ export default {
|
||||||
this.$store.commit("toggleModal", "roles");
|
this.$store.commit("toggleModal", "roles");
|
||||||
break;
|
break;
|
||||||
case "v":
|
case "v":
|
||||||
if (this.session.voteHistory.length) {
|
if (this.session.voteHistory.length || !this.session.isSpectator) {
|
||||||
this.$store.commit("toggleModal", "voteHistory");
|
this.$store.commit("toggleModal", "voteHistory");
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -202,6 +205,14 @@ ul {
|
||||||
align-items: center;
|
align-items: center;
|
||||||
align-content: center;
|
align-content: center;
|
||||||
justify-content: center;
|
justify-content: center;
|
||||||
|
|
||||||
|
// disable all animations
|
||||||
|
&.static *,
|
||||||
|
&.static *:after,
|
||||||
|
&.static *:before {
|
||||||
|
transition: none !important;
|
||||||
|
animation: none !important;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#version {
|
#version {
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 136 KiB |
Binary file not shown.
After Width: | Height: | Size: 130 KiB |
|
@ -60,13 +60,14 @@
|
||||||
</li>
|
</li>
|
||||||
<li @click="toggleNightOrder" v-if="players.length">
|
<li @click="toggleNightOrder" v-if="players.length">
|
||||||
Night order
|
Night order
|
||||||
<em
|
<em>
|
||||||
><font-awesome-icon
|
<font-awesome-icon
|
||||||
:icon="[
|
:icon="[
|
||||||
'fas',
|
'fas',
|
||||||
grimoire.isNightOrder ? 'check-square' : 'square'
|
grimoire.isNightOrder ? 'check-square' : 'square'
|
||||||
]"
|
]"
|
||||||
/></em>
|
/>
|
||||||
|
</em>
|
||||||
</li>
|
</li>
|
||||||
<li v-if="players.length">
|
<li v-if="players.length">
|
||||||
Zoom
|
Zoom
|
||||||
|
@ -82,6 +83,10 @@
|
||||||
/>
|
/>
|
||||||
</em>
|
</em>
|
||||||
</li>
|
</li>
|
||||||
|
<li @click="setBackground">
|
||||||
|
Background image
|
||||||
|
<em><font-awesome-icon icon="image"/></em>
|
||||||
|
</li>
|
||||||
<li v-if="!edition.isOfficial" @click="imageOptIn">
|
<li v-if="!edition.isOfficial" @click="imageOptIn">
|
||||||
<small>Show Custom Images</small>
|
<small>Show Custom Images</small>
|
||||||
<em
|
<em
|
||||||
|
@ -92,9 +97,12 @@
|
||||||
]"
|
]"
|
||||||
/></em>
|
/></em>
|
||||||
</li>
|
</li>
|
||||||
<li @click="setBackground">
|
<li @click="toggleStatic">
|
||||||
Background image
|
Disable Animations
|
||||||
<em><font-awesome-icon icon="image"/></em>
|
<em
|
||||||
|
><font-awesome-icon
|
||||||
|
:icon="['fas', grimoire.isStatic ? 'check-square' : 'square']"
|
||||||
|
/></em>
|
||||||
</li>
|
</li>
|
||||||
<li @click="toggleMuted">
|
<li @click="toggleMuted">
|
||||||
Mute Sounds
|
Mute Sounds
|
||||||
|
@ -131,10 +139,10 @@
|
||||||
<em><font-awesome-icon icon="theater-masks"/></em>
|
<em><font-awesome-icon icon="theater-masks"/></em>
|
||||||
</li>
|
</li>
|
||||||
<li
|
<li
|
||||||
v-if="session.voteHistory.length"
|
v-if="session.voteHistory.length || !session.isSpectator"
|
||||||
@click="toggleModal('voteHistory')"
|
@click="toggleModal('voteHistory')"
|
||||||
>
|
>
|
||||||
Nomination history<em>[V]</em>
|
Vote history<em>[V]</em>
|
||||||
</li>
|
</li>
|
||||||
<li @click="leaveSession">
|
<li @click="leaveSession">
|
||||||
Leave Session
|
Leave Session
|
||||||
|
@ -319,6 +327,10 @@ export default {
|
||||||
clearPlayers() {
|
clearPlayers() {
|
||||||
if (this.session.isSpectator) return;
|
if (this.session.isSpectator) return;
|
||||||
if (confirm("Are you sure you want to remove all players?")) {
|
if (confirm("Are you sure you want to remove all players?")) {
|
||||||
|
// abort vote if in progress
|
||||||
|
if (this.session.nomination) {
|
||||||
|
this.$store.commit("session/nomination");
|
||||||
|
}
|
||||||
this.$store.commit("players/clear");
|
this.$store.commit("players/clear");
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -339,6 +351,7 @@ export default {
|
||||||
"toggleImageOptIn",
|
"toggleImageOptIn",
|
||||||
"toggleMuted",
|
"toggleMuted",
|
||||||
"toggleNightOrder",
|
"toggleNightOrder",
|
||||||
|
"toggleStatic",
|
||||||
"setZoom",
|
"setZoom",
|
||||||
"toggleModal"
|
"toggleModal"
|
||||||
])
|
])
|
||||||
|
|
|
@ -132,15 +132,15 @@
|
||||||
<li @click="changeName">
|
<li @click="changeName">
|
||||||
<font-awesome-icon icon="user-edit" />Rename
|
<font-awesome-icon icon="user-edit" />Rename
|
||||||
</li>
|
</li>
|
||||||
<li @click="movePlayer()">
|
<li @click="movePlayer()" :class="{ disabled: session.lockedVote }">
|
||||||
<font-awesome-icon icon="redo-alt" />
|
<font-awesome-icon icon="redo-alt" />
|
||||||
Move player
|
Move player
|
||||||
</li>
|
</li>
|
||||||
<li @click="swapPlayer()">
|
<li @click="swapPlayer()" :class="{ disabled: session.lockedVote }">
|
||||||
<font-awesome-icon icon="exchange-alt" />
|
<font-awesome-icon icon="exchange-alt" />
|
||||||
Swap seats
|
Swap seats
|
||||||
</li>
|
</li>
|
||||||
<li @click="removePlayer">
|
<li @click="removePlayer" :class="{ disabled: session.lockedVote }">
|
||||||
<font-awesome-icon icon="times-circle" />
|
<font-awesome-icon icon="times-circle" />
|
||||||
Remove
|
Remove
|
||||||
</li>
|
</li>
|
||||||
|
@ -786,7 +786,8 @@ li.move:not(.from) .player .overlay svg.move {
|
||||||
}
|
}
|
||||||
|
|
||||||
li.disabled {
|
li.disabled {
|
||||||
cursor: default;
|
cursor: not-allowed;
|
||||||
|
opacity: 0.5;
|
||||||
&:hover {
|
&:hover {
|
||||||
color: white;
|
color: white;
|
||||||
}
|
}
|
||||||
|
|
|
@ -152,20 +152,52 @@ export default {
|
||||||
this.$store.commit("toggleModal", "role");
|
this.$store.commit("toggleModal", "role");
|
||||||
},
|
},
|
||||||
removePlayer(playerIndex) {
|
removePlayer(playerIndex) {
|
||||||
if (this.session.isSpectator) return;
|
if (this.session.isSpectator || this.session.lockedVote) return;
|
||||||
if (
|
if (
|
||||||
confirm(
|
confirm(
|
||||||
`Do you really want to remove ${this.players[playerIndex].name}?`
|
`Do you really want to remove ${this.players[playerIndex].name}?`
|
||||||
)
|
)
|
||||||
) {
|
) {
|
||||||
|
const { nomination } = this.session;
|
||||||
|
if (nomination) {
|
||||||
|
if (nomination.includes(playerIndex)) {
|
||||||
|
// abort vote if removed player is either nominator or nominee
|
||||||
|
this.$store.commit("session/nomination");
|
||||||
|
} else if (
|
||||||
|
nomination[0] > playerIndex ||
|
||||||
|
nomination[1] > playerIndex
|
||||||
|
) {
|
||||||
|
// update nomination array if removed player has lower index
|
||||||
|
this.$store.commit("session/setNomination", [
|
||||||
|
nomination[0] > playerIndex ? nomination[0] - 1 : nomination[0],
|
||||||
|
nomination[1] > playerIndex ? nomination[1] - 1 : nomination[1]
|
||||||
|
]);
|
||||||
|
}
|
||||||
|
}
|
||||||
this.$store.commit("players/remove", playerIndex);
|
this.$store.commit("players/remove", playerIndex);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
swapPlayer(from, to) {
|
swapPlayer(from, to) {
|
||||||
|
if (this.session.isSpectator || this.session.lockedVote) return;
|
||||||
if (to === undefined) {
|
if (to === undefined) {
|
||||||
this.cancel();
|
this.cancel();
|
||||||
this.swap = from;
|
this.swap = from;
|
||||||
} else {
|
} else {
|
||||||
|
if (this.session.nomination) {
|
||||||
|
// update nomination if one of the involved players is swapped
|
||||||
|
const swapTo = this.players.indexOf(to);
|
||||||
|
const updatedNomination = this.session.nomination.map(nom => {
|
||||||
|
if (nom === this.swap) return swapTo;
|
||||||
|
if (nom === swapTo) return this.swap;
|
||||||
|
return nom;
|
||||||
|
});
|
||||||
|
if (
|
||||||
|
this.session.nomination[0] !== updatedNomination[0] ||
|
||||||
|
this.session.nomination[1] !== updatedNomination[1]
|
||||||
|
) {
|
||||||
|
this.$store.commit("session/setNomination", updatedNomination);
|
||||||
|
}
|
||||||
|
}
|
||||||
this.$store.commit("players/swap", [
|
this.$store.commit("players/swap", [
|
||||||
this.swap,
|
this.swap,
|
||||||
this.players.indexOf(to)
|
this.players.indexOf(to)
|
||||||
|
@ -174,10 +206,27 @@ export default {
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
movePlayer(from, to) {
|
movePlayer(from, to) {
|
||||||
|
if (this.session.isSpectator || this.session.lockedVote) return;
|
||||||
if (to === undefined) {
|
if (to === undefined) {
|
||||||
this.cancel();
|
this.cancel();
|
||||||
this.move = from;
|
this.move = from;
|
||||||
} else {
|
} else {
|
||||||
|
if (this.session.nomination) {
|
||||||
|
// update nomination if it is affected by the move
|
||||||
|
const moveTo = this.players.indexOf(to);
|
||||||
|
const updatedNomination = this.session.nomination.map(nom => {
|
||||||
|
if (nom === this.move) return moveTo;
|
||||||
|
if (nom > this.move && nom <= moveTo) return nom - 1;
|
||||||
|
if (nom < this.move && nom >= moveTo) return nom + 1;
|
||||||
|
return nom;
|
||||||
|
});
|
||||||
|
if (
|
||||||
|
this.session.nomination[0] !== updatedNomination[0] ||
|
||||||
|
this.session.nomination[1] !== updatedNomination[1]
|
||||||
|
) {
|
||||||
|
this.$store.commit("session/setNomination", updatedNomination);
|
||||||
|
}
|
||||||
|
}
|
||||||
this.$store.commit("players/move", [
|
this.$store.commit("players/move", [
|
||||||
this.move,
|
this.move,
|
||||||
this.players.indexOf(to)
|
this.players.indexOf(to)
|
||||||
|
@ -186,6 +235,7 @@ export default {
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
nominatePlayer(from, to) {
|
nominatePlayer(from, to) {
|
||||||
|
if (this.session.isSpectator || this.session.lockedVote) return;
|
||||||
if (to === undefined) {
|
if (to === undefined) {
|
||||||
this.cancel();
|
this.cancel();
|
||||||
if (from !== this.nominate) {
|
if (from !== this.nominate) {
|
||||||
|
|
|
@ -135,7 +135,7 @@ export default {
|
||||||
const nomination = this.session.nomination[0];
|
const nomination = this.session.nomination[0];
|
||||||
return {
|
return {
|
||||||
transform: `rotate(${Math.round((nomination / players) * 360)}deg)`,
|
transform: `rotate(${Math.round((nomination / players) * 360)}deg)`,
|
||||||
transitionDuration: this.session.votingSpeed - 0.1 + "s"
|
transitionDuration: this.session.votingSpeed - 100 + "ms"
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
nominee: function() {
|
nominee: function() {
|
||||||
|
|
|
@ -115,6 +115,7 @@ export default {
|
||||||
.maximized {
|
.maximized {
|
||||||
background: rgba(0, 0, 0, 0.95);
|
background: rgba(0, 0, 0, 0.95);
|
||||||
padding: 0;
|
padding: 0;
|
||||||
|
border-radius: 0;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
max-width: 100%;
|
max-width: 100%;
|
||||||
|
|
|
@ -1,17 +1,36 @@
|
||||||
<template>
|
<template>
|
||||||
<Modal
|
<Modal
|
||||||
class="vote-history"
|
class="vote-history"
|
||||||
v-if="modals.voteHistory && session.voteHistory"
|
v-if="modals.voteHistory && (session.voteHistory || !session.isSpectator)"
|
||||||
@close="toggleModal('voteHistory')"
|
@close="toggleModal('voteHistory')"
|
||||||
>
|
>
|
||||||
<font-awesome-icon
|
<font-awesome-icon
|
||||||
@click="clearVoteHistory"
|
@click="clearVoteHistory"
|
||||||
icon="trash-alt"
|
icon="trash-alt"
|
||||||
class="clear"
|
class="clear"
|
||||||
title="Clear history"
|
title="Clear vote history"
|
||||||
|
v-if="session.isSpectator"
|
||||||
/>
|
/>
|
||||||
|
|
||||||
<h3>Nomination history</h3>
|
<h3>Vote history</h3>
|
||||||
|
|
||||||
|
<template v-if="!session.isSpectator">
|
||||||
|
<div class="options">
|
||||||
|
<div class="option" @click="setRecordVoteHistory">
|
||||||
|
<font-awesome-icon
|
||||||
|
:icon="[
|
||||||
|
'fas',
|
||||||
|
session.isVoteHistoryAllowed ? 'check-square' : 'square'
|
||||||
|
]"
|
||||||
|
/>
|
||||||
|
Accessible to players
|
||||||
|
</div>
|
||||||
|
<div class="option" @click="clearVoteHistory">
|
||||||
|
<font-awesome-icon icon="trash-alt" />
|
||||||
|
Clear for everyone
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
<table>
|
<table>
|
||||||
<thead>
|
<thead>
|
||||||
<tr>
|
<tr>
|
||||||
|
@ -79,8 +98,16 @@ export default {
|
||||||
...mapState(["session", "modals"])
|
...mapState(["session", "modals"])
|
||||||
},
|
},
|
||||||
methods: {
|
methods: {
|
||||||
...mapMutations(["toggleModal"]),
|
clearVoteHistory() {
|
||||||
...mapMutations("session", ["clearVoteHistory"])
|
this.$store.commit("session/clearVoteHistory");
|
||||||
|
},
|
||||||
|
setRecordVoteHistory() {
|
||||||
|
this.$store.commit(
|
||||||
|
"session/setVoteHistoryAllowed",
|
||||||
|
!this.session.isVoteHistoryAllowed
|
||||||
|
);
|
||||||
|
},
|
||||||
|
...mapMutations(["toggleModal"])
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
</script>
|
</script>
|
||||||
|
@ -98,6 +125,24 @@ export default {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.options {
|
||||||
|
display: flex;
|
||||||
|
justify-content: center;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
align-content: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.option {
|
||||||
|
color: white;
|
||||||
|
text-decoration: none;
|
||||||
|
margin: 0 15px;
|
||||||
|
&:hover {
|
||||||
|
color: red;
|
||||||
|
cursor: pointer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
h3 {
|
h3 {
|
||||||
margin: 0 40px 0 10px;
|
margin: 0 40px 0 10px;
|
||||||
svg {
|
svg {
|
||||||
|
|
|
@ -1484,6 +1484,19 @@
|
||||||
"Good player executed"],
|
"Good player executed"],
|
||||||
"setup": false,
|
"setup": false,
|
||||||
"ability": "If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins."
|
"ability": "If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "gangster",
|
||||||
|
"name": "Gangster",
|
||||||
|
"edition": "",
|
||||||
|
"team": "traveler",
|
||||||
|
"firstNight": 0,
|
||||||
|
"firstNightReminder": "",
|
||||||
|
"otherNight": 0,
|
||||||
|
"otherNightReminder": "",
|
||||||
|
"reminders": [],
|
||||||
|
"setup": false,
|
||||||
|
"ability": "Once per day, you may choose to kill a living neighbour, if your other living neighbour agrees."
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|
||||||
|
|
|
@ -81,6 +81,7 @@ export default new Vuex.Store({
|
||||||
isNightOrder: true,
|
isNightOrder: true,
|
||||||
isPublic: true,
|
isPublic: true,
|
||||||
isMenuOpen: false,
|
isMenuOpen: false,
|
||||||
|
isStatic: false,
|
||||||
isMuted: false,
|
isMuted: false,
|
||||||
isImageOptIn: false,
|
isImageOptIn: false,
|
||||||
zoom: 0,
|
zoom: 0,
|
||||||
|
@ -144,6 +145,7 @@ export default new Vuex.Store({
|
||||||
toggleMuted: toggle("isMuted"),
|
toggleMuted: toggle("isMuted"),
|
||||||
toggleMenu: toggle("isMenuOpen"),
|
toggleMenu: toggle("isMenuOpen"),
|
||||||
toggleNightOrder: toggle("isNightOrder"),
|
toggleNightOrder: toggle("isNightOrder"),
|
||||||
|
toggleStatic: toggle("isStatic"),
|
||||||
toggleNight: toggle("isNight"),
|
toggleNight: toggle("isNight"),
|
||||||
toggleGrimoire: toggle("isPublic"),
|
toggleGrimoire: toggle("isPublic"),
|
||||||
toggleImageOptIn: toggle("isImageOptIn"),
|
toggleImageOptIn: toggle("isImageOptIn"),
|
||||||
|
@ -162,54 +164,62 @@ export default new Vuex.Store({
|
||||||
* @param roles Array of role IDs or full role definitions
|
* @param roles Array of role IDs or full role definitions
|
||||||
*/
|
*/
|
||||||
setCustomRoles(state, roles) {
|
setCustomRoles(state, roles) {
|
||||||
state.roles = new Map(
|
const processedRoles = roles
|
||||||
roles
|
// replace numerical role object keys with matching key names
|
||||||
// replace numerical role object keys with matching key names
|
.map(role => {
|
||||||
.map(role => {
|
if (role[0]) {
|
||||||
if (role[0]) {
|
const customKeys = Object.keys(customRole);
|
||||||
const customKeys = Object.keys(customRole);
|
const mappedRole = {};
|
||||||
const mappedRole = {};
|
for (let prop in role) {
|
||||||
for (let prop in role) {
|
if (customKeys[prop]) {
|
||||||
if (customKeys[prop]) {
|
mappedRole[customKeys[prop]] = role[prop];
|
||||||
mappedRole[customKeys[prop]] = role[prop];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return mappedRole;
|
|
||||||
} else {
|
|
||||||
return role;
|
|
||||||
}
|
}
|
||||||
})
|
return mappedRole;
|
||||||
// clean up role.id
|
} else {
|
||||||
.map(role => {
|
|
||||||
role.id = role.id.toLocaleLowerCase().replace(/[^a-z0-9]/g, "");
|
|
||||||
return role;
|
return role;
|
||||||
})
|
}
|
||||||
// map existing roles to base definition or pre-populate custom roles to ensure all properties
|
})
|
||||||
.map(
|
// clean up role.id
|
||||||
role =>
|
.map(role => {
|
||||||
rolesJSONbyId.get(role.id) ||
|
role.id = role.id.toLocaleLowerCase().replace(/[^a-z0-9]/g, "");
|
||||||
state.roles.get(role.id) ||
|
return role;
|
||||||
Object.assign({}, customRole, role)
|
})
|
||||||
)
|
// map existing roles to base definition or pre-populate custom roles to ensure all properties
|
||||||
// default empty icons and placeholders
|
.map(
|
||||||
.map(role => {
|
role =>
|
||||||
if (rolesJSONbyId.get(role.id)) return role;
|
rolesJSONbyId.get(role.id) ||
|
||||||
role.imageAlt = // map team to generic icon
|
state.roles.get(role.id) ||
|
||||||
{
|
Object.assign({}, customRole, role)
|
||||||
townsfolk: "good",
|
)
|
||||||
outsider: "outsider",
|
// default empty icons and placeholders
|
||||||
minion: "minion",
|
.map(role => {
|
||||||
demon: "evil"
|
if (rolesJSONbyId.get(role.id)) return role;
|
||||||
}[role.team] || "custom";
|
role.imageAlt = // map team to generic icon
|
||||||
return role;
|
{
|
||||||
})
|
townsfolk: "good",
|
||||||
// filter out roles that don't match an existing role and also don't have name/ability/team
|
outsider: "outsider",
|
||||||
.filter(role => role.name && role.ability && role.team)
|
minion: "minion",
|
||||||
// sort by team
|
demon: "evil",
|
||||||
.sort((a, b) => b.team.localeCompare(a.team))
|
fabled: "fabled"
|
||||||
// convert to Map
|
}[role.team] || "custom";
|
||||||
|
return role;
|
||||||
|
})
|
||||||
|
// filter out roles that don't match an existing role and also don't have name/ability/team
|
||||||
|
.filter(role => role.name && role.ability && role.team)
|
||||||
|
// sort by team
|
||||||
|
.sort((a, b) => b.team.localeCompare(a.team));
|
||||||
|
// convert to Map without Fabled
|
||||||
|
state.roles = new Map(
|
||||||
|
processedRoles
|
||||||
|
.filter(role => role.team !== "fabled")
|
||||||
.map(role => [role.id, role])
|
.map(role => [role.id, role])
|
||||||
);
|
);
|
||||||
|
// update Fabled to include custom Fabled from this script
|
||||||
|
state.fabled = new Map([
|
||||||
|
...processedRoles.filter(r => r.team === "fabled").map(r => [r.id, r]),
|
||||||
|
...fabledJSON.map(role => [role.id, role])
|
||||||
|
]);
|
||||||
// update extraTravelers map to only show travelers not in this script
|
// update extraTravelers map to only show travelers not in this script
|
||||||
state.otherTravelers = new Map(
|
state.otherTravelers = new Map(
|
||||||
rolesJSON
|
rolesJSON
|
||||||
|
|
|
@ -26,6 +26,7 @@ const state = () => ({
|
||||||
isVoteInProgress: false,
|
isVoteInProgress: false,
|
||||||
voteHistory: [],
|
voteHistory: [],
|
||||||
markedPlayerId: -1,
|
markedPlayerId: -1,
|
||||||
|
isVoteHistoryAllowed: true,
|
||||||
isRolesDistributed: false
|
isRolesDistributed: false
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -47,6 +48,8 @@ const mutations = {
|
||||||
setVotingSpeed: set("votingSpeed"),
|
setVotingSpeed: set("votingSpeed"),
|
||||||
setVoteInProgress: set("isVoteInProgress"),
|
setVoteInProgress: set("isVoteInProgress"),
|
||||||
setMarkedPlayerId: set("markedPlayerId"),
|
setMarkedPlayerId: set("markedPlayerId"),
|
||||||
|
setNomination: set("nomination"),
|
||||||
|
setVoteHistoryAllowed: set("isVoteHistoryAllowed"),
|
||||||
claimSeat: set("claimedSeat"),
|
claimSeat: set("claimedSeat"),
|
||||||
distributeRoles: set("isRolesDistributed"),
|
distributeRoles: set("isRolesDistributed"),
|
||||||
setSessionId(state, sessionId) {
|
setSessionId(state, sessionId) {
|
||||||
|
@ -72,15 +75,16 @@ const mutations = {
|
||||||
* @param players
|
* @param players
|
||||||
*/
|
*/
|
||||||
addHistory(state, players) {
|
addHistory(state, players) {
|
||||||
|
if (!state.isVoteHistoryAllowed && state.isSpectator) return;
|
||||||
if (!state.nomination || state.lockedVote <= players.length) return;
|
if (!state.nomination || state.lockedVote <= players.length) return;
|
||||||
const isBanishment = players[state.nomination[1]].role.team === "traveler";
|
const isExile = players[state.nomination[1]].role.team === "traveler";
|
||||||
state.voteHistory.push({
|
state.voteHistory.push({
|
||||||
timestamp: new Date(),
|
timestamp: new Date(),
|
||||||
nominator: players[state.nomination[0]].name,
|
nominator: players[state.nomination[0]].name,
|
||||||
nominee: players[state.nomination[1]].name,
|
nominee: players[state.nomination[1]].name,
|
||||||
type: isBanishment ? "Banishment" : "Execution",
|
type: isExile ? "Exile" : "Execution",
|
||||||
majority: Math.ceil(
|
majority: Math.ceil(
|
||||||
players.filter(player => !player.isDead || isBanishment).length / 2
|
players.filter(player => !player.isDead || isExile).length / 2
|
||||||
),
|
),
|
||||||
votes: players
|
votes: players
|
||||||
.filter((player, index) => state.votes[index])
|
.filter((player, index) => state.votes[index])
|
||||||
|
|
|
@ -11,6 +11,9 @@ module.exports = store => {
|
||||||
if (localStorage.getItem("muted")) {
|
if (localStorage.getItem("muted")) {
|
||||||
store.commit("toggleMuted", true);
|
store.commit("toggleMuted", true);
|
||||||
}
|
}
|
||||||
|
if (localStorage.getItem("static")) {
|
||||||
|
store.commit("toggleStatic", true);
|
||||||
|
}
|
||||||
if (localStorage.getItem("imageOptIn")) {
|
if (localStorage.getItem("imageOptIn")) {
|
||||||
store.commit("toggleImageOptIn", true);
|
store.commit("toggleImageOptIn", true);
|
||||||
}
|
}
|
||||||
|
@ -39,8 +42,8 @@ module.exports = store => {
|
||||||
}
|
}
|
||||||
if (localStorage.fabled !== undefined) {
|
if (localStorage.fabled !== undefined) {
|
||||||
store.commit("players/setFabled", {
|
store.commit("players/setFabled", {
|
||||||
fabled: JSON.parse(localStorage.fabled).map(id =>
|
fabled: JSON.parse(localStorage.fabled).map(
|
||||||
store.state.fabled.get(id)
|
fabled => store.state.fabled.get(fabled.id) || fabled
|
||||||
)
|
)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -91,6 +94,13 @@ module.exports = store => {
|
||||||
localStorage.removeItem("muted");
|
localStorage.removeItem("muted");
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case "toggleStatic":
|
||||||
|
if (state.grimoire.isStatic) {
|
||||||
|
localStorage.setItem("static", 1);
|
||||||
|
} else {
|
||||||
|
localStorage.removeItem("static");
|
||||||
|
}
|
||||||
|
break;
|
||||||
case "toggleImageOptIn":
|
case "toggleImageOptIn":
|
||||||
if (state.grimoire.isImageOptIn) {
|
if (state.grimoire.isImageOptIn) {
|
||||||
localStorage.setItem("imageOptIn", 1);
|
localStorage.setItem("imageOptIn", 1);
|
||||||
|
@ -127,7 +137,11 @@ module.exports = store => {
|
||||||
case "players/setFabled":
|
case "players/setFabled":
|
||||||
localStorage.setItem(
|
localStorage.setItem(
|
||||||
"fabled",
|
"fabled",
|
||||||
JSON.stringify(state.players.fabled.map(({ id }) => id))
|
JSON.stringify(
|
||||||
|
state.players.fabled.map(fabled =>
|
||||||
|
fabled.isCustom ? fabled : { id: fabled.id }
|
||||||
|
)
|
||||||
|
)
|
||||||
);
|
);
|
||||||
break;
|
break;
|
||||||
case "players/add":
|
case "players/add":
|
||||||
|
|
|
@ -176,6 +176,11 @@ class LiveSession {
|
||||||
if (!this._isSpectator) return;
|
if (!this._isSpectator) return;
|
||||||
this._store.commit("toggleNight", params);
|
this._store.commit("toggleNight", params);
|
||||||
break;
|
break;
|
||||||
|
case "isVoteHistoryAllowed":
|
||||||
|
if (!this._isSpectator) return;
|
||||||
|
this._store.commit("session/setVoteHistoryAllowed", params);
|
||||||
|
this._store.commit("session/clearVoteHistory");
|
||||||
|
break;
|
||||||
case "votingSpeed":
|
case "votingSpeed":
|
||||||
if (!this._isSpectator) return;
|
if (!this._isSpectator) return;
|
||||||
this._store.commit("session/setVotingSpeed", params);
|
this._store.commit("session/setVotingSpeed", params);
|
||||||
|
@ -272,12 +277,13 @@ class LiveSession {
|
||||||
this._sendDirect(playerId, "gs", {
|
this._sendDirect(playerId, "gs", {
|
||||||
gamestate: this._gamestate,
|
gamestate: this._gamestate,
|
||||||
isNight: grimoire.isNight,
|
isNight: grimoire.isNight,
|
||||||
|
isVoteHistoryAllowed: session.isVoteHistoryAllowed,
|
||||||
nomination: session.nomination,
|
nomination: session.nomination,
|
||||||
votingSpeed: session.votingSpeed,
|
votingSpeed: session.votingSpeed,
|
||||||
lockedVote: session.lockedVote,
|
lockedVote: session.lockedVote,
|
||||||
isVoteInProgress: session.isVoteInProgress,
|
isVoteInProgress: session.isVoteInProgress,
|
||||||
markedPlayerId: session.markedPlayerId,
|
markedPlayerId: session.markedPlayerId,
|
||||||
fabled: fabled.map(({ id }) => id),
|
fabled: fabled.map(f => (f.isCustom ? f : { id: f.id })),
|
||||||
...(session.nomination ? { votes: session.votes } : {})
|
...(session.nomination ? { votes: session.votes } : {})
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -294,6 +300,7 @@ class LiveSession {
|
||||||
gamestate,
|
gamestate,
|
||||||
isLightweight,
|
isLightweight,
|
||||||
isNight,
|
isNight,
|
||||||
|
isVoteHistoryAllowed,
|
||||||
nomination,
|
nomination,
|
||||||
votingSpeed,
|
votingSpeed,
|
||||||
votes,
|
votes,
|
||||||
|
@ -348,6 +355,7 @@ class LiveSession {
|
||||||
});
|
});
|
||||||
if (!isLightweight) {
|
if (!isLightweight) {
|
||||||
this._store.commit("toggleNight", !!isNight);
|
this._store.commit("toggleNight", !!isNight);
|
||||||
|
this._store.commit("session/setVoteHistoryAllowed", isVoteHistoryAllowed);
|
||||||
this._store.commit("session/nomination", {
|
this._store.commit("session/nomination", {
|
||||||
nomination,
|
nomination,
|
||||||
votes,
|
votes,
|
||||||
|
@ -356,8 +364,8 @@ class LiveSession {
|
||||||
isVoteInProgress,
|
isVoteInProgress,
|
||||||
});
|
});
|
||||||
this._store.commit("session/setMarkedPlayerId", markedPlayerId);
|
this._store.commit("session/setMarkedPlayerId", markedPlayerId);
|
||||||
this._store.commit("players/setFabled", {
|
this._store.commit("players/setFabled", {
|
||||||
fabled: fabled.map(id => this._store.state.fabled.get(id))
|
fabled: fabled.map(f => this._store.state.fabled.get(f.id) || f)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -416,7 +424,7 @@ class LiveSession {
|
||||||
const { fabled } = this._store.state.players;
|
const { fabled } = this._store.state.players;
|
||||||
this._send(
|
this._send(
|
||||||
"fabled",
|
"fabled",
|
||||||
fabled.map(({ id }) => id)
|
fabled.map(f => (f.isCustom ? f : { id: f.id }))
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -428,7 +436,7 @@ class LiveSession {
|
||||||
_updateFabled(fabled) {
|
_updateFabled(fabled) {
|
||||||
if (!this._isSpectator) return;
|
if (!this._isSpectator) return;
|
||||||
this._store.commit("players/setFabled", {
|
this._store.commit("players/setFabled", {
|
||||||
fabled: fabled.map(id => this._store.state.fabled.get(id))
|
fabled: fabled.map(f => this._store.state.fabled.get(f.id) || f)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -665,10 +673,12 @@ class LiveSession {
|
||||||
/**
|
/**
|
||||||
* A player nomination. ST only
|
* A player nomination. ST only
|
||||||
* This also syncs the voting speed to the players.
|
* This also syncs the voting speed to the players.
|
||||||
* @param nomination [nominator, nominee]
|
* Payload can be an object with {nomination} property or just the nomination itself, or undefined.
|
||||||
|
* @param payload [nominator, nominee]|{nomination}
|
||||||
*/
|
*/
|
||||||
nomination({ nomination } = {}) {
|
nomination(payload) {
|
||||||
if (this._isSpectator) return;
|
if (this._isSpectator) return;
|
||||||
|
const nomination = payload ? payload.nomination || payload : payload;
|
||||||
const players = this._store.state.players.players;
|
const players = this._store.state.players.players;
|
||||||
if (
|
if (
|
||||||
!nomination ||
|
!nomination ||
|
||||||
|
@ -695,6 +705,17 @@ class LiveSession {
|
||||||
this._send("isNight", this._store.state.grimoire.isNight);
|
this._send("isNight", this._store.state.grimoire.isNight);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Send the isVoteHistoryAllowed state. ST only
|
||||||
|
*/
|
||||||
|
setVoteHistoryAllowed() {
|
||||||
|
if (this._isSpectator) return;
|
||||||
|
this._send(
|
||||||
|
"isVoteHistoryAllowed",
|
||||||
|
this._store.state.session.isVoteHistoryAllowed
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Send the voting speed. ST only
|
* Send the voting speed. ST only
|
||||||
* @param votingSpeed voting speed in seconds, minimum 1
|
* @param votingSpeed voting speed in seconds, minimum 1
|
||||||
|
@ -841,6 +862,7 @@ export default store => {
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "session/nomination":
|
case "session/nomination":
|
||||||
|
case "session/setNomination":
|
||||||
session.nomination(payload);
|
session.nomination(payload);
|
||||||
break;
|
break;
|
||||||
case "session/setVoteInProgress":
|
case "session/setVoteInProgress":
|
||||||
|
@ -858,6 +880,9 @@ export default store => {
|
||||||
case "session/clearVoteHistory":
|
case "session/clearVoteHistory":
|
||||||
session.clearVoteHistory();
|
session.clearVoteHistory();
|
||||||
break;
|
break;
|
||||||
|
case "session/setVoteHistoryAllowed":
|
||||||
|
session.setVoteHistoryAllowed();
|
||||||
|
break;
|
||||||
case "toggleNight":
|
case "toggleNight":
|
||||||
session.setIsNight();
|
session.setIsNight();
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in New Issue