diff --git a/src/assets/icons/steward.png b/src/assets/icons/steward.png new file mode 100644 index 0000000..824f3ff Binary files /dev/null and b/src/assets/icons/steward.png differ diff --git a/src/store/locale/en/roles.json b/src/store/locale/en/roles.json index b4de931..412e1cb 100644 --- a/src/store/locale/en/roles.json +++ b/src/store/locale/en/roles.json @@ -1587,6 +1587,21 @@ "setup": false, "ability": "You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution." }, + { + "id": "steward", + "name": "Steward", + "edition": "", + "team": "townsfolk", + "firstNight": 46, + "firstNightReminder": "Point to a good player.", + "otherNight": 0, + "otherNightReminder": "", + "reminders": [ + "Knows" + ], + "setup": false, + "ability": "You start knowing 1 good player." + }, { "id": "shugenja", "name": "Shugenja", diff --git a/src/store/locale/fr/roles.json b/src/store/locale/fr/roles.json index 5db1541..4af26db 100644 --- a/src/store/locale/fr/roles.json +++ b/src/store/locale/fr/roles.json @@ -1591,6 +1591,21 @@ "setup": false, "ability": "Vous avez la capacité du dernier joueur mort par exécution. S'il était Mauvais, vous êtes empoisonné jusqu'à ce qu'un joueur Bon meure par exécution." }, + { + "id": "steward", + "name": "Intendant", + "edition": "", + "team": "townsfolk", + "firstNight": 46, + "firstNightReminder": "Désignez un joueur bon à l'Intendant.", + "otherNight": 0, + "otherNightReminder": "", + "reminders": [ + "Connu" + ], + "setup": false, + "ability": "Vous commencez la partie en connaissant un joueur bon." + }, { "id": "shugenja", "name": "Shugenja",