diff --git a/src/store/locale/en/roles.json b/src/store/locale/en/roles.json index 9a171e3..1e8c172 100644 --- a/src/store/locale/en/roles.json +++ b/src/store/locale/en/roles.json @@ -1516,7 +1516,7 @@ "otherNightReminder": "If a Farmer died tonight, choose another good player and make them the Farmer. Wake this player, show them the 'You are' card and the Farmer character token.", "reminders": [], "setup": false, - "ability": "If you die at night, an alive good player becomes a Farmer." + "ability": "When you die at night, an alive good player becomes a Farmer." }, { "id": "magician", diff --git a/src/store/locale/fr/roles.json b/src/store/locale/fr/roles.json index f8a8c89..71d469d 100644 --- a/src/store/locale/fr/roles.json +++ b/src/store/locale/fr/roles.json @@ -1519,7 +1519,7 @@ "otherNightReminder": "Si le Fermier est mort aujourd'hui, réveillez un villageois et indiquez-lui qu'il est devenu le Fermier.", "reminders": [], "setup": false, - "ability": "Si vous mourez la nuit, un bon joueur vivant devient Fermier." + "ability": "Quand vous mourez la nuit, un bon joueur vivant devient Fermier." }, { "id": "magician",