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Merge branch 'acrobat' into develop
This commit is contained in:
commit
4584857713
2 changed files with 33 additions and 31 deletions
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@ -1442,7 +1442,7 @@
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"No ability"
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],
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"setup": false,
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"ability": "Once per game, at night, choose a player: they learn you are the Nightwatchman."
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"ability": "Once per game, at night, choose a player: they learn you are the Nightwatchman."
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},
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{
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"id": "engineer",
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@ -1672,6 +1672,22 @@
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"setup": false,
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"ability": "Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins."
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},
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{
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"id": "acrobat",
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"name": "Acrobat",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 0,
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"firstNightReminder": "",
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"otherNight": 12.5,
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"otherNightReminder": "The Acrobat choose a player: mark this player with the 'Chosen' reminder. If this player is or becomes drunk or poisoned tonight, the Acrobat dies.",
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"reminders": [
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"Chosen",
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"Dead"
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],
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"setup": false,
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"ability": "Each night*, choose a player: if they are or become drunk or poisoned tonight, you die."
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},
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{
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"id": "snitch",
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"name": "Snitch",
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@ -1685,21 +1701,6 @@
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"setup": false,
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"ability": "Each Minion gets 3 bluffs."
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},
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{
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"id": "acrobat",
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"name": "Acrobat",
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"edition": "",
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"team": "outsider",
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"firstNight": 0,
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"firstNightReminder": "",
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"otherNight": 48,
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"otherNightReminder": "If a good living neighbour is drunk or poisoned, the Acrobat player dies.",
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"reminders": [
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"Dead"
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],
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"setup": false,
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"ability": "Each night*, if either good living neighbour is drunk or poisoned, you die."
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},
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{
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"id": "puzzlemaster",
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"name": "Puzzlemaster",
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@ -1676,6 +1676,22 @@
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"setup": false,
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"ability": "Chaque jour, si vous devinez publiquement quels joueurs sont Sbire(s) et quels joueurs sont Démon(s), les bons gagnent."
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},
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{
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"id": "acrobat",
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"name": "Acrobate",
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"edition": "",
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"team": "townsfolk",
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"firstNight": 0,
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"firstNightReminder": "",
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"otherNight": 12.5,
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"otherNightReminder": "L'Acrobate désigne un joueur : marquez ce joueur \"Désigné\". Si ce joueur est ou devient ivre ou empoisonné avant le matin, l'Acrobate meurt.",
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"reminders": [
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"Désigné",
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"Mort"
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],
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"setup": false,
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"ability": "Chaque nuit*, désignez un joueur : s'il est ou devient ivre ou empoisonné cette nuit, vous mourez."
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},
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{
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"id": "snitch",
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"name": "Cafteur",
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@ -1689,21 +1705,6 @@
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"setup": false,
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"ability": "Chaque Sbire a trois bluffs."
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},
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{
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"id": "acrobat",
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"name": "Acrobate",
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"edition": "",
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"team": "outsider",
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"firstNight": 0,
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"firstNightReminder": "",
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"otherNight": 48,
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"otherNightReminder": "Si l'un de ses bons voisins vivants est Ivre ou Empoisonné, l'Accrobate meurt.",
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"reminders": [
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"Mort"
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],
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"setup": false,
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"ability": "Chaque nuit*, si l'un de vos bons voisins vivants est ivre ou empoisonné, vous mourez."
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},
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{
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"id": "puzzlemaster",
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"name": "Maître des puzzles",
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