Merge branch 'acrobat' into develop

This commit is contained in:
Pingumask 2024-12-08 23:50:31 +01:00
commit 4584857713
2 changed files with 33 additions and 31 deletions

View file

@ -1442,7 +1442,7 @@
"No ability"
],
"setup": false,
"ability": "Once per game, at night, choose a player: they learn you are the Nightwatchman."
"ability": "Once per game, at night, choose a player: they learn you are the Nightwatchman."
},
{
"id": "engineer",
@ -1672,6 +1672,22 @@
"setup": false,
"ability": "Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins."
},
{
"id": "acrobat",
"name": "Acrobat",
"edition": "",
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 12.5,
"otherNightReminder": "The Acrobat choose a player: mark this player with the 'Chosen' reminder. If this player is or becomes drunk or poisoned tonight, the Acrobat dies.",
"reminders": [
"Chosen",
"Dead"
],
"setup": false,
"ability": "Each night*, choose a player: if they are or become drunk or poisoned tonight, you die."
},
{
"id": "snitch",
"name": "Snitch",
@ -1685,21 +1701,6 @@
"setup": false,
"ability": "Each Minion gets 3 bluffs."
},
{
"id": "acrobat",
"name": "Acrobat",
"edition": "",
"team": "outsider",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 48,
"otherNightReminder": "If a good living neighbour is drunk or poisoned, the Acrobat player dies.",
"reminders": [
"Dead"
],
"setup": false,
"ability": "Each night*, if either good living neighbour is drunk or poisoned, you die."
},
{
"id": "puzzlemaster",
"name": "Puzzlemaster",

View file

@ -1676,6 +1676,22 @@
"setup": false,
"ability": "Chaque jour, si vous devinez publiquement quels joueurs sont Sbire(s) et quels joueurs sont Démon(s), les bons gagnent."
},
{
"id": "acrobat",
"name": "Acrobate",
"edition": "",
"team": "townsfolk",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 12.5,
"otherNightReminder": "L'Acrobate désigne un joueur : marquez ce joueur \"Désigné\". Si ce joueur est ou devient ivre ou empoisonné avant le matin, l'Acrobate meurt.",
"reminders": [
"Désigné",
"Mort"
],
"setup": false,
"ability": "Chaque nuit*, désignez un joueur : s'il est ou devient ivre ou empoisonné cette nuit, vous mourez."
},
{
"id": "snitch",
"name": "Cafteur",
@ -1689,21 +1705,6 @@
"setup": false,
"ability": "Chaque Sbire a trois bluffs."
},
{
"id": "acrobat",
"name": "Acrobate",
"edition": "",
"team": "outsider",
"firstNight": 0,
"firstNightReminder": "",
"otherNight": 48,
"otherNightReminder": "Si l'un de ses bons voisins vivants est Ivre ou Empoisonné, l'Accrobate meurt.",
"reminders": [
"Mort"
],
"setup": false,
"ability": "Chaque nuit*, si l'un de vos bons voisins vivants est ivre ou empoisonné, vous mourez."
},
{
"id": "puzzlemaster",
"name": "Maître des puzzles",