From 3df265b88352916e65a6920e5d6bdb14770edff5 Mon Sep 17 00:00:00 2001 From: MRegnard <62838312+MRegnard@users.noreply.github.com> Date: Fri, 22 Mar 2024 10:54:08 +0100 Subject: [PATCH] Adding Summoner's jinxes (EN) --- src/store/locale/en/hatred.json | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) diff --git a/src/store/locale/en/hatred.json b/src/store/locale/en/hatred.json index fa9b8f3..a8e9773 100644 --- a/src/store/locale/en/hatred.json +++ b/src/store/locale/en/hatred.json @@ -401,5 +401,38 @@ "reason": "Only 1 jinxed character can be in play. Evil players start knowing which player and character it is." } ] + }, + { + "id": "Summoner", + "hatred": [ + { + "id": "Alchemist", + "reason": "If there is an Alchemist-Summoner in play, the game starts with a Demon in play, as normal. If the Alchemist-Summoner chooses a player, they make that player a Demon but do not change their alignment." + }, + { + "id": "Clockmaker", + "reason": "If the Summoner is in play, the Clockmaker does not receive their information until a Demon is created." + }, + { + "id": "Poppy Grower", + "reason": "If the Poppy Grower is alive when the Summoner acts, the Summoner chooses which Demon, but the Storyteller chooses which player." + }, + { + "id": "Marionette", + "reason": "The Marionette neighbours the Summoner. The Summoner knows who the Marionette is." + }, + { + "id": "Kazali", + "reason": "The Kazali can not choose to create a Summoner." + }, + { + "id": "Legion", + "reason": "If the Summoner creates Legion, most players (including all evil players) become evil Legion." + }, + { + "id": "Riot", + "reason": "If the Summoner creates Riot, the chosen player and all evil players become Riot. The chosen player must be one of the Summoner's good living neighbours." + } + ] } ]