Fix seat claim registering wrong key in ping tracker

_updateSeat passed [true, value, 0] to _handlePing but the signature
is ([playerIdOrCount, latency]), so `true` was stored instead of the
playerId. The stale-connection sweep then cleared the seat immediately.
This commit is contained in:
Jeff Welder 2026-03-21 22:05:12 -04:00
parent d9c2b17dc9
commit 3cfd38f80b

View file

@ -645,7 +645,7 @@ class LiveSession {
this._store.commit("players/update", { player, property, value });
}
// update player session list as if this was a ping
this._handlePing([true, value, 0]);
this._handlePing([value, 0]);
}
/**