mirror of https://github.com/bra1n/townsquare.git
socket part of toggle recordVoteHistory
analogous to isNight
This commit is contained in:
parent
44a0297be7
commit
230507a67f
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@ -343,9 +343,6 @@ export default {
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this.$store.dispatch("players/clearRoles");
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}
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},
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toggleRecordVoteHistory() {
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this.$store.commit("session/toggleRecordVoteHistory");
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},
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clearVoteHistory() {
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this.$store.commit("session/clearVoteHistory");
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},
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@ -355,6 +352,7 @@ export default {
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"toggleImageOptIn",
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"toggleMuted",
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"toggleNight",
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"toggleRecordVoteHistory",
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"toggleNightOrder",
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"setZoom",
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"toggleModal"
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@ -220,9 +220,7 @@ export default {
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},
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finish() {
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clearInterval(this.voteTimer);
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if (this.session.recordVoteHistory) {
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this.$store.commit("session/addHistory", this.players);
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}
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this.$store.commit("session/addHistory", this.players);
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this.$store.commit("session/nomination");
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},
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vote(vote) {
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@ -78,6 +78,7 @@ export default new Vuex.Store({
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state: {
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grimoire: {
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isNight: false,
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recordVoteHistory: true,
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isNightOrder: true,
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isPublic: true,
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isMenuOpen: false,
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@ -147,6 +148,13 @@ export default new Vuex.Store({
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toggleNight: toggle("isNight"),
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toggleGrimoire: toggle("isPublic"),
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toggleImageOptIn: toggle("isImageOptIn"),
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toggleRecordVoteHistory(state, param) {
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if (param === true || param === false) {
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state.session.recordVoteHistory = param;
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} else {
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state.session.recordVoteHistory = !state.session.recordVoteHistory;
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}
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},
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toggleModal({ modals }, name) {
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if (name) {
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modals[name] = !modals[name];
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@ -71,6 +71,7 @@ const mutations = {
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* @param players
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*/
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addHistory(state, players) {
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if (!state.recordVoteHistory) return;
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if (!state.nomination || state.lockedVote <= players.length) return;
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const isBanishment = players[state.nomination[1]].role.team === "traveler";
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state.voteHistory.push({
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@ -89,9 +90,6 @@ const mutations = {
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clearVoteHistory(state) {
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state.voteHistory = [];
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},
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toggleRecordVoteHistory(state) {
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state.recordVoteHistory = !state.recordVoteHistory;
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},
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/**
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* Store a vote with and without syncing it to the live session.
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* This is necessary in order to prevent infinite voting loops.
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@ -172,6 +172,10 @@ class LiveSession {
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if (!this._isSpectator) return;
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this._store.commit("toggleNight", params);
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break;
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case "recordVoteHistory":
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if (!this._isSpectator) return;
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this._store.commit("toggleRecordVoteHistory", params);
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break;
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case "votingSpeed":
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if (!this._isSpectator) return;
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this._store.commit("session/setVotingSpeed", params);
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@ -268,6 +272,7 @@ class LiveSession {
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this._sendDirect(playerId, "gs", {
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gamestate: this._gamestate,
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isNight: grimoire.isNight,
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recordVoteHistory: session.recordVoteHistory,
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nomination: session.nomination,
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votingSpeed: session.votingSpeed,
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lockedVote: session.lockedVote,
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@ -289,6 +294,7 @@ class LiveSession {
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gamestate,
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isLightweight,
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isNight,
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recordVoteHistory,
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nomination,
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votingSpeed,
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votes,
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@ -340,6 +346,7 @@ class LiveSession {
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});
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if (!isLightweight) {
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this._store.commit("toggleNight", !!isNight);
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this._store.commit("toggleRecordVoteHistory", recordVoteHistory);
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this._store.commit("session/nomination", {
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nomination,
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votes,
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@ -686,6 +693,17 @@ class LiveSession {
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this._send("isNight", this._store.state.grimoire.isNight);
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}
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/**
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* Send the recordVoteHistory state. ST only
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*/
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setRecordVoteHistory() {
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if (this._isSpectator) return;
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this._send(
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"recordVoteHistory",
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this._store.state.session.recordVoteHistory
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);
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}
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/**
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* Send the voting speed. ST only
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* @param votingSpeed voting speed in seconds, minimum 1
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@ -843,6 +861,9 @@ export default store => {
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case "toggleNight":
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session.setIsNight();
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break;
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case "toggleRecordVoteHistory":
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session.setRecordVoteHistory();
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break;
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case "setEdition":
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session.sendEdition();
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break;
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