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Translating "Exile" and "Execution" in french (#82)
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4 changed files with 12 additions and 2 deletions
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@ -2,6 +2,11 @@
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======
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======
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### Version 3.11.2
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Various corrections in the french version
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---
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### Version 3.11.1
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### Version 3.11.1
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Small UI tweeks to custom scripts selection
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Small UI tweeks to custom scripts selection
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@ -240,6 +240,8 @@
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"votes": "Votes",
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"votes": "Votes",
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"majority": "Majority",
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"majority": "Majority",
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"voters": "Voters",
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"voters": "Voters",
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"execution": "Execution",
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"exile": "Exile",
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"hiddenVote": "The result is hidden because of the Organ Grinder"
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"hiddenVote": "The result is hidden because of the Organ Grinder"
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}
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}
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}
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}
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@ -240,6 +240,8 @@
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"votes": "Voix",
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"votes": "Voix",
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"majority": "Majorité",
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"majority": "Majorité",
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"voters": "Votants",
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"voters": "Votants",
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"execution": "Exécution",
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"exile": "Exil",
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"hiddenVote": "Résultat caché par l'Organiste"
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"hiddenVote": "Résultat caché par l'Organiste"
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}
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}
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}
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}
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@ -87,8 +87,9 @@ const mutations = {
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nominator: players[state.nomination[0]].name,
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nominator: players[state.nomination[0]].name,
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nominee: players[state.nomination[1]].name,
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nominee: players[state.nomination[1]].name,
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type: isExile
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type: isExile
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? "Exile"
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? gameInfo.state.locale.modal.voteHistory.exile
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: "Execution" + (organGrinder && !state.isSpectator ? "*" : ""),
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: gameInfo.state.locale.modal.voteHistory.execution +
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(organGrinder && !state.isSpectator ? "*" : ""),
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majority: Math.ceil(
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majority: Math.ceil(
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players.filter(player => !player.isDead || isExile).length / 2
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players.filter(player => !player.isDead || isExile).length / 2
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),
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),
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