From 0d03aae64255199d8c2365802f5fe56977ae5541 Mon Sep 17 00:00:00 2001
From: MRegnard <62838312+MRegnard@users.noreply.github.com>
Date: Sun, 18 Feb 2024 17:10:09 +0100
Subject: [PATCH] Adding Kazali's jinxes

---
 src/store/locale/en/hatred.json | 25 +++++++++++++++++++++++++
 1 file changed, 25 insertions(+)

diff --git a/src/store/locale/en/hatred.json b/src/store/locale/en/hatred.json
index fa9b8f3..7e8a5a0 100644
--- a/src/store/locale/en/hatred.json
+++ b/src/store/locale/en/hatred.json
@@ -401,5 +401,30 @@
         "reason": "Only 1 jinxed character can be in play. Evil players start knowing which player and character it is."
       }
     ]
+  },
+  {
+    "id": "Kazali",
+    "hatred": [
+      {
+        "id": "Bounty Hunter",
+        "reason": "An evil Townsfolk is only created if the Bounty Hunter is still in play after the Kazali acts."
+      },
+      {
+        "id": "Choirboy",
+        "reason":  "The Kazali can not choose the King to become a Minion if a Choirboy is in play."
+      },
+      {
+        "id": "Goon",
+        "reason": "If the Kazali chooses the Goon to become a Minion, remaining Minions choices are decided by the Storyteller."
+      },
+      {
+        "id": "Huntsman",
+        "reason": "If the Kazali chooses the Damsel to become a Minion, and a Huntsman is in play, a good player becomes the Damsel."
+      },
+      {
+        "id": "Marionette",
+        "reason": "If the Kazali chooses to create a Marionette, they must choose one of their neighbors."
+      }
+    ]
   }
 ]