diff --git a/src/store/locale/en/roles.json b/src/store/locale/en/roles.json index dcb2093..3f95175 100644 --- a/src/store/locale/en/roles.json +++ b/src/store/locale/en/roles.json @@ -1717,12 +1717,12 @@ "firstNightReminder": "Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'", "otherNight": 73, "otherNightReminder": "Change the Leviathan Day reminder for the next day.", - "reminders": ["Day 1", + "reminders": ["Good player executed"], + "remindersGlobal": ["Day 1", "Day 2", "Day 3", "Day 4", - "Day 5", - "Good player executed"], + "Day 5"], "setup": false, "ability": "If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins." }, diff --git a/src/store/locale/fr/roles.json b/src/store/locale/fr/roles.json index 34c6172..26f23a5 100644 --- a/src/store/locale/fr/roles.json +++ b/src/store/locale/fr/roles.json @@ -1903,12 +1903,14 @@ "otherNight": 73, "otherNightReminder": "Changez le marqueur de jour du Léviathan.", "reminders": [ + "Joueur Bon Exécuté" + ], + "remindersGlobal": [ "Jour 1", "Jour 2", "Jour 3", "Jour 4", "Jour 5", - "Joueur Bon Exécuté" ], "setup": false, "ability": "Si plus d'un Bon joueur est exécuté, les Mauvais gagnent. Tous les joueurs savent que votre personnage est en jeu. Après 5 jours, les Mauvais gagnent."